Player Matchup

Fafnir
Fafnir
NotJiggy
Fafnir
Level 118
God Stats
2W - 3L
1,464 SR
Queue Stats
73W - 56L
1,509 Elo+
Party 1
Chang'e
Chang'e
Papapajohn
Chang'e
Level 14
God Stats
1W - 1L
1,781 SR
Queue Stats
47W - 43L
1,486 Elo+
Party 1
Merlin
Merlin
Tarasmies
Merlin
Level 28
God Stats
6W - 5L
1,649 SR
Queue Stats
55W - 50L
1,490 Elo+
Party 1
Apollo
Apollo
eddie11
Apollo
Level 146
God Stats
0W - 1L
1,578 SR
Queue Stats
75W - 60L
1,512 Elo+
Party 1
Mulan
Mulan
hssibo
Mulan
Level 45
God Stats
9W - 6L
1,767 SR
Queue Stats
103W - 113L
1,472 Elo+
Party 1
Team Averages
Level 70
1,648 SR
1,494 Elo+

VS

Team Averages
Level 77
1,535 SR
1,515 Elo+
Aphrodite
Aphrodite
FerkoBoy
Aphrodite
Level 56
God Stats
7W - 4L
1,466 SR
Queue Stats
88W - 63L
1,533 Elo+
Party 2
Merlin
Merlin
HoSoK
Merlin
Level 85
God Stats
12W - 5L
1,596 SR
Queue Stats
104W - 88L
1,501 Elo+
Party 2
Apollo
Apollo
J3102
Apollo
Level 147
God Stats
1W - 1L
1,426 SR
Queue Stats
50W - 30L
1,600 Elo+
Party 3
Chaac
Chaac
Killifisch01
Chaac
Level 30
God Stats
9W - 4L
1,963 SR
Queue Stats
144W - 130L
1,480 Elo+
Party 3
Cerberus
Cerberus
SelPoivre
Cerberus
Level 66
God Stats
1W - 1L
1,222 SR
Queue Stats
52W - 54L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NotJiggy
Fafnir
20
5 / 2 / 17
14,464
1,033
17,341
26,761
32,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Papapajohn
Chang'e
20
1 / 11 / 16
12,860
919
12,879
28,986
10,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
Tarasmies
Merlin
20
8 / 6 / 11
14,287
1,021
33,579
19,911
7,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
eddie11
Apollo
20
4 / 9 / 13
13,850
989
22,756
29,533
12,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
hssibo
Mulan
20
6 / 10 / 10
13,703
979
24,536
29,406
30,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FerkoBoy
Aphrodite
20
8 / 5 / 18
14,021
1,002
15,829
17,001
11,291
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
HoSoK
Merlin
20
8 / 4 / 19
14,565
1,040
32,612
15,898
5,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
J3102
Apollo
20
20 / 4 / 13
17,573
1,255
43,847
18,438
8,192
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 28
14,103
1,007
16,982
33,617
39,743
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
SelPoivre
Cerberus
20
0 / 9 / 24
13,256
947
19,558
34,547
14,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
140
24
Kills
38
38
Deaths
24
67
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FerkoBoy
Aphrodite
8
5
18
3.4
W
Merlin
HoSoK
Merlin
8
4
19
4.38
W
Apollo
J3102
Apollo
20
4
13
6.63
W
2
2
28
8
L
Fafnir
NotJiggy
Fafnir
5
2
17
6.75
L
Chang'e
Papapajohn
Chang'e
1
11
16
0.82
W
Cerberus
SelPoivre
Cerberus
0
9
24
1.33
L
Merlin
Tarasmies
Merlin
8
6
11
2.25
L
Apollo
eddie11
Apollo
4
9
13
1.17
L
Mulan
hssibo
Mulan
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,091
Damage
128,828
134,597
Taken
119,501
94,243
Mitigated
79,518
18,650
Healing
37,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FerkoBoy
Aphrodite
15,829
1,959
9,693
7,270
17,001
11,291
0
8,704
8,297
33,733
0
W
Merlin
HoSoK
Merlin
32,612
3,004
0
245
15,898
5,979
0
8,543
7,355
56,235
0
W
Apollo
J3102
Apollo
43,847
36,469
0
2,959
18,438
8,192
0
9,285
9,153
0
70,469
W
16,982
2,859
1,124
8,550
33,617
39,743
0
18,326
15,291
0
34,430
L
Fafnir
NotJiggy
Fafnir
17,341
4,330
0
2,721
26,761
32,842
0
8,583
17,953
26,618
0
L
Chang'e
Papapajohn
Chang'e
12,879
1,659
5,875
3,479
28,986
10,204
0
19,159
9,727
29,140
0
W
Cerberus
SelPoivre
Cerberus
19,558
1,022
223
7,137
34,547
14,313
0
19,950
14,597
62,859
0
L
Merlin
Tarasmies
Merlin
33,579
1,161
484
2,383
19,911
7,981
0
10,052
9,732
70,879
0
L
Apollo
eddie11
Apollo
22,756
14,884
0
2,727
29,533
12,350
0
15,942
13,363
0
60,833
L
Mulan
hssibo
Mulan
24,536
1,670
0
981
29,406
30,866
0
14,263
14,819
1,860
47,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,164
Gold Earned
73,518
274
Minions Killed
311
7
Camps Cleared
10
1,346,504
Distance Traveled
1,328,376
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,021
1,002
42
3
2
277,532
0
W
Merlin
14,565
1,040
56
4
0
246,922
1
W
Apollo
17,573
1,255
61
4
7
260,163
0
W
Chaac
14,103
1,007
34
2
0
298,298
0
L
Fafnir
14,464
1,033
19
1
2
291,947
1
L
Chang'e
12,860
919
26
2
0
247,604
0
W
Cerberus
13,256
947
118
8
1
245,461
2
L
Merlin
14,287
1,021
85
6
0
255,177
0
L
Apollo
13,850
989
91
7
2
276,466
0
L
Mulan
13,703
979
53
4
3
275,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role