Player Matchup

Neith
Neith
BigAA103
Neith
Level 15
God Stats
0W - 2L
1,212 SR
Queue Stats
3W - 15L
1,097 Elo+
Solo
Ares
Ares
Jared4933
Ares
Level 7
God Stats
0W - 4L
1,438 SR
Queue Stats
1W - 7L
1,151 Elo+
Solo
Ymir
Ymir
adrii_mdz
Ymir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 45L
1,315 Elo+
Solo
Team Averages
Level 17
1,383 SR
1,188 Elo+

VS

Team Averages
Level 24
1,427 SR
1,280 Elo+
Rama
Rama
Mr Shlankie
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Previdi1998
Ra
Level 20
God Stats
10W - 17L
1,471 SR
Queue Stats
21W - 44L
1,241 Elo+
Solo
Pele
Pele
toelhospotatos
Pele
Level 27
God Stats
2W - 1L
1,310 SR
Queue Stats
56W - 92L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigAA103
Neith
13
6 / 2 / 5
10,104
674
11,388
7,911
3,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 6 / 4
8,142
543
185
11,312
6,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
15
6 / 3 / 6
11,300
753
12,761
15,627
11,979
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
8,625
575
3,977
6,947
2,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 6 / 6
9,938
663
10,500
11,574
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 5
9,229
615
7,321
12,840
4,425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
12
Kills
9
11
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
BigAA103
Neith
6
2
5
4.25
L
Ares
0
6
4
0.33
W
2
3
4
1.33
W
4
6
6
1.17
L
Ymir
6
3
6
3
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,334
Damage
21,798
34,850
Taken
31,361
22,154
Mitigated
10,484
3,807
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigAA103
Neith
11,388
5,266
0
581
7,911
3,226
1,555
1,610
6,301
0
30,142
L
Ares
185
34
0
0
11,312
6,949
295
4,767
6,545
11,169
0
W
3,977
3,441
0
804
6,947
2,012
50
1,931
5,016
0
19,933
W
10,500
2,701
420
1,668
11,574
4,047
384
5,318
6,256
32,946
0
L
Ymir
12,761
1,654
159
3,067
15,627
11,979
548
4,427
11,200
38,038
0
W
7,321
1,687
0
816
12,840
4,425
0
5,765
7,075
0
26,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,546
Gold Earned
27,792
97
Minions Killed
115
0
Camps Cleared
0
655,861
Distance Traveled
641,161
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,104
674
40
3
0
188,509
0
L
Ares
8,142
543
19
1
0
204,263
3
W
Rama
8,625
575
22
1
0
174,376
0
W
Ra
9,938
663
50
3
0
207,127
0
L
Ymir
11,300
753
38
3
0
263,089
0
W
Pele
9,229
615
43
3
0
259,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role