Player Matchup

Amaterasu
Amaterasu
Ziani9
Amaterasu
Level 146
God Stats
4W - 0L
1,632 SR
Queue Stats
52W - 54L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
lBayk
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,132 Elo+
Party 1
Ra
Ra
pekysss
Ra
Level 151
God Stats
7W - 2L
1,658 SR
Queue Stats
95W - 88L
1,505 Elo+
Party 1
Team Averages
Level 104
1,597 SR
1,370 Elo+

VS

Team Averages
Level 68
1,524 SR
1,440 Elo+
Bellona
Bellona
KeanuDe
Bellona
Level 39
God Stats
4W - 4L
1,646 SR
Queue Stats
76W - 86L
1,417 Elo+
Party 2
He Bo
He Bo
Vladoka
He Bo
Level 24
God Stats
0W - 2L
1,248 SR
Queue Stats
40W - 37L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
Waybiddi
Sylvanus
Level 142
God Stats
11W - 6L
1,677 SR
Queue Stats
146W - 172L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ziani9
Amaterasu
17
6 / 2 / 10
12,831
675
13,125
24,068
27,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
lBayk
Cthulhu
14
3 / 8 / 8
11,536
607
13,008
28,977
21,638
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 4 / 9
13,700
721
23,390
17,810
6,930
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KeanuDe
Bellona
16
7 / 7 / 4
12,606
663
22,762
22,081
12,970
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
Vladoka
He Bo
14
1 / 9 / 11
11,318
596
12,148
16,117
9,933
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Waybiddi
Sylvanus
16
6 / 2 / 5
12,403
653
13,357
22,222
23,609
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
18
Kills
14
14
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
KeanuDe
Bellona
7
7
4
1.29
L
He Bo
Vladoka
He Bo
1
9
11
0.72
L
Sylvanus
Waybiddi
Sylvanus
6
2
5
4.25
W
Amaterasu
Ziani9
Amaterasu
6
2
10
5.5
W
Cthulhu
lBayk
Cthulhu
3
8
8
0.88
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,523
Damage
48,267
70,855
Taken
60,420
56,268
Mitigated
46,512
29,087
Healing
18,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KeanuDe
Bellona
22,762
8,082
0
820
22,081
12,970
0
12,559
9,001
647
75,822
L
He Bo
Vladoka
He Bo
12,148
2,240
0
1,279
16,117
9,933
100
10,424
5,243
34,903
0
L
Sylvanus
Waybiddi
Sylvanus
13,357
1,910
7,499
8,676
22,222
23,609
72
12,768
8,854
35,445
0
W
Amaterasu
Ziani9
Amaterasu
13,125
4,639
0
9,541
24,068
27,700
1,242
8,239
15,504
243
41,112
W
Cthulhu
lBayk
Cthulhu
13,008
1,450
162
5,785
28,977
21,638
280
10,409
18,213
37,526
0
W
23,390
892
5,098
8,501
17,810
6,930
929
6,588
11,122
79,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,067
Gold Earned
36,327
219
Minions Killed
160
0
Camps Cleared
0
1,034,447
Distance Traveled
898,958
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,606
663
95
5
0
315,911
2
L
He Bo
11,318
596
41
2
0
270,927
1
L
Sylvanus
12,403
653
24
1
0
312,120
6
W
Amaterasu
12,831
675
55
3
0
388,850
5
W
Cthulhu
11,536
607
40
2
0
286,287
0
W
Ra
13,700
721
124
7
0
359,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role