Player Matchup

Loki
Loki
AbraOmAlakazam
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chikenette
Cerberus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,229 Elo+
Solo
Rama
Rama
Jamift
Rama
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 251L
1,272 Elo+
Solo
Ra
Ra
Torque0007
Ra
Level 25
God Stats
4W - 7L
1,394 SR
Queue Stats
71W - 110L
1,275 Elo+
Party 2
Ares
Ares
steviewievie
Ares
Level 20
God Stats
2W - 2L
1,791 SR
Queue Stats
53W - 93L
1,289 Elo+
Party 2
Team Averages
Level 23
1,537 SR
1,313 Elo+

VS

Team Averages
Level 13
1,470 SR
1,399 Elo+
Zeus
Zeus
DaShizZLeR
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,640 Elo+
Solo
Pele
Pele
Depesz74
Pele
Level 16
God Stats
8W - 13L
1,258 SR
Queue Stats
16W - 24L
1,240 Elo+
Party 1
Bakasura
Bakasura
GaFeYn
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,312 Elo+
Solo
Ymir
Ymir
Jeremiiah21
Ymir
Level 29
God Stats
44W - 19L
1,689 SR
Queue Stats
97W - 63L
1,577 Elo+
Solo
Athena
Athena
Mapaczq
Athena
Level 8
God Stats
6W - 8L
1,401 SR
Queue Stats
6W - 9L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,908
537
4,017
4,089
1,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Chikenette
Cerberus
5
0 / 2 / 0
4,250
386
1,131
4,525
1,357
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Jamift
Rama
7
0 / 5 / 0
4,696
427
1,922
5,164
1,480
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 1
5,195
472
1,954
5,983
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 4 / 1
4,683
426
1,225
6,670
3,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 0
8,158
742
6,253
4,491
1,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
9
1 / 0 / 2
5,689
517
2,545
7,443
2,119
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
GaFeYn
Bakasura
10
3 / 2 / 1
6,722
611
3,968
6,928
2,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
4 / 1 / 2
5,858
533
2,427
3,960
1,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Mapaczq
Athena
8
1 / 1 / 2
5,606
510
335
4,827
2,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
18
18
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Cerberus
Chikenette
Cerberus
0
2
0
0
W
9
1
0
9
W
Pele
1
0
2
2
W
Bakasura
GaFeYn
Bakasura
3
2
1
1.75
L
Rama
Jamift
Rama
0
5
0
0
W
4
1
2
5
W
Athena
Mapaczq
Athena
1
1
2
2
L
1
6
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
15,528
26,431
Taken
27,649
9,114
Mitigated
9,826
3,384
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,017
1,972
0
1,618
4,089
1,069
0
338
3,373
0
21,487
L
Cerberus
Chikenette
Cerberus
1,131
99
0
679
4,525
1,357
0
1,214
3,311
9,456
0
W
6,253
1,677
0
2,184
4,491
1,258
116
1,775
2,716
48,502
0
W
Pele
2,545
1,051
0
2,956
7,443
2,119
261
511
6,932
0
30,129
W
Bakasura
GaFeYn
Bakasura
3,968
3,157
0
1,480
6,928
2,404
0
1,294
5,634
0
27,831
L
Rama
Jamift
Rama
1,922
1,505
0
360
5,164
1,480
452
2,231
2,713
0
16,672
W
2,427
346
0
340
3,960
1,869
0
585
3,375
13,439
0
W
Athena
Mapaczq
Athena
335
250
513
910
4,827
2,176
228
145
4,682
8,929
0
L
1,954
543
70
527
5,983
1,780
415
2,659
3,324
24,268
0
L
1,225
224
0
130
6,670
3,428
398
2,573
4,097
9,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,732
Gold Earned
32,033
149
Minions Killed
236
0
Camps Cleared
0
779,964
Distance Traveled
1,001,792
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,908
537
42
4
0
200,982
0
L
Cerberus
4,250
386
28
3
0
96,004
1
W
Zeus
8,158
742
99
9
0
184,673
0
W
Pele
5,689
517
33
3
0
192,416
0
W
Bakasura
6,722
611
68
6
0
227,318
0
L
Rama
4,696
427
30
3
0
148,291
1
W
Ymir
5,858
533
20
2
0
201,232
2
W
Athena
5,606
510
16
1
0
196,153
0
L
Ra
5,195
472
37
3
0
176,168
0
L
Ares
4,683
426
12
1
0
158,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role