Player Matchup

Hou Yi
Hou Yi
BuzzingSlinky
Hou Yi
Level 121
God Stats
27W - 30L
1,503 SR
Queue Stats
96W - 117L
1,531 Elo+
Party 2
Hades
Hades
sanchezalfa96
Hades
Level 15
God Stats
3W - 1L
1,325 SR
Queue Stats
11W - 7L
1,454 Elo+
Party 2
Chaac
Chaac
粉肠唔好惦我
Chaac
Level 44
God Stats
18W - 24L
1,385 SR
Queue Stats
307W - 345L
1,469 Elo+
Solo
Team Averages
Level 60
1,404 SR
1,485 Elo+

VS

Team Averages
Level 26
1,462 SR
1,351 Elo+
Ullr
Ullr
CallMeItsyBitsy
Ullr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FalloutGuy1
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,255 Elo+
Party 1
Cerberus
Cerberus
Taiat115
Cerberus
Level 5
God Stats
1W - 4L
1,386 SR
Queue Stats
1W - 6L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
9,378
721
8,078
7,311
2,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 3 / 8
10,178
783
11,836
10,657
5,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 8
9,290
715
7,095
9,473
8,374
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
9,658
743
7,827
8,655
3,076
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
1 / 7 / 4
8,035
618
5,879
8,404
2,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Taiat115
Cerberus
11
1 / 6 / 4
8,557
658
4,448
13,133
8,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
8
8
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
6
2
1
3.25
L
Merlin
1
7
4
0.43
L
Cerberus
Taiat115
Cerberus
1
6
4
0.5
W
6
3
8
3.33
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
18,154
27,441
Taken
30,192
16,307
Mitigated
14,336
9,740
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,078
5,227
0
526
7,311
2,435
31
3,205
4,106
0
30,160
L
7,827
3,146
0
750
8,655
3,076
0
3,574
4,853
0
36,049
L
Merlin
5,879
45
0
173
8,404
2,624
0
3,718
4,636
25,195
0
L
Cerberus
Taiat115
Cerberus
4,448
605
0
2,544
13,133
8,636
0
4,548
8,285
14,852
0
W
11,836
701
456
3,550
10,657
5,498
89
4,426
6,231
37,132
0
W
7,095
647
968
4,240
9,473
8,374
110
2,766
6,707
0
30,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
26,250
138
Minions Killed
131
0
Camps Cleared
0
694,318
Distance Traveled
644,356
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,378
721
40
3
0
223,902
3
L
Ullr
9,658
743
54
4
0
239,822
2
L
Merlin
8,035
618
45
3
0
197,282
0
L
Cerberus
8,557
658
32
2
0
207,252
4
W
Hades
10,178
783
50
4
0
225,254
3
W
Chaac
9,290
715
48
4
0
245,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role