Player Matchup

Bacchus
Bacchus
Khoenix
Bacchus
Level 27
God Stats
8W - 4L
1,588 SR
Queue Stats
88W - 71L
1,502 Elo+
Party 1
Ymir
Ymir
Shax92
Ymir
Level 127
God Stats
10W - 4L
1,608 SR
Queue Stats
84W - 58L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
SigHyde
Cthulhu
Level 119
God Stats
4W - 1L
1,706 SR
Queue Stats
87W - 58L
1,533 Elo+
Party 1
Team Averages
Level 91
1,634 SR
1,520 Elo+

VS

Team Averages
Level 50
1,396 SR
1,446 Elo+
Merlin
Merlin
TSBxSaber
Merlin
Level 15
God Stats
0W - 1L
1,304 SR
Queue Stats
8W - 19L
1,269 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Uqre
Tsukuyomi
Level 11
God Stats
0W - 3L
1,383 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Horus
Horus
mikeatlantis
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Khoenix
Bacchus
12
1 / 6 / 7
10,982
646
7,649
12,821
12,678
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Shax92
Ymir
16
7 / 3 / 9
13,595
800
9,658
20,060
20,315
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SigHyde
Cthulhu
16
8 / 2 / 5
13,277
781
12,644
13,766
10,060
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TSBxSaber
Merlin
13
1 / 9 / 8
9,811
577
9,974
11,334
4,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Uqre
Tsukuyomi
13
5 / 5 / 6
10,998
647
10,752
13,422
5,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 2 / 6
11,075
651
10,427
15,397
17,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
16
Kills
11
11
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Khoenix
Bacchus
1
6
7
0.75
W
Ymir
Shax92
Ymir
7
3
9
3.83
W
Cthulhu
SigHyde
Cthulhu
8
2
5
5.25
L
Merlin
TSBxSaber
Merlin
1
9
8
0.56
L
Tsukuyomi
Uqre
Tsukuyomi
5
5
6
1.6
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
31,153
46,647
Taken
40,153
43,053
Mitigated
27,930
9,505
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Khoenix
Bacchus
7,649
748
0
0
12,821
12,678
789
3,193
9,427
23,964
0
W
Ymir
Shax92
Ymir
9,658
1,255
393
4,758
20,060
20,315
991
4,198
15,524
36,820
0
W
Cthulhu
SigHyde
Cthulhu
12,644
185
1,917
2,437
13,766
10,060
544
2,700
10,924
64,519
0
L
Merlin
TSBxSaber
Merlin
9,974
1,088
231
707
11,334
4,374
86
9,853
1,481
32,826
0
L
Tsukuyomi
Uqre
Tsukuyomi
10,752
3,526
0
372
13,422
5,715
61
9,878
3,544
0
30,711
L
10,427
4,543
1,349
3,496
15,397
17,841
90
10,242
5,155
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
31,884
167
Minions Killed
113
0
Camps Cleared
0
890,577
Distance Traveled
869,674
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,982
646
16
1
0
289,361
0
W
Ymir
13,595
800
56
3
0
292,214
5
W
Cthulhu
13,277
781
95
6
0
309,002
4
L
Merlin
9,811
577
49
3
0
232,705
0
L
Tsukuyomi
10,998
647
32
2
0
309,423
0
L
Horus
11,075
651
32
2
0
327,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role