Player Matchup

Cthulhu
Cthulhu
FyRe-Vidar
Cthulhu
Level 116
God Stats
0W - 1L
1,516 SR
Queue Stats
24W - 20L
1,498 Elo+
Solo
Chronos
Chronos
HIPERTROFIA0794
Chronos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,474 Elo+
Solo
Chaac
Chaac
Hearts Chaotic
Chaac
Level 105
God Stats
3W - 2L
1,698 SR
Queue Stats
145W - 156L
1,458 Elo+
Party 1
Agni
Agni
Mr Zowie Kan
Agni
Level 128
God Stats
1W - 3L
1,587 SR
Queue Stats
176W - 184L
1,464 Elo+
Solo
Discordia
Discordia
OriginOfHistory
Discordia
Level 93
God Stats
10W - 8L
1,622 SR
Queue Stats
174W - 188L
1,463 Elo+
Party 1
Team Averages
Level 118
1,585 SR
1,471 Elo+

VS

Team Averages
Level 91
1,445 SR
1,499 Elo+
Sun Wukong
Sun Wukong
DCxBusteR
Sun Wukong
Level 87
God Stats
2W - 1L
1,502 SR
Queue Stats
144W - 133L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
Vengar Sora
Kuzenbo
Level 64
God Stats
3W - 2L
1,682 SR
Queue Stats
126W - 124L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Whynotmeeeen
Nu Wa
Level 79
God Stats
4W - 9L
1,405 SR
Queue Stats
124W - 123L
1,544 Elo+
Solo
Vulcan
Vulcan
XxEssenceChickxX
Vulcan
Level 119
God Stats
2W - 2L
1,487 SR
Queue Stats
247W - 234L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
balla abe
Hou Yi
Level 104
God Stats
1W - 3L
1,152 SR
Queue Stats
236W - 226L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FyRe-Vidar
Cthulhu
20
5 / 7 / 7
13,174
732
13,799
24,126
21,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 9
11,736
652
14,114
20,016
7,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 10
12,999
722
24,633
34,531
21,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 4 / 12
12,274
682
16,571
14,722
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
OriginOfHistory
Discordia
19
5 / 7 / 10
12,785
710
19,902
15,390
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DCxBusteR
Sun Wukong
19
5 / 6 / 14
12,478
693
15,226
23,958
31,853
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kuzenbo
Vengar Sora
Kuzenbo
20
7 / 2 / 13
12,931
718
14,597
19,439
33,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 6 / 15
13,118
729
28,317
18,480
9,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 9
13,166
731
28,413
19,569
10,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
balla abe
Hou Yi
19
3 / 4 / 14
12,096
672
13,031
17,768
8,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
95
23
Kills
30
30
Deaths
23
48
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DCxBusteR
Sun Wukong
5
6
14
2
L
Cthulhu
FyRe-Vidar
Cthulhu
5
7
7
1.21
L
4
8
9
1.06
L
6
4
10
2.75
L
3
4
12
2.25
L
Discordia
OriginOfHistory
Discordia
5
7
10
1.43
W
Kuzenbo
Vengar Sora
Kuzenbo
7
2
13
6.75
W
6
6
15
2.25
W
9
5
9
2.7
W
Hou Yi
balla abe
Hou Yi
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,019
Damage
99,584
108,785
Taken
99,214
60,954
Mitigated
94,750
50,905
Healing
44,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DCxBusteR
Sun Wukong
15,226
2,257
4,074
6,054
23,958
31,853
1,345
12,937
11,021
119
23,463
L
Cthulhu
FyRe-Vidar
Cthulhu
13,799
136
3,235
4,747
24,126
21,101
435
16,909
7,097
50,057
0
L
14,114
1,154
3,477
4,065
20,016
7,356
0
12,313
7,578
25,115
0
L
24,633
3,059
3,008
19,721
34,531
21,344
601
22,650
11,581
47
54,465
L
16,571
384
2,790
3,239
14,722
5,352
1,820
9,978
4,594
40,414
0
L
Discordia
OriginOfHistory
Discordia
19,902
470
3,438
3,185
15,390
5,801
792
9,596
5,594
54,843
0
W
Kuzenbo
Vengar Sora
Kuzenbo
14,597
4,907
3,388
5,229
19,439
33,722
672
12,143
7,296
24,946
0
W
28,317
6,059
2,858
3,492
18,480
9,566
1,120
13,870
4,610
55,765
0
W
28,413
10,614
6,172
4,813
19,569
10,666
1,261
12,587
6,982
51,217
0
W
Hou Yi
balla abe
Hou Yi
13,031
5,236
3,587
4,731
17,768
8,943
1,099
12,896
4,872
0
35,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,968
Gold Earned
63,789
269
Minions Killed
165
0
Camps Cleared
0
1,690,228
Distance Traveled
1,667,461
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,478
693
24
1
0
345,658
0
L
Cthulhu
13,174
732
60
3
0
370,724
0
L
Chronos
11,736
652
11
1
0
328,415
3
L
Chaac
12,999
722
80
4
0
363,244
0
L
Agni
12,274
682
50
3
0
317,531
0
L
Discordia
12,785
710
68
4
0
310,314
0
W
Kuzenbo
12,931
718
17
1
0
360,345
0
W
Nu Wa
13,118
729
45
3
0
304,241
0
W
Vulcan
13,166
731
42
2
0
341,261
1
W
Hou Yi
12,096
672
37
2
0
315,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role