Player Matchup

Neith
Neith
Jaegerbomb27
Neith
Level 5
God Stats
11W - 14L
1,343 SR
Queue Stats
18W - 22L
1,193 Elo+
Solo
Medusa
Medusa
Kavi2020
Medusa
Level 29
God Stats
2W - 4L
1,517 SR
Queue Stats
99W - 139L
1,210 Elo+
Solo
Da Ji
Da Ji
Preciousbaebae
Da Ji
Level 15
God Stats
8W - 11L
1,368 SR
Queue Stats
27W - 36L
1,310 Elo+
Solo
Fenrir
Fenrir
kaiosykes10
Fenrir
Level 27
God Stats
5W - 9L
1,548 SR
Queue Stats
75W - 80L
1,425 Elo+
Solo
Nemesis
Nemesis
qaswedut
Nemesis
Level 4
God Stats
0W - 5L
1,038 SR
Queue Stats
3W - 7L
1,113 Elo+
Solo
Team Averages
Level 16
1,363 SR
1,250 Elo+

VS

Team Averages
Level 19
1,542 SR
1,296 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GnarlyDoor66277
Horus
Level 28
God Stats
3W - 0L
1,637 SR
Queue Stats
305W - 306L
1,376 Elo+
Solo
Sol
Sol
SvnDsnS
Sol
Level 7
God Stats
3W - 0L
1,717 SR
Queue Stats
13W - 11L
1,371 Elo+
Solo
Yemoja
Yemoja
Tabby_James29
Yemoja
Level 17
God Stats
2W - 1L
1,443 SR
Queue Stats
11W - 20L
1,026 Elo+
Solo
Pele
Pele
zddccssc
Pele
Level 16
God Stats
3W - 0L
1,411 SR
Queue Stats
65W - 61L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 17
15,602
1,114
31,925
20,374
8,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Kavi2020
Medusa
20
4 / 17 / 14
13,900
993
11,739
27,045
15,896
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 8 / 9
13,385
956
14,266
18,785
7,473
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
13 / 6 / 12
16,965
1,212
24,323
28,185
19,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
qaswedut
Nemesis
14
0 / 0 / 0
10,090
721
0
0
0
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 11 / 17
14,127
1,009
16,907
17,990
7,212
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
0 / 5 / 21
13,063
933
8,757
20,666
28,298
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
20
11 / 4 / 17
16,059
1,147
25,276
17,736
6,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 3 / 18
14,546
1,039
7,850
15,626
24,327
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
17 / 7 / 9
16,384
1,170
26,164
18,306
8,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
117
30
Kills
35
35
Deaths
30
52
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
11
17
1.23
W
0
5
21
2.1
L
7
4
17
3.88
L
Medusa
Kavi2020
Medusa
4
17
14
0.65
L
6
8
9
1.31
W
Sol
11
4
17
4.88
W
2
3
18
3.67
L
Fenrir
13
6
12
3.17
L
Nemesis
qaswedut
Nemesis
0
0
0
0
W
Pele
17
7
9
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,253
Damage
84,954
94,389
Taken
90,324
52,038
Mitigated
75,525
6,697
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,907
10,936
86
1,011
17,990
7,212
0
0
17,854
0
26,925
W
8,757
4,740
3,747
4,328
20,666
28,298
0
0
20,666
0
19,691
L
31,925
11,571
0
5,004
20,374
8,973
0
5,813
14,561
0
77,495
L
Medusa
Kavi2020
Medusa
11,739
4,573
0
0
27,045
15,896
0
10,070
16,975
0
15,077
L
14,266
4,408
0
0
18,785
7,473
0
6,204
12,581
0
21,550
W
Sol
25,276
11,314
0
4,842
17,736
6,878
0
0
17,736
65,077
0
W
7,850
1,608
2,059
0
15,626
24,327
0
0
15,626
28,744
0
L
Fenrir
24,323
6,754
315
1,378
28,185
19,696
0
11,039
17,146
0
41,573
L
Nemesis
qaswedut
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Pele
26,164
11,813
0
764
18,306
8,810
0
0
18,306
0
48,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,942
Gold Earned
74,179
171
Minions Killed
225
4
Camps Cleared
11
956,914
Distance Traveled
1,128,351
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,127
1,009
25
2
3
158,259
0
W
Horus
13,063
933
19
1
0
254,761
1
L
Neith
15,602
1,114
115
8
1
259,665
0
L
Medusa
13,900
993
7
1
0
182,750
3
L
Da Ji
13,385
956
14
1
1
248,599
0
W
Sol
16,059
1,147
94
7
0
247,195
0
W
Yemoja
14,546
1,039
39
3
1
228,226
1
L
Fenrir
16,965
1,212
35
3
2
265,900
0
L
Nemesis
10,090
721
0
0
0
0
0
W
Pele
16,384
1,170
48
3
7
239,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role