Player Matchup

Thor
Thor
GeciPeci
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,100 Elo+
Solo
Medusa
Medusa
Hereobine
Medusa
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 2
Jormungandr
Jormungandr
Hereobine2010
Jormungandr
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
KewinPrince
Hou Yi
Level 16
God Stats
8W - 10L
1,661 SR
Queue Stats
75W - 69L
1,385 Elo+
Solo
Fenrir
Fenrir
xastatin
Fenrir
Level 6
God Stats
2W - 2L
1,368 SR
Queue Stats
2W - 8L
1,305 Elo+
Solo
Team Averages
Level 8
1,419 SR
1,287 Elo+

VS

Team Averages
Level 16
1,380 SR
1,366 Elo+
Fenrir
Fenrir
Ainclougon
Fenrir
Level 28
God Stats
13W - 7L
1,534 SR
Queue Stats
77W - 58L
1,457 Elo+
Solo
Ymir
Ymir
DaShizZLeR
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ra
Ra
Torque0007
Ra
Level 25
God Stats
4W - 7L
1,261 SR
Queue Stats
71W - 110L
1,264 Elo+
Party 1
Neith
Neith
steviewievie
Neith
Level 20
God Stats
17W - 30L
1,425 SR
Queue Stats
53W - 93L
1,277 Elo+
Party 1
Chaac
Chaac
vWren
Chaac
Level 6
God Stats
2W - 4L
1,179 SR
Queue Stats
33W - 44L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 3 / 1
3,148
525
1,127
4,139
1,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Hereobine
Medusa
4
1 / 3 / 0
3,397
566
1,082
2,203
532
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Hereobine2010
Jormungandr
3
1 / 2 / 0
3,144
524
257
1,745
620
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
7
2 / 3 / 2
4,340
723
1,613
3,046
684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Fenrir
xastatin
Fenrir
6
0 / 3 / 0
3,583
597
1,608
4,103
1,304
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ainclougon
Fenrir
7
5 / 1 / 2
4,855
809
2,165
5,205
1,396
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 0
4,897
816
1,867
3,853
2,008
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 2 / 3
4,338
723
2,301
2,674
586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 1 / 0
3,783
631
571
1,629
362
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
vWren
Chaac
7
2 / 1 / 5
4,658
776
1,446
2,266
1,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ainclougon
Fenrir
5
1
2
6
W
3
0
0
3
L
Thor
0
3
1
0.17
L
Medusa
Hereobine
Medusa
1
3
0
0.33
L
Jormungandr
Hereobine2010
Jormungandr
1
2
0
0.5
L
Hou Yi
2
3
2
1
W
2
2
3
1.75
W
2
1
0
2
W
Chaac
vWren
Chaac
2
1
5
4.5
L
Fenrir
xastatin
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,687
Damage
8,350
15,236
Taken
15,627
4,146
Mitigated
5,740
1,507
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ainclougon
Fenrir
2,165
451
0
2,736
5,205
1,396
0
0
5,205
0
17,707
W
1,867
879
0
1,733
3,853
2,008
0
0
3,853
18,200
0
L
Thor
1,127
483
0
98
4,139
1,006
0
1,601
2,538
0
4,849
L
Medusa
Hereobine
Medusa
1,082
638
0
0
2,203
532
0
473
1,680
0
4,526
L
Jormungandr
Hereobine2010
Jormungandr
257
58
0
50
1,745
620
0
0
1,720
3,206
0
L
Hou Yi
1,613
728
0
250
3,046
684
379
227
2,744
0
15,909
W
2,301
517
0
390
2,674
586
823
0
2,674
16,887
0
W
571
315
0
80
1,629
362
476
0
1,629
0
7,879
W
Chaac
vWren
Chaac
1,446
394
0
777
2,266
1,388
126
182
2,009
0
12,340
L
Fenrir
xastatin
Fenrir
1,608
675
0
1,109
4,103
1,304
0
1,742
2,236
0
9,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,612
Gold Earned
22,531
68
Minions Killed
125
0
Camps Cleared
0
493,681
Distance Traveled
560,984
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,855
809
31
5
0
119,672
0
W
Ymir
4,897
816
38
6
0
99,773
0
L
Thor
3,148
525
5
1
0
127,966
2
L
Medusa
3,397
566
9
2
0
95,758
0
L
Jormungandr
3,144
524
2
0
0
70,835
1
L
Hou Yi
4,340
723
34
6
0
94,671
1
W
Ra
4,338
723
26
4
0
120,210
0
W
Neith
3,783
631
11
2
0
107,808
0
W
Chaac
4,658
776
19
3
0
113,521
1
L
Fenrir
3,583
597
18
3
0
104,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role