Player Matchup

Kukulkan
Kukulkan
HereticHenry
Kukulkan
Level 14
God Stats
4W - 4L
1,463 SR
Queue Stats
9W - 24L
1,239 Elo+
Party 2
Baron Samedi
Baron Samedi
Xienfier
Baron Samedi
Level 20
God Stats
2W - 1L
1,811 SR
Queue Stats
21W - 31L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
mrmurray9516
Jing Wei
Level 39
God Stats
2W - 1L
1,761 SR
Queue Stats
17W - 23L
1,419 Elo+
Party 2
Team Averages
Level 24
1,679 SR
1,341 Elo+

VS

Team Averages
Level 52
1,460 SR
1,446 Elo+
Bellona
Bellona
Hyungwon
Bellona
Level 26
God Stats
21W - 16L
1,551 SR
Queue Stats
80W - 90L
1,411 Elo+
Party 1
Fenrir
Fenrir
RockDrager
Fenrir
Level 65
God Stats
7W - 7L
1,288 SR
Queue Stats
171W - 178L
1,476 Elo+
Solo
Vulcan
Vulcan
ThiagoTT291
Vulcan
Level 66
God Stats
21W - 17L
1,542 SR
Queue Stats
201W - 204L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HereticHenry
Kukulkan
16
1 / 13 / 8
13,413
583
8,593
17,139
4,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Xienfier
Baron Samedi
20
9 / 5 / 7
17,059
742
21,316
29,767
25,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
mrmurray9516
Jing Wei
18
8 / 11 / 8
15,817
688
19,065
25,062
7,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hyungwon
Bellona
17
6 / 6 / 11
14,637
636
10,358
24,066
26,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
RockDrager
Fenrir
20
16 / 5 / 9
17,179
747
26,248
24,218
15,011
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
20
7 / 7 / 16
16,755
728
26,585
15,695
6,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
18
Kills
29
29
Deaths
18
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HereticHenry
Kukulkan
1
13
8
0.38
W
Bellona
Hyungwon
Bellona
6
6
11
1.92
W
Fenrir
RockDrager
Fenrir
16
5
9
4.1
W
Vulcan
7
7
16
2.14
L
Baron Samedi
Xienfier
Baron Samedi
9
5
7
2.5
L
Jing Wei
mrmurray9516
Jing Wei
8
11
8
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
63,191
71,968
Taken
63,979
37,822
Mitigated
48,046
18,777
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HereticHenry
Kukulkan
8,593
2,002
0
1,429
17,139
4,605
75
4,379
12,760
50,259
0
W
Bellona
Hyungwon
Bellona
10,358
2,702
0
1,400
24,066
26,471
0
11,193
12,873
0
43,431
W
Fenrir
RockDrager
Fenrir
26,248
4,583
0
8,700
24,218
15,011
1,731
10,278
13,940
0
93,458
W
Vulcan
26,585
8,151
0
3,217
15,695
6,564
1,518
8,606
7,089
90,104
0
L
Baron Samedi
Xienfier
Baron Samedi
21,316
1,998
1,633
9,700
29,767
25,915
378
12,411
17,356
65,906
0
L
Jing Wei
mrmurray9516
Jing Wei
19,065
14,221
0
6,015
25,062
7,302
473
9,887
15,175
0
58,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,289
Gold Earned
48,571
240
Minions Killed
243
0
Camps Cleared
0
958,741
Distance Traveled
1,190,331
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,413
583
98
4
0
255,079
2
W
Bellona
14,637
636
60
3
0
381,343
0
W
Fenrir
17,179
747
77
3
0
432,431
1
W
Vulcan
16,755
728
106
5
0
376,557
1
L
Baron Samedi
17,059
742
58
3
0
365,167
4
L
Jing Wei
15,817
688
84
4
0
338,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role