Player Matchup

Cupid
Cupid
BearCrow
Cupid
Level 14
God Stats
20W - 21L
1,430 SR
Queue Stats
56W - 68L
1,138 Elo+
Solo
Set
Set
CreamUzra
Set
Level 17
God Stats
2W - 9L
1,339 SR
Queue Stats
143W - 116L
1,171 Elo+
Solo
Fafnir
Fafnir
MiSt0_m0rNo
Fafnir
Level 25
God Stats
1W - 2L
1,307 SR
Queue Stats
38W - 53L
1,182 Elo+
Party 1
Chaac
Chaac
SrBicao123c
Chaac
Level 18
God Stats
0W - 4L
1,188 SR
Queue Stats
18W - 22L
1,202 Elo+
Party 1
Ra
Ra
oBL7Vo iShOTeRz
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,103 Elo+
Solo
Team Averages
Level 17
1,353 SR
1,159 Elo+

VS

Team Averages
Level 21
1,363 SR
1,163 Elo+
Chang'e
Chang'e
Exp1osiveJaguar
Chang'e
Level 29
God Stats
2W - 3L
1,276 SR
Queue Stats
128W - 148L
1,204 Elo+
Solo
Neith
Neith
MainManMozzie
Neith
Level 8
God Stats
2W - 2L
1,217 SR
Queue Stats
12W - 16L
1,093 Elo+
Party 2
Bakasura
Bakasura
Royal_GREENLIGHT
Bakasura
Level 17
God Stats
11W - 13L
1,460 SR
Queue Stats
36W - 57L
1,141 Elo+
Solo
Set
Set
Standeley
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 74L
1,153 Elo+
Solo
Fenrir
Fenrir
kingsh4k06
Fenrir
Level 31
God Stats
2W - 5L
1,363 SR
Queue Stats
33W - 33L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BearCrow
Cupid
14
0 / 13 / 6
9,807
409
8,771
20,209
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 7 / 1
12,718
530
18,464
22,466
10,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
15
1 / 6 / 3
11,593
483
2,346
24,623
18,039
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 5 / 0
12,482
520
11,870
20,432
16,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 10 / 0
11,283
470
10,720
15,292
5,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 5
13,249
552
13,094
16,173
6,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 6
9,970
415
9,357
9,781
3,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 7 / 4
11,916
497
14,191
19,610
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
15 / 2 / 9
14,037
585
23,812
18,363
9,136
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
kingsh4k06
Fenrir
18
11 / 6 / 6
12,740
531
17,618
17,065
7,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
15
Kills
41
41
Deaths
18
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cupid
BearCrow
Cupid
0
13
6
0.23
L
7
7
1
1.07
W
11
2
5
6.75
W
0
1
6
3
L
Fafnir
1
6
3
0.42
W
4
7
4
0.86
L
5
5
0
1
W
15
2
9
9.75
W
Fenrir
kingsh4k06
Fenrir
11
6
6
2.33
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
78,072
103,022
Taken
80,992
57,484
Mitigated
32,969
29,198
Healing
30,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BearCrow
Cupid
8,771
5,591
568
3,421
20,209
6,651
807
1,451
17,876
0
57,204
L
18,464
9,440
0
7,557
22,466
10,278
114
1,093
20,743
0
92,407
W
13,094
1,909
2,387
9,817
16,173
6,076
356
6,082
10,091
86,087
0
W
9,357
4,071
0
4,506
9,781
3,222
462
2,123
7,433
0
38,714
L
Fafnir
2,346
547
477
7,768
24,623
18,039
882
2,178
21,815
37,412
0
W
14,191
8,577
0
4,018
19,610
7,004
0
0
19,285
0
92,428
L
11,870
1,835
0
6,987
20,432
16,590
1,217
1,210
18,290
0
66,649
W
23,812
14,093
554
8,795
18,363
9,136
0
3,098
15,140
0
81,306
W
Fenrir
kingsh4k06
Fenrir
17,618
7,475
0
457
17,065
7,531
975
1,763
15,227
0
62,017
L
10,720
2,441
292
2,128
15,292
5,926
1,003
7,162
8,130
75,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,883
Gold Earned
61,912
523
Minions Killed
551
0
Camps Cleared
0
1,959,049
Distance Traveled
2,223,826
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,807
409
76
3
0
371,823
11
L
Set
12,718
530
112
5
0
456,288
8
W
Chang'e
13,249
552
147
6
0
413,829
1
W
Neith
9,970
415
76
3
0
371,330
8
L
Fafnir
11,593
483
60
3
0
380,907
6
W
Bakasura
11,916
497
138
6
0
457,364
1
L
Chaac
12,482
520
138
6
0
445,184
0
W
Set
14,037
585
108
5
0
501,520
2
W
Fenrir
12,740
531
82
3
0
479,783
1
L
Ra
11,283
470
137
6
0
304,847
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role