Player Matchup

Sun Wukong
Sun Wukong
FAZEJosh4893
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,098 Elo+
Solo
Achilles
Achilles
GRIZZFAN02
Achilles
Level 8
God Stats
8W - 5L
1,661 SR
Queue Stats
16W - 10L
1,391 Elo+
Party 1
Medusa
Medusa
GetPrEPed
Medusa
Level 28
God Stats
52W - 39L
1,524 SR
Queue Stats
91W - 88L
1,314 Elo+
Solo
Pele
Pele
MrSukMan
Pele
Level 26
God Stats
7W - 5L
1,517 SR
Queue Stats
55W - 45L
1,367 Elo+
Party 1
Ymir
Ymir
OjamaYellow6865
Ymir
Level 26
God Stats
3W - 0L
1,838 SR
Queue Stats
58W - 45L
1,397 Elo+
Party 1
Team Averages
Level 18
1,608 SR
1,314 Elo+

VS

Team Averages
Level 16
1,576 SR
1,380 Elo+
Ymir
Ymir
MapacheIPNUNAM
Ymir
Level 28
God Stats
3W - 3L
1,605 SR
Queue Stats
39W - 45L
1,420 Elo+
Solo
Zeus
Zeus
SpoonyBoss52
Zeus
Level 12
God Stats
1W - 2L
1,715 SR
Queue Stats
25W - 22L
1,421 Elo+
Solo
Heimdallr
Heimdallr
ahegao_my_eggo
Heimdallr
Level 8
God Stats
2W - 2L
1,584 SR
Queue Stats
6W - 11L
1,396 Elo+
Solo
Thor
Thor
berserker-n
Thor
Level 24
God Stats
4W - 5L
1,771 SR
Queue Stats
86W - 83L
1,289 Elo+
Solo
Guan Yu
Guan Yu
dorakouki
Guan Yu
Level 7
God Stats
0W - 2L
1,204 SR
Queue Stats
1W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FAZEJosh4893
Sun Wukong
12
0 / 9 / 2
8,168
389
1,228
15,404
11,347
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
GRIZZFAN02
Achilles
16
3 / 5 / 3
10,280
490
6,407
12,350
6,726
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
GetPrEPed
Medusa
17
2 / 2 / 1
10,894
519
10,204
11,014
4,464
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
10 / 2 / 4
13,910
662
16,945
17,446
6,303
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 9
12,449
593
6,406
11,836
12,176
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,899
281
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

16
10 / 6 / 1
11,396
543
18,137
11,280
3,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ahegao_my_eggo
Heimdallr
17
0 / 3 / 3
10,559
503
10,038
14,870
6,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 6 / 0
11,109
529
11,967
18,074
7,378
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
dorakouki
Guan Yu
12
0 / 5 / 2
8,190
390
2,181
12,113
10,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
17
20
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FAZEJosh4893
Sun Wukong
0
9
2
0.11
W
Achilles
GRIZZFAN02
Achilles
3
5
3
0.9
W
Medusa
GetPrEPed
Medusa
2
2
1
1.25
L
0
0
0
0
W
Pele
10
2
4
6
W
5
2
9
4.75
L
10
6
1
1.75
L
Heimdallr
ahegao_my_eggo
Heimdallr
0
3
3
0.5
L
7
6
0
1.17
L
Guan Yu
dorakouki
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,190
Damage
42,323
68,050
Taken
56,337
41,016
Mitigated
28,166
13,961
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FAZEJosh4893
Sun Wukong
1,228
838
0
143
15,404
11,347
1,401
5,320
10,084
0
16,452
W
Achilles
GRIZZFAN02
Achilles
6,407
2,849
0
1,092
12,350
6,726
582
2,244
10,106
0
42,545
W
Medusa
GetPrEPed
Medusa
10,204
3,556
0
2,439
11,014
4,464
3,716
1,665
9,349
0
79,850
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
16,945
5,784
0
9,787
17,446
6,303
0
5,452
11,994
0
131,628
W
6,406
1,358
0
500
11,836
12,176
620
3,456
8,380
25,229
0
L
18,137
3,343
0
1,494
11,280
3,839
1,627
942
10,213
60,394
0
L
Heimdallr
ahegao_my_eggo
Heimdallr
10,038
3,075
0
6,323
14,870
6,750
1,001
1,502
13,343
0
74,118
L
11,967
3,890
0
3,983
18,074
7,378
0
3,000
15,049
0
78,625
L
Guan Yu
dorakouki
Guan Yu
2,181
873
600
1,410
12,113
10,199
267
962
11,151
0
21,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,701
Gold Earned
47,153
457
Minions Killed
379
0
Camps Cleared
0
2,002,397
Distance Traveled
1,333,481
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,168
389
27
1
0
296,675
3
W
Achilles
10,280
490
81
4
0
379,552
3
W
Medusa
10,894
519
151
7
0
439,602
3
L
Ymir
5,899
281
0
0
0
0
0
W
Pele
13,910
662
157
7
0
461,379
2
W
Ymir
12,449
593
41
2
0
425,189
1
L
Zeus
11,396
543
103
5
0
315,186
2
L
Heimdallr
10,559
503
128
6
0
363,774
0
L
Thor
11,109
529
113
5
0
336,035
0
L
Guan Yu
8,190
390
35
2
0
318,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role