Player Matchup

Nemesis
Nemesis
BadgerPanties
Nemesis
Level 119
God Stats
3W - 0L
1,840 SR
Queue Stats
152W - 148L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
Battlemedic
Kuzenbo
Level 124
God Stats
6W - 5L
1,519 SR
Queue Stats
233W - 202L
1,524 Elo+
Solo
Eset
Eset
PureBlueAngel
Eset
Level 108
God Stats
5W - 3L
1,563 SR
Queue Stats
116W - 94L
1,545 Elo+
Solo
Guan Yu
Guan Yu
moonstoner0027
Guan Yu
Level 156
God Stats
31W - 21L
1,633 SR
Queue Stats
1,288W - 1,290L
1,536 Elo+
Solo
He Bo
He Bo
xxxchase2
He Bo
Level 123
God Stats
4W - 3L
1,485 SR
Queue Stats
212W - 228L
1,456 Elo+
Party 2
Team Averages
Level 126
1,608 SR
1,511 Elo+

VS

Team Averages
Level 124
1,526 SR
1,545 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Alexander_Kain1
Xing Tian
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,621 Elo+
Party 1
Jing Wei
Jing Wei
Bluewolf201596
Jing Wei
Level 149
God Stats
0W - 1L
1,587 SR
Queue Stats
23W - 26L
1,561 Elo+
Party 1
Scylla
Scylla
Chanchi-Rutledge
Scylla
Level 89
God Stats
2W - 10L
1,558 SR
Queue Stats
157W - 135L
1,508 Elo+
Solo
Kukulkan
Kukulkan
thundercrow8a
Kukulkan
Level 148
God Stats
0W - 1L
1,485 SR
Queue Stats
143W - 130L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 4 / 13
12,031
752
15,955
17,433
8,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kuzenbo
Battlemedic
Kuzenbo
18
2 / 4 / 17
10,745
672
11,567
34,187
35,125
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
9 / 3 / 14
12,583
786
30,135
16,744
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 2 / 20
10,653
666
7,800
23,789
26,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

He Bo
xxxchase2
He Bo
19
8 / 3 / 9
11,912
745
22,063
14,957
5,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 7 / 5
9,480
593
12,818
16,711
6,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Alexander_Kain1
Xing Tian
17
2 / 5 / 11
10,174
636
8,977
32,240
22,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
18
4 / 3 / 11
11,045
690
16,079
16,354
6,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 5 / 6
12,216
764
19,084
13,622
5,562
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
thundercrow8a
Kukulkan
18
2 / 7 / 11
10,999
687
17,535
15,943
7,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
27
Kills
16
16
Deaths
27
73
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
7
5
0.5
L
Xing Tian
Alexander_Kain1
Xing Tian
2
5
11
1.5
W
Nemesis
7
4
13
3.38
W
Kuzenbo
Battlemedic
Kuzenbo
2
4
17
2.63
L
Jing Wei
4
3
11
3.17
L
7
5
6
2
W
9
3
14
5.33
W
1
2
20
5.5
L
Kukulkan
thundercrow8a
Kukulkan
2
7
11
1.07
W
He Bo
xxxchase2
He Bo
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,520
Damage
74,493
107,110
Taken
94,870
82,119
Mitigated
48,123
62,447
Healing
41,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,818
6,481
2,162
4,705
16,711
6,319
705
10,529
6,032
0
23,121
L
Xing Tian
Alexander_Kain1
Xing Tian
8,977
635
1,288
12,682
32,240
22,083
93
22,274
9,741
13,926
0
W
Nemesis
15,955
3,966
4,133
3,722
17,433
8,149
1,753
9,984
7,449
0
27,846
W
Kuzenbo
Battlemedic
Kuzenbo
11,567
3,285
1,734
10,041
34,187
35,125
599
10,435
23,752
20,558
0
L
Jing Wei
16,079
10,411
1,846
7,594
16,354
6,993
240
11,747
4,457
0
42,065
L
19,084
2,086
2,824
3,874
13,622
5,562
405
9,980
3,542
25,973
0
W
30,135
2,084
6,020
3,414
16,744
6,807
1,025
8,340
8,404
55,886
0
W
7,800
849
16,956
12,226
23,789
26,570
706
7,678
16,111
0
14,754
L
Kukulkan
thundercrow8a
Kukulkan
17,535
922
736
3,513
15,943
7,166
266
9,235
6,583
46,878
0
W
He Bo
xxxchase2
He Bo
22,063
674
2,328
1,873
14,957
5,468
913
9,159
5,798
40,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,924
Gold Earned
53,914
141
Minions Killed
173
0
Camps Cleared
0
1,588,797
Distance Traveled
1,369,400
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,480
593
20
1
0
252,969
0
L
Xing Tian
10,174
636
7
0
0
288,419
1
W
Nemesis
12,031
752
24
2
0
339,916
0
W
Kuzenbo
10,745
672
9
1
0
299,796
0
L
Jing Wei
11,045
690
63
4
0
304,558
1
L
Scylla
12,216
764
19
1
0
273,055
1
W
Eset
12,583
786
55
3
0
295,933
1
W
Guan Yu
10,653
666
17
1
0
343,602
0
L
Kukulkan
10,999
687
64
4
0
250,399
1
W
He Bo
11,912
745
36
2
0
309,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role