Player Matchup

Ra
Ra
ALBERTETE-2010
Ra
Level 9
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 5L
1,167 Elo+
Solo
Loki
Loki
Delooy54
Loki
Level 28
God Stats
4W - 5L
1,646 SR
Queue Stats
73W - 99L
1,352 Elo+
Solo
Discordia
Discordia
NameableSniffo_o
Discordia
Level 16
God Stats
6W - 5L
1,799 SR
Queue Stats
26W - 33L
1,262 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,260 Elo+

VS

Team Averages
Level 38
1,411 SR
1,405 Elo+
Poseidon
Poseidon
Hewryfp
Poseidon
Level 28
God Stats
5W - 6L
1,247 SR
Queue Stats
71W - 88L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
King_Cloud_
Cthulhu
Level 83
God Stats
33W - 27L
1,485 SR
Queue Stats
434W - 480L
1,415 Elo+
Party 1
Nemesis
Nemesis
zylo_9
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,933
529
254
5,519
1,975
Loki
13
5 / 4 / 0
10,126
675
4,522
14,708
5,318
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
11
0 / 3 / 4
9,021
601
8,468
11,470
3,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hewryfp
Poseidon
16
5 / 1 / 7
11,046
736
10,605
7,765
2,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
King_Cloud_
Cthulhu
15
7 / 3 / 6
11,699
780
12,477
16,839
17,620
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
zylo_9
Nemesis
4
1 / 2 / 0
7,702
513
429
1,543
384
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Loki
5
4
0
1.25
W
Poseidon
Hewryfp
Poseidon
5
1
7
8.5
W
Cthulhu
King_Cloud_
Cthulhu
7
3
6
3.33
L
Discordia
0
3
4
0.67
W
Nemesis
zylo_9
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
23,511
31,697
Taken
26,147
11,108
Mitigated
20,943
7,338
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
254
150
0
0
5,519
1,975
44
4,263
1,256
12,871
0
L
Loki
4,522
928
0
4,949
14,708
5,318
0
10,702
4,006
0
26,401
W
Poseidon
Hewryfp
Poseidon
10,605
1,418
0
797
7,765
2,939
1,628
3,377
4,388
63,521
0
W
Cthulhu
King_Cloud_
Cthulhu
12,477
1,566
664
1,248
16,839
17,620
378
5,179
11,660
32,138
0
L
Discordia
8,468
1,451
222
2,167
11,470
3,815
0
8,177
3,293
39,766
0
W
Nemesis
zylo_9
Nemesis
429
201
0
100
1,543
384
0
202
1,341
0
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
30,447
105
Minions Killed
150
0
Camps Cleared
0
615,789
Distance Traveled
591,752
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,933
529
15
1
0
119,837
0
L
Loki
10,126
675
26
2
0
275,207
0
W
Poseidon
11,046
736
115
8
0
289,880
2
W
Cthulhu
11,699
780
34
2
0
265,795
1
L
Discordia
9,021
601
64
4
0
220,745
1
W
Nemesis
7,702
513
1
0
0
36,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role