Player Matchup

Heimdallr
Heimdallr
DankSkaterBoy
Heimdallr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 23L
1,189 Elo+
Solo
Anubis
Anubis
IlQarni18
Anubis
Level 12
God Stats
35W - 28L
1,401 SR
Queue Stats
61W - 62L
1,250 Elo+
Party 2
Yemoja
Yemoja
L-Oraklu
Yemoja
Level 5
God Stats
2W - 2L
1,386 SR
Queue Stats
7W - 23L
1,082 Elo+
Party 2
Ra
Ra
Mpagiaskos
Ra
Level 18
God Stats
0W - 5L
1,077 SR
Queue Stats
15W - 49L
982 Elo+
Solo
Fenrir
Fenrir
bradyking123
Fenrir
Level 25
God Stats
12W - 13L
1,647 SR
Queue Stats
57W - 57L
1,181 Elo+
Party 2
Team Averages
Level 15
1,402 SR
1,137 Elo+

VS

Team Averages
Level 18
1,563 SR
1,151 Elo+
Ah Muzen Cab
Ah Muzen Cab
AyoubMkh
Ah Muzen Cab
Level 16
God Stats
2W - 3L
1,314 SR
Queue Stats
29W - 42L
1,165 Elo+
Party 1
Merlin
Merlin
Dori253
Merlin
Level 17
God Stats
13W - 6L
1,706 SR
Queue Stats
44W - 64L
1,171 Elo+
Party 3
Ymir
Ymir
VItinhoMITO1146
Ymir
Level 17
God Stats
2W - 1L
1,846 SR
Queue Stats
16W - 28L
1,062 Elo+
Solo
Serqet
Serqet
XxRouRouXx
Serqet
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 87L
1,189 Elo+
Party 1
Heimdallr
Heimdallr
Yanoube
Heimdallr
Level 22
God Stats
2W - 1L
1,449 SR
Queue Stats
30W - 45L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankSkaterBoy
Heimdallr
20
5 / 16 / 4
15,903
408
34,472
41,374
18,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
IlQarni18
Anubis
11
2 / 0 / 1
11,286
289
2,362
4,170
1,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
L-Oraklu
Yemoja
20
2 / 6 / 6
17,555
450
8,570
27,014
40,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 5 / 4
12,345
317
3,985
14,353
4,866
Fenrir
20
15 / 8 / 3
17,740
455
20,114
38,989
35,529
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AyoubMkh
Ah Muzen Cab
20
4 / 4 / 8
16,431
421
16,474
31,360
18,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Dori253
Merlin
20
12 / 7 / 4
18,204
467
37,403
20,169
10,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 4
13,267
340
2,856
20,297
10,052
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Serqet
XxRouRouXx
Serqet
20
12 / 8 / 5
19,141
491
28,116
29,818
14,141
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Yanoube
Heimdallr
20
4 / 8 / 7
15,917
408
14,200
18,762
20,554
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
27
Kills
33
35
Deaths
31
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AyoubMkh
Ah Muzen Cab
4
4
8
2
L
Heimdallr
DankSkaterBoy
Heimdallr
5
16
4
0.44
W
Merlin
Dori253
Merlin
12
7
4
2
L
Anubis
IlQarni18
Anubis
2
0
1
2.5
L
Yemoja
L-Oraklu
Yemoja
2
6
6
0.83
L
3
5
4
1
W
1
4
4
0.75
W
Serqet
XxRouRouXx
Serqet
12
8
5
1.81
W
Heimdallr
Yanoube
Heimdallr
4
8
7
0.94
L
Fenrir
15
8
3
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,503
Damage
99,049
125,900
Taken
120,406
100,166
Mitigated
73,814
27,200
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AyoubMkh
Ah Muzen Cab
16,474
8,423
462
8,378
31,360
18,969
5,012
363
30,997
0
94,756
L
Heimdallr
DankSkaterBoy
Heimdallr
34,472
25,406
0
11,043
41,374
18,356
2,311
8,784
31,317
0
116,054
W
Merlin
Dori253
Merlin
37,403
815
0
1,289
20,169
10,098
889
4,117
16,052
116,685
0
L
Anubis
IlQarni18
Anubis
2,362
323
0
1,230
4,170
1,381
0
1,703
2,467
17,263
0
L
Yemoja
L-Oraklu
Yemoja
8,570
2,216
1,929
981
27,014
40,034
1,240
6,019
18,955
65,789
0
L
3,985
713
525
1,844
14,353
4,866
57
9,234
5,119
21,504
0
W
2,856
547
0
1,441
20,297
10,052
229
2,229
18,068
35,044
0
W
Serqet
XxRouRouXx
Serqet
28,116
10,689
570
2,217
29,818
14,141
743
4,461
24,523
0
98,776
W
Heimdallr
Yanoube
Heimdallr
14,200
4,404
0
0
18,762
20,554
1,713
3,747
15,015
0
53,445
L
Fenrir
20,114
7,422
0
9,648
38,989
35,529
1,764
14,519
23,923
0
94,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,829
Gold Earned
82,960
433
Minions Killed
486
0
Camps Cleared
0
2,674,493
Distance Traveled
3,319,067
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,431
421
120
3
0
707,363
2
L
Heimdallr
15,903
408
157
4
0
580,765
2
W
Merlin
18,204
467
153
4
0
669,317
8
L
Anubis
11,286
289
31
1
0
252,961
0
L
Yemoja
17,555
450
80
2
0
629,249
0
L
Ra
12,345
317
28
1
0
410,065
2
W
Ymir
13,267
340
29
1
0
596,526
0
W
Serqet
19,141
491
114
3
0
752,481
0
W
Heimdallr
15,917
408
70
2
0
593,380
0
L
Fenrir
17,740
455
137
4
0
801,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role