Player Matchup

Artemis
Artemis
OriginalLazy
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SmileingJack715
Cthulhu
Level 28
God Stats
1W - 2L
1,437 SR
Queue Stats
71W - 86L
1,132 Elo+
Solo
Nemesis
Nemesis
UnadornedDuke92
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
mhmdtalal99
Chaac
Level 20
God Stats
4W - 9L
1,500 SR
Queue Stats
158W - 144L
1,255 Elo+
Solo
Fenrir
Fenrir
tiagogamer17144
Fenrir
Level 26
God Stats
2W - 8L
1,333 SR
Queue Stats
162W - 226L
1,210 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,319 Elo+

VS

Team Averages
Level 24
1,415 SR
1,169 Elo+
Ra
Ra
Drmchasr
Ra
Level 28
God Stats
2W - 0L
1,689 SR
Queue Stats
31W - 64L
1,081 Elo+
Solo
Ganesha
Ganesha
T1_Juampi20
Ganesha
Level 16
God Stats
55W - 46L
1,294 SR
Queue Stats
160W - 203L
1,086 Elo+
Solo
Hades
Hades
Taskmaster1
Hades
Level 20
God Stats
15W - 10L
1,492 SR
Queue Stats
79W - 99L
1,213 Elo+
Party 1
Ne Zha
Ne Zha
ir0nic_Kamal
Ne Zha
Level 25
God Stats
5W - 6L
1,359 SR
Queue Stats
62W - 57L
1,145 Elo+
Solo
Erlang Shen
Erlang Shen
nagato992
Erlang Shen
Level 29
God Stats
1W - 5L
1,239 SR
Queue Stats
128W - 149L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OriginalLazy
Artemis
10
3 / 2 / 3
6,555
468
5,359
6,947
2,053
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 2 / 1
7,271
519
6,309
10,805
5,034
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
6,095
435
2,394
6,846
2,109
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 2
6,162
440
5,649
12,050
10,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 3 / 1
7,280
520
5,469
11,419
3,917
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,705
550
4,302
6,052
5,381
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
T1_Juampi20
Ganesha
11
0 / 2 / 6
7,261
519
2,901
9,607
4,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 0 / 2
8,711
622
8,251
6,187
2,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
12
4 / 5 / 2
7,368
526
6,852
8,241
2,415
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Erlang Shen
nagato992
Erlang Shen
14
5 / 2 / 5
8,966
640
7,944
12,633
6,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
16
16
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Artemis
OriginalLazy
Artemis
3
2
3
2.25
L
5
2
1
2.75
W
Ganesha
T1_Juampi20
Ganesha
0
2
6
1.5
W
5
0
2
6
L
0
5
0
0
W
Ne Zha
4
5
2
1
L
0
4
2
0.25
W
Erlang Shen
nagato992
Erlang Shen
5
2
5
3.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
30,250
48,067
Taken
42,720
23,225
Mitigated
21,772
7,945
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,302
1,592
1,056
76
6,052
5,381
657
0
6,052
23,567
0
L
Artemis
OriginalLazy
Artemis
5,359
3,390
0
237
6,947
2,053
599
1,932
5,015
0
20,237
L
6,309
699
74
2,130
10,805
5,034
0
4,062
6,743
23,182
0
W
Ganesha
T1_Juampi20
Ganesha
2,901
275
414
501
9,607
4,921
1,129
1,406
8,201
17,920
0
W
8,251
1,884
853
4,304
6,187
2,871
522
1,344
4,843
35,689
0
L
2,394
684
0
1,021
6,846
2,109
0
1,097
5,749
0
31,371
W
Ne Zha
6,852
3,160
837
1,370
8,241
2,415
1,612
1,339
6,902
0
29,892
L
5,649
1,390
0
1,596
12,050
10,112
0
5,442
6,608
0
24,068
W
Erlang Shen
nagato992
Erlang Shen
7,944
4,584
0
4,502
12,633
6,184
619
2,524
10,109
0
43,381
L
5,469
2,066
0
2,887
11,419
3,917
0
2,921
8,498
0
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
40,011
224
Minions Killed
262
0
Camps Cleared
0
1,218,006
Distance Traveled
1,254,675
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,705
550
34
2
0
175,182
1
L
Artemis
6,555
468
37
3
0
231,410
2
L
Cthulhu
7,271
519
40
3
0
248,101
0
W
Ganesha
7,261
519
2
0
0
275,624
1
W
Hades
8,711
622
66
5
0
235,758
2
L
Nemesis
6,095
435
44
3
0
299,013
0
W
Ne Zha
7,368
526
79
6
0
265,820
5
L
Chaac
6,162
440
39
3
0
215,978
5
W
Erlang Shen
8,966
640
81
6
0
302,291
3
L
Fenrir
7,280
520
64
5
0
223,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role