Player Matchup

Erlang Shen
Erlang Shen
DEDZUchiha
Erlang Shen
Level 17
God Stats
3W - 5L
1,491 SR
Queue Stats
5W - 18L
1,064 Elo+
Party 1
Discordia
Discordia
Doncheez
Discordia
Level 24
God Stats
8W - 20L
1,359 SR
Queue Stats
14W - 29L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
Mudkip328
Cthulhu
Level 16
God Stats
1W - 2L
1,233 SR
Queue Stats
2W - 7L
1,176 Elo+
Party 1
Loki
Loki
aberantumn
Loki
Level 17
God Stats
0W - 1L
1,114 SR
Queue Stats
3W - 9L
1,253 Elo+
Party 1
Ra
Ra
xYesChefx
Ra
Level 7
God Stats
6W - 2L
1,878 SR
Queue Stats
34W - 22L
1,559 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,250 Elo+

VS

Team Averages
Level 16
1,507 SR
1,245 Elo+
Kali
Kali
AbdullahNC
Kali
Level 27
God Stats
21W - 15L
1,680 SR
Queue Stats
118W - 146L
1,416 Elo+
Solo
Heimdallr
Heimdallr
IWINHAHA
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
793 Elo+
Solo
Medusa
Medusa
MARIO PAEZ16
Medusa
Level 18
God Stats
24W - 19L
1,475 SR
Queue Stats
64W - 60L
1,224 Elo+
Party 2
Eset
Eset
juliankoncer117
Eset
Level 27
God Stats
18W - 35L
1,379 SR
Queue Stats
116W - 136L
1,291 Elo+
Party 2
Ullr
Ullr
Βeowulf
Ullr
Level 3
God Stats
12W - 6L
1,500 SR
Queue Stats
29W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DEDZUchiha
Erlang Shen
15
8 / 9 / 4
11,009
524
12,685
32,373
16,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Doncheez
Discordia
15
2 / 13 / 4
9,557
455
10,027
15,708
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Mudkip328
Cthulhu
15
2 / 9 / 6
10,145
483
8,266
25,802
24,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 14 / 1
8,954
426
4,502
20,469
5,375
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 9 / 5
9,918
472
11,860
14,695
9,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
12,366
589
14,947
19,811
7,976
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
IWINHAHA
Heimdallr
13
1 / 6 / 7
10,190
485
3,641
9,975
4,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
14
4 / 5 / 7
10,880
518
12,159
13,854
5,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 14
12,412
591
12,081
15,296
6,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
34 / 3 / 5
15,700
748
41,785
14,791
6,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
22
Kills
52
54
Deaths
24
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Erlang Shen
DEDZUchiha
Erlang Shen
8
9
4
1.11
L
Discordia
Doncheez
Discordia
2
13
4
0.31
W
Heimdallr
IWINHAHA
Heimdallr
1
6
7
0.75
W
Medusa
4
5
7
1.5
L
Cthulhu
Mudkip328
Cthulhu
2
9
6
0.56
L
3
14
1
0.25
W
6
6
14
2.17
L
7
9
5
1.06
W
Ullr
34
3
5
12.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
84,613
109,047
Taken
73,727
61,469
Mitigated
31,615
21,822
Healing
21,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,947
10,683
0
8,146
19,811
7,976
1,529
7,610
12,201
0
72,564
L
Erlang Shen
DEDZUchiha
Erlang Shen
12,685
8,153
0
10,060
32,373
16,850
545
7,495
24,878
0
43,710
L
Discordia
Doncheez
Discordia
10,027
896
0
1,030
15,708
4,966
930
1,673
14,035
52,130
0
W
Heimdallr
IWINHAHA
Heimdallr
3,641
2,185
246
439
9,975
4,079
2,595
5,267
4,708
0
26,338
W
Medusa
12,159
6,774
183
2,854
13,854
5,775
2,093
6,977
6,877
0
46,946
L
Cthulhu
Mudkip328
Cthulhu
8,266
546
0
3,624
25,802
24,925
492
0
25,802
43,732
0
L
4,502
1,889
0
2,945
20,469
5,375
238
943
19,526
35
41,609
W
12,081
2,134
1,500
6,232
15,296
6,836
3,105
5,620
9,676
65,113
0
L
11,860
1,427
1,095
3,068
14,695
9,353
0
1,970
12,725
51,673
0
W
Ullr
41,785
22,106
0
2,011
14,791
6,949
2,667
4,714
10,077
0
117,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
61,548
335
Minions Killed
463
0
Camps Cleared
0
1,661,533
Distance Traveled
1,759,033
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,366
589
99
5
0
405,070
0
L
Erlang Shen
11,009
524
44
2
0
396,373
4
L
Discordia
9,557
455
73
3
0
287,293
1
W
Heimdallr
10,190
485
51
2
0
238,843
1
W
Medusa
10,880
518
57
3
0
348,782
0
L
Cthulhu
10,145
483
62
3
0
340,370
0
L
Loki
8,954
426
57
3
0
337,501
0
W
Eset
12,412
591
115
5
0
371,859
1
L
Ra
9,918
472
99
5
0
299,996
3
W
Ullr
15,700
748
141
7
0
394,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role