Player Matchup

Heimdallr
Heimdallr
Bronze II
 
Heimdallr
Bronze II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Arielito18
Mercury
Bronze III
Level 69
God Stats
12W - 14L
1,409 SR
Queue Stats
144W - 167L
273 MMR
Solo
Chaac
Chaac
Bronze III
SBAShoNuff
Chaac
Bronze III
Level 77
God Stats
4W - 7L
1,501 SR
Queue Stats
21W - 33L
288 MMR
Solo
He Bo
He Bo
Bronze III
VisionEXP
He Bo
Bronze III
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 76L
254 MMR
Solo
Artio
Artio
Bronze I
Washmill3598
Artio
Bronze I
Level 44
God Stats
0W - 2L
1,332 SR
Queue Stats
97W - 97L
287 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,448 SR
520 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,480 SR
1,017 MMR
Ra
Ra
Bronze I
 
Ra
Bronze I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze II
 
Xing Tian
Bronze II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze II
KenPowersmullet
Jing Wei
Bronze II
Level 129
God Stats
15W - 8L
1,542 SR
Queue Stats
156W - 180L
258 MMR
Solo
Nemesis
Nemesis
Silver V
Rubicon60driver
Nemesis
Silver V
Level 126
God Stats
7W - 8L
1,359 SR
Queue Stats
253W - 298L
329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
0 / 0 / 0
3,485
436
2,244
2,660
621
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Arielito18
Mercury
7
0 / 0 / 0
4,301
538
1,175
4,691
1,077
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
9
0 / 0 / 0
4,638
580
990
3,179
1,581
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
VisionEXP
He Bo
8
1 / 1 / 0
4,212
527
469
2,487
659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,987
498
1,661
3,969
1,487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CthulhuHeraCupidBakasura

VS

Bans
ArachneTsukuyomiKuzenboFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 0 / 0
5,506
688
1,712
1,806
586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
 
Izanami
8
0 / 0 / 0
4,883
610
1,245
2,912
754
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
 
Xing Tian
6
0 / 0 / 0
4,177
522
2,076
4,255
1,615
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
6
0 / 0 / 0
3,947
493
1,847
3,489
799
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,256
532
990
4,071
1,006
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Ra
 
Ra
1
0
0
1
W
Izanami
 
Izanami
0
0
0
0
W
Xing Tian
 
Xing Tian
0
0
0
0
L
Mercury
Arielito18
Mercury
0
0
0
0
W
Jing Wei
0
0
0
0
W
0
1
0
0
L
Chaac
0
0
0
0
L
He Bo
VisionEXP
He Bo
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,539
Damage
7,870
16,986
Taken
16,533
5,425
Mitigated
4,760
6,366
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,244
1,345
0
646
2,660
621
0
643
2,017
0
10,337
W
Ra
 
Ra
1,712
95
0
797
1,806
586
44
315
1,491
31,240
0
W
Izanami
 
Izanami
1,245
763
0
743
2,912
754
821
0
2,912
0
26,893
W
Xing Tian
 
Xing Tian
2,076
331
391
1,327
4,255
1,615
0
908
3,347
11,516
0
L
Mercury
Arielito18
Mercury
1,175
118
0
2,311
4,691
1,077
0
945
3,746
0
21,660
W
Jing Wei
1,847
1,257
0
1,300
3,489
799
108
608
2,881
0
17,025
W
990
192
0
1,559
4,071
1,006
0
299
3,772
0
21,255
L
Chaac
990
86
0
1,570
3,179
1,581
0
0
3,179
0
22,448
L
He Bo
VisionEXP
He Bo
469
89
0
0
2,487
659
66
823
1,664
16,703
0
L
1,661
30
373
1,466
3,969
1,487
0
1,377
2,592
8,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,623
Gold Earned
22,769
148
Minions Killed
215
0
Camps Cleared
0
695,946
Distance Traveled
759,536
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,485
436
19
2
0
100,498
2
W
Ra
5,506
688
66
8
0
170,276
1
W
Izanami
4,883
610
65
8
0
125,560
0
W
Xing Tian
4,177
522
12
2
0
164,848
1
L
Mercury
4,301
538
44
6
0
162,553
2
W
Jing Wei
3,947
493
33
4
0
133,580
3
W
Nemesis
4,256
532
39
5
0
165,272
0
L
Chaac
4,638
580
47
6
0
142,828
0
L
He Bo
4,212
527
25
3
0
141,668
2
L
Artio
3,987
498
13
2
0
148,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role