Player Matchup

Bakasura
Bakasura
Brn-The-King
Bakasura
Level 15
God Stats
1W - 4L
1,358 SR
Queue Stats
23W - 47L
1,070 Elo+
Party 2
Ra
Ra
Lemo127
Ra
Level 3
God Stats
2W - 4L
1,262 SR
Queue Stats
5W - 16L
905 Elo+
Party 1
Anubis
Anubis
OzyBll
Anubis
Level 23
God Stats
3W - 11L
1,501 SR
Queue Stats
47W - 97L
1,265 Elo+
Party 1
Anhur
Anhur
WetLobster26
Anhur
Level 7
God Stats
12W - 32L
1,500 SR
Queue Stats
16W - 50L
1,166 Elo+
Party 1
Izanami
Izanami
mhdkartal555
Izanami
Level 14
God Stats
5W - 9L
1,297 SR
Queue Stats
22W - 46L
1,054 Elo+
Party 2
Team Averages
Level 12
1,383 SR
1,092 Elo+

VS

Team Averages
Level 12
1,432 SR
1,384 Elo+
Thor
Thor
Dark_Dope99
Thor
Level 4
God Stats
1W - 0L
1,209 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
Hülßi
Freya
Level 21
God Stats
33W - 31L
1,502 SR
Queue Stats
35W - 37L
1,257 Elo+
Solo
Ares
Ares
Umaga1985
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
moufkameroon
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
xxxlilkid1
Cernunnos
Level 28
God Stats
14W - 18L
1,449 SR
Queue Stats
66W - 98L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brn-The-King
Bakasura
11
4 / 7 / 1
7,876
415
8,416
16,322
5,668
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 12 / 4
7,947
418
7,269
11,816
4,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
OzyBll
Anubis
14
10 / 7 / 4
9,803
516
14,570
14,265
6,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 7 / 1
9,719
512
8,146
11,786
4,257
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
mhdkartal555
Izanami
12
4 / 7 / 5
7,946
418
7,811
8,386
2,694
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 5 / 5
8,872
467
6,290
13,152
10,562
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Hülßi
Freya
13
6 / 7 / 5
9,328
491
12,215
15,532
4,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
16
8 / 5 / 3
11,152
587
7,944
13,401
10,835
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
moufkameroon
Achilles
9
3 / 8 / 4
8,108
427
3,047
10,600
2,824
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xxxlilkid1
Cernunnos
19
17 / 1 / 3
12,412
653
18,809
14,118
5,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
25
Kills
40
40
Deaths
26
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Brn-The-King
Bakasura
4
7
1
0.64
W
6
5
5
1.7
W
Freya
Hülßi
Freya
6
7
5
1.21
L
1
12
4
0.25
L
Anubis
OzyBll
Anubis
10
7
4
1.71
W
Ares
8
5
3
1.9
L
6
7
1
0.93
L
Izanami
mhdkartal555
Izanami
4
7
5
0.93
W
Achilles
moufkameroon
Achilles
3
8
4
0.63
W
Cernunnos
xxxlilkid1
Cernunnos
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
48,305
62,575
Taken
66,803
23,202
Mitigated
34,433
10,390
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Brn-The-King
Bakasura
8,416
5,484
0
3,712
16,322
5,668
156
5,558
10,614
0
28,683
W
6,290
1,994
0
323
13,152
10,562
317
1,894
10,553
0
11,595
W
Freya
Hülßi
Freya
12,215
5,994
0
4,629
15,532
4,505
1,580
5,240
10,108
42,519
0
L
7,269
1,540
0
666
11,816
4,124
240
1,349
10,467
35,648
0
L
Anubis
OzyBll
Anubis
14,570
3,830
0
3,767
14,265
6,459
445
2,981
11,159
48,524
0
W
Ares
7,944
1,012
0
525
13,401
10,835
1,023
2,212
11,189
34,862
0
L
8,146
4,948
0
2,245
11,786
4,257
2,782
5,651
6,057
0
50,037
L
Izanami
mhdkartal555
Izanami
7,811
6,004
0
0
8,386
2,694
1,512
4,620
3,741
0
24,288
W
Achilles
moufkameroon
Achilles
3,047
1,152
0
102
10,600
2,824
544
4,228
6,187
0
12,548
W
Cernunnos
xxxlilkid1
Cernunnos
18,809
12,303
0
9,741
14,118
5,707
8,928
8,265
5,423
0
80,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
49,872
311
Minions Killed
278
0
Camps Cleared
0
1,334,167
Distance Traveled
1,486,947
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,876
415
68
4
0
293,903
0
W
Thor
8,872
467
7
0
0
364,962
3
W
Freya
9,328
491
64
3
0
283,253
0
L
Ra
7,947
418
63
3
0
260,717
1
L
Anubis
9,803
516
66
3
0
233,977
0
W
Ares
11,152
587
57
3
0
324,425
1
L
Anhur
9,719
512
81
4
0
280,199
0
L
Izanami
7,946
418
33
2
0
265,371
0
W
Achilles
8,108
427
19
1
0
217,659
1
W
Cernunnos
12,412
653
131
7
0
296,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role