Player Matchup

Hera
Hera
MRH Jack Qc
Hera
Level 102
God Stats
0W - 2L
1,306 SR
Queue Stats
122W - 129L
1,276 Elo+
Party 2
Neith
Neith
MRH TDAthala
Neith
Level 16
God Stats
20W - 17L
1,411 SR
Queue Stats
34W - 35L
1,175 Elo+
Party 2
Hachiman
Hachiman
luvkush
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,405 SR
1,317 Elo+

VS

Team Averages
Level 30
1,343 SR
1,072 Elo+
Neith
Neith
GlittaPopper
Neith
Level 5
God Stats
3W - 6L
1,165 SR
Queue Stats
3W - 8L
971 Elo+
Solo
Medusa
Medusa
IvoryRogue7700
Medusa
Level 68
God Stats
42W - 72L
1,370 SR
Queue Stats
145W - 226L
1,120 Elo+
Party 1
Artemis
Artemis
TerrorDragon7117
Artemis
Level 16
God Stats
14W - 21L
1,494 SR
Queue Stats
14W - 23L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
10,777
634
11,357
12,141
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 7 / 3
9,568
563
5,053
11,660
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
luvkush
Hachiman
14
2 / 2 / 2
10,421
613
8,612
13,357
4,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
10,922
642
5,498
10,638
7,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 11
10,872
640
10,725
13,200
5,078
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 2 / 4
11,824
696
15,325
11,963
4,859
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
14
14
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
1
3
11
2.17
L
4
5
1
0.9
L
0
7
3
0.21
W
9
2
4
5.5
L
Hachiman
luvkush
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,022
Damage
31,548
37,158
Taken
35,801
11,504
Mitigated
17,423
7,177
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
335
0
2,296
10,638
7,486
324
4,101
6,537
0
35,496
W
10,725
4,225
696
3,624
13,200
5,078
2,182
3,823
9,377
0
43,655
L
11,357
1,590
1,065
1,068
12,141
3,616
437
60
12,081
54,630
0
L
5,053
1,737
183
1,128
11,660
3,569
283
0
11,660
0
34,519
W
15,325
5,826
0
1,451
11,963
4,859
1,023
3,501
8,462
0
42,316
L
Hachiman
luvkush
Hachiman
8,612
3,413
0
3,733
13,357
4,319
378
308
13,049
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
33,618
164
Minions Killed
167
0
Camps Cleared
0
809,760
Distance Traveled
761,925
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,922
642
57
3
0
242,515
2
W
Medusa
10,872
640
58
3
0
242,693
0
L
Hera
10,777
634
76
4
0
242,951
0
L
Neith
9,568
563
42
2
0
280,027
0
W
Artemis
11,824
696
52
3
0
276,717
0
L
Hachiman
10,421
613
46
3
0
286,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role