Player Matchup

Cerberus
Cerberus
BrayAndJr
Cerberus
Level 13
God Stats
2W - 4L
1,235 SR
Queue Stats
8W - 9L
1,544 Elo+
Solo
Pele
Pele
Chingonal777
Pele
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 81L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
EgorPavlov8
Baba Yaga
Level 7
God Stats
3W - 6L
1,414 SR
Queue Stats
5W - 11L
1,443 Elo+
Solo
Izanami
Izanami
Genghis Khan456
Izanami
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 50L
1,572 Elo+
Solo
Ra
Ra
Mega x Fatz
Ra
Level 6
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Team Averages
Level 15
1,395 SR
1,544 Elo+

VS

Team Averages
Level 21
1,561 SR
1,479 Elo+
Bakasura
Bakasura
EL CHINGON 1237
Bakasura
Level 27
God Stats
3W - 0L
1,752 SR
Queue Stats
32W - 30L
1,580 Elo+
Solo
Nemesis
Nemesis
PandemicPintz
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,430 Elo+
Solo
King Arthur
King Arthur
juice4887
King Arthur
Level 17
God Stats
8W - 9L
1,418 SR
Queue Stats
54W - 55L
1,366 Elo+
Solo
Neith
Neith
sPraiZz-RL
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 191L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
vezzo227711
Baron Samedi
Level 28
God Stats
11W - 3L
1,635 SR
Queue Stats
57W - 50L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrayAndJr
Cerberus
1
0 / 0 / 0
2,970
371
0
0
0
7
0 / 2 / 0
4,433
554
1,679
4,866
1,412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
EgorPavlov8
Baba Yaga
6
1 / 2 / 0
4,002
500
543
2,267
368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,675
584
1,586
5,077
1,163
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,161
520
719
3,068
1,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 0 / 0
6,138
767
1,192
3,661
1,170
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
1
0 / 0 / 0
3,045
381
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

King Arthur
juice4887
King Arthur
8
0 / 0 / 0
4,812
602
311
2,100
905
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
8
1 / 1 / 2
4,929
616
2,675
3,261
831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
vezzo227711
Baron Samedi
9
3 / 0 / 0
5,293
662
3,861
3,662
2,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
7
7
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrayAndJr
Cerberus
0
0
0
0
L
0
2
0
0
W
Bakasura
3
0
0
3
L
Baba Yaga
EgorPavlov8
Baba Yaga
1
2
0
0.5
L
0
2
1
0.25
L
0
1
0
0
W
Nemesis
0
0
0
0
W
King Arthur
juice4887
King Arthur
0
0
0
0
W
Neith
1
1
2
2
W
Baron Samedi
vezzo227711
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,527
Damage
8,039
15,278
Taken
12,684
3,960
Mitigated
5,261
3,779
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrayAndJr
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
1,679
541
0
1,470
4,866
1,412
0
1,090
3,751
0
22,628
W
Bakasura
1,192
842
0
2,617
3,661
1,170
0
18
3,643
0
28,743
L
Baba Yaga
EgorPavlov8
Baba Yaga
543
32
0
279
2,267
368
310
117
2,079
7,817
0
L
1,586
679
0
1,472
5,077
1,163
0
58
4,971
0
32,686
L
719
85
54
504
3,068
1,017
330
2,596
472
18,172
0
W
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
juice4887
King Arthur
311
0
0
491
2,100
905
657
0
2,100
0
19,602
W
Neith
2,675
727
0
1,373
3,261
831
408
434
2,827
0
19,347
W
Baron Samedi
vezzo227711
Baron Samedi
3,861
271
0
1,780
3,662
2,355
83
810
2,852
22,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,241
Gold Earned
24,217
163
Minions Killed
189
0
Camps Cleared
0
534,309
Distance Traveled
606,873
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
2,970
371
0
0
0
0
0
L
Pele
4,433
554
49
6
0
142,870
0
W
Bakasura
6,138
767
77
10
0
192,102
0
L
Baba Yaga
4,002
500
11
1
0
128,756
0
L
Izanami
4,675
584
69
9
0
138,256
4
L
Ra
4,161
520
34
4
0
124,427
0
W
Nemesis
3,045
381
0
0
0
0
0
W
King Arthur
4,812
602
43
5
0
145,952
0
W
Neith
4,929
616
33
4
0
144,186
0
W
Baron Samedi
5,293
662
36
5
0
124,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role