Player Matchup

Cthulhu
Cthulhu
Bronze III
droimur
Cthulhu
Bronze III
Level 64
God Stats
8W - 15L
1,450 SR
Queue Stats
62W - 89L
693 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,450 SR
693 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 40
1,470 SR
595 MMR
Vamana
Vamana
Bronze I
GhostZ_ARKangel_
Vamana
Bronze I
Level 40
God Stats
3W - 3L
1,470 SR
Queue Stats
150W - 204L
595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
droimur
Cthulhu
20
3 / 7 / 0
19,570
725
22,625
32,689
37,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PoseidonUllrHeimdallrHou YiJing Wei

VS

Bans
VulcanChaacAnubisChronosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 0
20,829
771
23,218
31,134
34,393
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
7
7
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
3
0
2.33
L
Cthulhu
droimur
Cthulhu
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,625
Damage
23,218
32,689
Taken
31,134
37,302
Mitigated
34,393
6,390
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,218
14,242
0
10,492
31,134
34,393
3,667
22,681
8,453
0
201,500
L
Cthulhu
droimur
Cthulhu
22,625
2,582
0
6,390
32,689
37,302
1,684
86
32,603
164,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,570
Gold Earned
20,829
243
Minions Killed
275
0
Camps Cleared
0
467,540
Distance Traveled
488,493
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
20,829
771
275
10
0
488,493
7
L
Cthulhu
19,570
725
243
9
0
467,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role