Player Matchup

Kukulkan
Kukulkan
Aptly
Kukulkan
Level 68
God Stats
2W - 1L
1,931 SR
Queue Stats
40W - 40L
1,451 Elo+
Party 1
Bellona
Bellona
SilverBlondie
Bellona
Level 58
God Stats
3W - 3L
1,310 SR
Queue Stats
29W - 30L
1,414 Elo+
Party 1
Artemis
Artemis
canedandunable
Artemis
Level 7
God Stats
4W - 3L
1,369 SR
Queue Stats
7W - 6L
1,169 Elo+
Party 1
Team Averages
Level 44
1,537 SR
1,345 Elo+

VS

Team Averages
Level 24
1,482 SR
1,387 Elo+
Ymir
Ymir
AzuriahNaccal
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,295 Elo+
Party 2
Nemesis
Nemesis
IndigoFuture-
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Hel
Hel
trippychick
Hel
Level 41
God Stats
2W - 2L
1,447 SR
Queue Stats
25W - 30L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aptly
Kukulkan
13
7 / 1 / 10
9,670
806
15,275
4,583
1,664
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
8 / 1 / 6
9,655
805
9,603
11,817
8,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 0 / 13
8,868
739
6,277
1,768
655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,829
652
3,056
14,414
12,349
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
10
0 / 5 / 0
7,144
595
2,905
12,474
4,583
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 1
7,774
648
4,473
10,656
3,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
2
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aptly
Kukulkan
7
1
10
12
L
1
6
1
0.25
L
Nemesis
0
5
0
0
W
Bellona
8
1
6
11
W
2
0
13
8.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
10,434
18,168
Taken
37,544
10,578
Mitigated
20,340
1,968
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aptly
Kukulkan
15,275
2,111
0
557
4,583
1,664
1,440
2,778
1,805
52,236
0
L
3,056
802
0
0
14,414
12,349
0
5,962
8,452
22,326
0
L
Nemesis
2,905
617
0
2,929
12,474
4,583
0
5,546
6,928
0
25,502
W
Bellona
9,603
2,707
0
772
11,817
8,259
337
4,298
7,519
0
23,964
W
6,277
3,123
0
639
1,768
655
1,290
749
1,019
0
26,393
L
4,473
246
3,418
4,316
10,656
3,408
82
3,860
6,796
21,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
22,747
123
Minions Killed
112
0
Camps Cleared
0
627,974
Distance Traveled
578,494
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,670
806
64
5
0
184,557
4
L
Ymir
7,829
652
33
3
0
178,143
0
L
Nemesis
7,144
595
44
4
0
216,226
0
W
Bellona
9,655
805
16
1
0
234,606
0
W
Artemis
8,868
739
43
4
0
208,811
2
L
Hel
7,774
648
35
3
0
184,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role