Player Matchup

Janus
Janus
Cyberundertaker
Janus
Level 143
God Stats
3W - 1L
1,627 SR
Queue Stats
162W - 117L
1,595 Elo+
Party 1
Yemoja
Yemoja
Karppo
Yemoja
Level 14
God Stats
2W - 3L
1,514 SR
Queue Stats
3W - 4L
1,356 Elo+
Solo
Mercury
Mercury
cookiecrature
Mercury
Level 160
God Stats
1W - 2L
1,526 SR
Queue Stats
225W - 192L
1,562 Elo+
Party 1
Team Averages
Level 106
1,556 SR
1,504 Elo+

VS

Team Averages
Level 49
1,381 SR
1,423 Elo+
Guan Yu
Guan Yu
AltairАссасин
Guan Yu
Level 21
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 16L
1,024 Elo+
Solo
He Bo
He Bo
BaruнаПuнrвuнa
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 29L
1,622 Elo+
Party 2
Anhur
Anhur
RеdDrаgoN
Anhur
Level 17
God Stats
1W - 3L
1,401 SR
Queue Stats
65W - 42L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 9
9,797
816
7,718
6,442
1,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Karppo
Yemoja
12
4 / 2 / 16
8,999
750
3,244
8,407
4,609
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
13
8 / 3 / 11
9,914
826
9,842
9,192
2,952
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 5
7,389
616
247
10,268
3,289
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
2 / 6 / 4
8,477
706
6,207
8,840
2,886
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 7 / 1
9,988
832
7,586
10,961
3,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
7
7
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
2
6
4
0.67
W
11
2
9
7.75
W
Yemoja
Karppo
Yemoja
4
2
16
6
L
5
7
1
0.79
W
Mercury
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
14,040
24,041
Taken
30,069
9,220
Mitigated
9,400
10,517
Healing
1,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
247
68
0
50
10,268
3,289
0
3,766
6,502
0
1,225
L
6,207
153
0
150
8,840
2,886
0
3,629
5,211
34,887
0
W
7,718
1,142
122
533
6,442
1,659
1,096
1,727
4,715
32,449
0
W
Yemoja
Karppo
Yemoja
3,244
1,961
4,928
3,251
8,407
4,609
730
1,227
7,180
9,284
0
L
7,586
3,987
0
1,608
10,961
3,225
0
3,607
7,354
0
20,681
W
Mercury
9,842
4,850
0
1,683
9,192
2,952
1,040
3,377
5,815
0
46,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,710
Gold Earned
25,854
124
Minions Killed
81
0
Camps Cleared
0
655,112
Distance Traveled
470,534
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,389
616
2
0
0
110,974
1
L
He Bo
8,477
706
45
4
0
171,070
3
W
Janus
9,797
816
50
4
0
200,295
1
W
Yemoja
8,999
750
16
1
0
203,302
0
L
Anhur
9,988
832
34
3
0
188,490
4
W
Mercury
9,914
826
58
5
0
251,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role