Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Coletrain0527
Ah Muzen Cab
Level 29
God Stats
23W - 14L
1,605 SR
Queue Stats
26W - 23L
1,400 Elo+
Solo
Rama
Rama
IxN_Trippie
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 2
Nemesis
Nemesis
j_enigma00
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
motint
Kukulkan
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
He Bo
He Bo
thereal_latinosa
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,451 Elo+
Solo
Team Averages
Level 9
1,472 SR
1,431 Elo+

VS

Team Averages
Level 17
1,499 SR
1,356 Elo+
Pele
Pele
El p i p e2528
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,200 Elo+
Solo
Merlin
Merlin
F8alfreak88
Merlin
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
78W - 82L
1,454 Elo+
Solo
Cthulhu
Cthulhu
OneShot2Eyes
Cthulhu
Level 48
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 6L
1,401 Elo+
Party 1
Neith
Neith
SilvanaWhoElse
Neith
Level 18
God Stats
4W - 5L
1,294 SR
Queue Stats
58W - 73L
1,396 Elo+
Solo
Anhur
Anhur
chaserelwood06
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Coletrain0527
Ah Muzen Cab
20
22 / 7 / 10
20,950
1,164
66,064
29,270
11,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 5 / 18
18,412
1,023
26,896
23,360
7,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
j_enigma00
Nemesis
20
8 / 3 / 13
17,891
994
16,181
17,253
9,761
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
motint
Kukulkan
17
0 / 1 / 0
12,556
698
390
631
220
17
0 / 2 / 1
12,815
712
786
2,102
580
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
13,258
737
2,086
3,119
920
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
20
6 / 8 / 7
17,532
974
20,529
26,468
12,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
OneShot2Eyes
Cthulhu
20
6 / 7 / 11
18,794
1,044
20,328
42,436
65,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 10 / 6
15,521
862
18,300
24,364
10,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 10 / 7
15,767
876
4,216
22,805
8,638
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
36
Kills
18
18
Deaths
37
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Coletrain0527
Ah Muzen Cab
22
7
10
3.86
W
1
2
4
1.5
W
Merlin
6
8
7
1.19
L
6
5
18
3
W
Cthulhu
OneShot2Eyes
Cthulhu
6
7
11
1.64
W
4
10
6
0.7
W
1
10
7
0.45
L
Nemesis
j_enigma00
Nemesis
8
3
13
4.83
L
Kukulkan
motint
Kukulkan
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,317
Damage
65,459
72,616
Taken
119,192
30,288
Mitigated
97,037
17,176
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Coletrain0527
Ah Muzen Cab
66,064
42,723
0
9,963
29,270
11,747
0
14,653
14,617
0
116,420
W
2,086
785
0
85
3,119
920
0
127
2,992
0
3,577
W
Merlin
20,529
1,494
0
0
26,468
12,179
0
198
26,270
67,533
0
L
26,896
22,956
0
4,025
23,360
7,980
0
16,579
6,781
0
57,711
W
Cthulhu
OneShot2Eyes
Cthulhu
20,328
1,710
674
9,995
42,436
65,215
0
722
41,714
56,712
0
W
18,300
8,509
0
958
24,364
10,085
0
129
24,235
0
31,334
W
4,216
3,154
0
2,169
22,805
8,638
0
0
22,805
0
35,379
L
Nemesis
j_enigma00
Nemesis
16,181
7,301
294
2,894
17,253
9,761
0
8,309
8,944
0
34,476
L
Kukulkan
motint
Kukulkan
390
124
0
0
631
220
0
631
0
390
0
L
786
419
0
0
2,102
580
0
685
1,417
5,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,624
Gold Earned
80,872
249
Minions Killed
359
2
Camps Cleared
8
1,013,261
Distance Traveled
1,156,305
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
20,950
1,164
119
7
1
309,819
0
W
Pele
13,258
737
6
0
0
83,777
0
W
Merlin
17,532
974
143
8
1
283,178
1
L
Rama
18,412
1,023
71
4
0
267,840
3
W
Cthulhu
18,794
1,044
91
5
0
313,525
0
W
Neith
15,521
862
44
2
1
256,477
3
W
Anhur
15,767
876
75
4
6
219,348
2
L
Nemesis
17,891
994
54
3
1
382,135
0
L
Kukulkan
12,556
698
0
0
0
11,146
0
L
He Bo
12,815
712
5
0
0
42,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role