Player Matchup

Nemesis
Nemesis
Jeencreemer
Nemesis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,479 Elo+
Party 2
Nike
Nike
NORMAGLAS
Nike
Level 24
God Stats
5W - 3L
1,626 SR
Queue Stats
88W - 88L
1,519 Elo+
Solo
The Morrigan
The Morrigan
Postmates
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,707 Elo+
Solo
Thor
Thor
Statistik0331
Thor
Level 18
God Stats
1W - 1L
1,229 SR
Queue Stats
19W - 22L
1,399 Elo+
Solo
Neith
Neith
xXgeespawtXx
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 7L
1,479 Elo+
Party 2
Team Averages
Level 11
1,471 SR
1,517 Elo+

VS

Team Averages
Level 17
1,627 SR
1,485 Elo+
Sun Wukong
Sun Wukong
ElChichaii
Sun Wukong
Level 27
God Stats
10W - 6L
1,906 SR
Queue Stats
204W - 187L
1,556 Elo+
Solo
Olorun
Olorun
Hajimi
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,505 Elo+
Solo
Anhur
Anhur
Muffing24
Anhur
Level 12
God Stats
4W - 2L
1,724 SR
Queue Stats
56W - 52L
1,507 Elo+
Solo
Thanatos
Thanatos
OPmeme
Thanatos
Level 27
God Stats
6W - 5L
1,354 SR
Queue Stats
68W - 60L
1,431 Elo+
Party 1
Ymir
Ymir
Silly4Sausage
Ymir
Level 18
God Stats
17W - 11L
1,651 SR
Queue Stats
52W - 50L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jeencreemer
Nemesis
10
0 / 5 / 1
6,678
371
3,769
9,347
2,574
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
15
2 / 2 / 1
9,041
502
10,963
14,129
10,476
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Postmates
The Morrigan
17
5 / 6 / 2
10,451
581
13,105
10,272
3,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 6 / 3
9,359
520
6,039
14,226
4,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 6 / 1
7,110
395
4,280
7,036
1,374
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElChichaii
Sun Wukong
16
1 / 2 / 7
9,940
552
7,438
16,301
13,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Hajimi
Olorun
15
2 / 5 / 5
9,152
508
6,210
11,024
4,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Muffing24
Anhur
15
9 / 2 / 6
10,153
564
9,747
9,170
2,872
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
OPmeme
Thanatos
17
9 / 1 / 5
11,170
621
8,036
12,588
4,971
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 9
9,871
548
5,669
12,425
9,384
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
10
Kills
25
25
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ElChichaii
Sun Wukong
1
2
7
2.25
W
Olorun
Hajimi
Olorun
2
5
5
0.9
L
Nemesis
Jeencreemer
Nemesis
0
5
1
0.1
W
Anhur
Muffing24
Anhur
9
2
6
6
L
Nike
2
2
1
1.25
W
Thanatos
OPmeme
Thanatos
9
1
5
11.5
L
The Morrigan
Postmates
The Morrigan
5
6
2
1
W
4
0
9
8.5
L
2
6
3
0.58
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
37,100
55,010
Taken
61,508
22,391
Mitigated
34,975
9,611
Healing
31,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ElChichaii
Sun Wukong
7,438
1,202
0
9,158
16,301
13,741
608
575
15,126
0
54,390
W
Olorun
Hajimi
Olorun
6,210
3,486
176
3,073
11,024
4,007
1,327
5,852
5,122
45,013
0
L
Nemesis
Jeencreemer
Nemesis
3,769
1,375
0
1,889
9,347
2,574
0
2,531
6,791
0
22,517
W
Anhur
Muffing24
Anhur
9,747
5,343
0
3,177
9,170
2,872
3,181
1,309
7,765
0
51,463
L
Nike
10,963
2,663
0
1,925
14,129
10,476
829
2,588
10,966
728
55,853
W
Thanatos
OPmeme
Thanatos
8,036
1,782
0
13,725
12,588
4,971
41
1,563
11,025
0
74,356
L
The Morrigan
Postmates
The Morrigan
13,105
2,932
0
2,113
10,272
3,918
666
3,211
6,688
66,200
5,265
W
5,669
567
0
2,491
12,425
9,384
378
1,043
11,382
31,694
0
L
6,039
1,531
0
3,346
14,226
4,049
0
1,372
12,804
0
55,615
L
4,280
2,121
0
338
7,036
1,374
0
2,177
4,859
0
17,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
50,286
396
Minions Killed
413
0
Camps Cleared
0
1,647,162
Distance Traveled
1,588,513
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,940
552
104
6
0
322,302
3
W
Olorun
9,152
508
86
5
0
262,642
0
L
Nemesis
6,678
371
38
2
0
329,557
0
W
Anhur
10,153
564
89
5
0
263,125
1
L
Nike
9,041
502
112
6
0
329,332
1
W
Thanatos
11,170
621
101
6
0
394,253
1
L
The Morrigan
10,451
581
138
8
0
310,663
6
W
Ymir
9,871
548
33
2
0
346,191
3
L
Thor
9,359
520
76
4
0
351,359
1
L
Neith
7,110
395
32
2
0
326,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role