Player Matchup

Nemesis
Nemesis
An7onio857
Nemesis
Level 7
God Stats
2W - 3L
1,701 SR
Queue Stats
11W - 13L
1,391 Elo+
Solo
Persephone
Persephone
JorgeAnt
Persephone
Level 22
God Stats
7W - 10L
1,314 SR
Queue Stats
13W - 16L
1,564 Elo+
Solo
Anhur
Anhur
Mazooka_
Anhur
Level 27
God Stats
1W - 2L
1,487 SR
Queue Stats
69W - 56L
1,469 Elo+
Solo
Loki
Loki
iEnVy_Whisper
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
its_WiZaRd-_-
Nu Wa
Level 6
God Stats
0W - 3L
1,140 SR
Queue Stats
6W - 9L
1,355 Elo+
Party 2
Team Averages
Level 14
1,428 SR
1,427 Elo+

VS

Team Averages
Level 26
1,499 SR
1,466 Elo+
Ah Puch
Ah Puch
Hymothep33
Ah Puch
Level 22
God Stats
7W - 6L
1,497 SR
Queue Stats
199W - 123L
1,547 Elo+
Party 1
Ganesha
Ganesha
Tropikal_Jr
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 70L
1,562 Elo+
Party 1
Chaac
Chaac
lewis-G_7
Chaac
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 52L
1,461 Elo+
Solo
Rama
Rama
simkoe04
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,364 Elo+
Solo
Nemesis
Nemesis
usludori
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 117L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
An7onio857
Nemesis
15
4 / 8 / 4
10,320
430
12,958
25,132
11,724
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
JorgeAnt
Persephone
13
1 / 5 / 3
8,459
352
4,718
14,604
6,760
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Mazooka_
Anhur
19
5 / 5 / 2
11,992
500
11,775
18,686
6,962
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 5
8,599
358
3,665
16,063
5,061
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
5 / 8 / 2
10,371
432
15,640
14,445
4,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hymothep33
Ah Puch
20
19 / 2 / 3
15,508
646
33,299
17,792
7,299
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Tropikal_Jr
Ganesha
18
0 / 2 / 15
12,986
541
8,431
14,161
14,856
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
lewis-G_7
Chaac
18
1 / 1 / 8
11,695
487
11,733
16,751
15,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
16
4 / 6 / 3
11,256
469
11,067
14,073
4,370
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
usludori
Nemesis
17
6 / 4 / 2
12,301
513
6,041
15,683
4,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
15
Kills
30
30
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
An7onio857
Nemesis
4
8
4
0.75
W
Ah Puch
Hymothep33
Ah Puch
19
2
3
10.25
L
Persephone
JorgeAnt
Persephone
1
5
3
0.5
L
Anhur
Mazooka_
Anhur
5
5
2
1.2
W
Ganesha
Tropikal_Jr
Ganesha
0
2
15
3.75
L
0
4
5
0.63
L
5
8
2
0.75
W
Chaac
lewis-G_7
Chaac
1
1
8
5
W
Rama
4
6
3
0.92
W
Nemesis
usludori
Nemesis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
70,571
88,930
Taken
78,460
35,285
Mitigated
46,498
16,162
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
An7onio857
Nemesis
12,958
6,026
471
4,967
25,132
11,724
0
7,628
17,199
0
65,747
W
Ah Puch
Hymothep33
Ah Puch
33,299
759
227
6,242
17,792
7,299
3,562
4,651
13,141
149,277
0
L
Persephone
JorgeAnt
Persephone
4,718
972
0
2,308
14,604
6,760
0
7,537
6,892
24,804
0
L
Anhur
Mazooka_
Anhur
11,775
6,272
0
6,210
18,686
6,962
1,172
5,325
13,161
0
70,641
W
Ganesha
Tropikal_Jr
Ganesha
8,431
370
681
2,127
14,161
14,856
817
5,896
8,265
48,963
0
L
3,665
683
0
1,896
16,063
5,061
0
10,613
5,400
0
34,647
L
15,640
5,332
0
310
14,445
4,778
310
10,627
3,793
66,956
0
W
Chaac
lewis-G_7
Chaac
11,733
1,562
0
8,389
16,751
15,087
1,208
3,671
13,080
0
66,495
W
Rama
11,067
5,664
0
3,496
14,073
4,370
3,459
3,535
10,538
0
72,769
W
Nemesis
usludori
Nemesis
6,041
3,097
0
5,367
15,683
4,886
0
2,605
13,078
0
67,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
63,746
421
Minions Killed
625
0
Camps Cleared
0
1,870,603
Distance Traveled
2,155,231
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,320
430
84
4
0
400,132
0
W
Ah Puch
15,508
646
230
10
0
419,474
3
L
Persephone
8,459
352
47
2
0
343,338
3
L
Anhur
11,992
500
133
6
0
369,945
3
W
Ganesha
12,986
541
50
2
0
420,396
5
L
Loki
8,599
358
47
2
0
395,665
6
L
Nu Wa
10,371
432
110
5
0
361,523
2
W
Chaac
11,695
487
116
5
0
465,690
5
W
Rama
11,256
469
139
6
0
353,551
3
W
Nemesis
12,301
513
90
4
0
496,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role