Player Matchup

Hercules
Hercules
GenahPR
Hercules
Level 11
God Stats
1W - 4L
1,106 SR
Queue Stats
8W - 20L
1,160 Elo+
Solo
Bellona
Bellona
ImagineWagons367
Bellona
Level 18
God Stats
8W - 4L
1,486 SR
Queue Stats
16W - 23L
1,216 Elo+
Party 2
Hel
Hel
Monkey3598
Hel
Level 42
God Stats
3W - 3L
1,386 SR
Queue Stats
5W - 12L
1,202 Elo+
Party 1
Neith
Neith
MuppetOrange15
Neith
Level 18
God Stats
5W - 4L
1,463 SR
Queue Stats
16W - 23L
1,216 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zero Eon
Tsukuyomi
Level 2
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,433 SR
1,259 Elo+

VS

Team Averages
Level 15
1,347 SR
1,302 Elo+
Zeus
Zeus
MatEsc17
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
NAVIZM
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo
Bakasura
Bakasura
Therealgrievous
Bakasura
Level 27
God Stats
4W - 7L
1,226 SR
Queue Stats
49W - 70L
1,153 Elo+
Solo
Mercury
Mercury
sirkillsalot562
Mercury
Level 22
God Stats
0W - 2L
1,256 SR
Queue Stats
32W - 38L
1,142 Elo+
Solo
Vamana
Vamana
thekingsking1
Vamana
Level 18
God Stats
0W - 3L
1,254 SR
Queue Stats
66W - 77L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GenahPR
Hercules
2
0 / 1 / 0
3,913
391
0
692
148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

10
6 / 0 / 4
6,440
644
4,262
5,591
4,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,237
624
3,080
4,100
1,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 0 / 6
5,745
575
7,597
4,363
1,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Zero Eon
Tsukuyomi
11
3 / 0 / 0
6,471
647
1,966
3,290
1,064
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
5
1 / 4 / 0
4,091
409
882
3,718
707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NAVIZM
Neith
7
0 / 2 / 1
4,437
444
3,538
4,865
1,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
5
0 / 1 / 0
3,994
399
108
2,691
1,281
Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 4 / 1
3,972
397
1,623
6,505
1,259
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 4 / 0
4,494
449
2,101
7,014
2,958
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
GenahPR
Hercules
0
1
0
0
W
6
0
4
8
L
Zeus
1
4
0
0.25
W
2
1
0
2
W
4
0
6
7
L
Neith
NAVIZM
Neith
0
2
1
0.25
L
Bakasura
0
1
0
0
W
Tsukuyomi
Zero Eon
Tsukuyomi
3
0
0
3
L
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,905
Damage
8,252
18,036
Taken
24,793
7,922
Mitigated
7,273
7,560
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GenahPR
Hercules
0
0
0
0
692
148
0
0
667
0
334
W
4,262
703
0
1,370
5,591
4,249
123
78
5,363
0
13,014
L
Zeus
882
486
0
0
3,718
707
0
982
2,736
9,048
0
W
3,080
274
0
2,639
4,100
1,131
2,086
664
3,361
30,908
0
W
7,597
3,245
0
2,621
4,363
1,330
518
0
4,313
0
32,942
L
Neith
NAVIZM
Neith
3,538
1,788
0
1,332
4,865
1,068
112
0
4,865
0
20,157
L
Bakasura
108
0
0
422
2,691
1,281
0
281
2,410
0
5,072
W
Tsukuyomi
Zero Eon
Tsukuyomi
1,966
477
0
930
3,290
1,064
594
140
3,125
0
29,695
L
1,623
896
0
1,836
6,505
1,259
0
0
6,505
0
6,981
L
2,101
289
0
1,701
7,014
2,958
0
1,817
5,197
0
14,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
20,988
205
Minions Killed
110
0
Camps Cleared
0
778,173
Distance Traveled
833,057
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,913
391
0
0
0
20,957
0
W
Bellona
6,440
644
25
3
0
192,765
0
L
Zeus
4,091
409
14
1
0
131,554
0
W
Hel
6,237
624
66
7
0
195,595
0
W
Neith
5,745
575
56
6
0
169,437
1
L
Neith
4,437
444
45
5
0
168,323
0
L
Bakasura
3,994
399
19
2
0
168,603
0
W
Tsukuyomi
6,471
647
58
6
0
199,419
0
L
Mercury
3,972
397
7
1
0
183,358
1
L
Vamana
4,494
449
25
3
0
181,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role