Player Matchup

Ares
Ares
EvanzAlmighty
Ares
Level 7
God Stats
2W - 2L
1,327 SR
Queue Stats
2W - 2L
1,331 Elo+
Solo
Neith
Neith
Knight_Quinzel_
Neith
Level 12
God Stats
18W - 16L
1,267 SR
Queue Stats
33W - 28L
1,351 Elo+
Solo
Susano
Susano
UnbidProduct545
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 44L
1,473 Elo+
Solo
Vamana
Vamana
dimka0618
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Chang'e
Chang'e
superfeu
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,192 Elo+
Solo
Team Averages
Level 10
1,419 SR
1,362 Elo+

VS

Team Averages
Level 9
1,590 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
Anhellmar88
Tsukuyomi
Level 5
God Stats
2W - 5L
1,768 SR
Queue Stats
14W - 26L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Brutur
Cthulhu
Level 4
God Stats
2W - 2L
1,680 SR
Queue Stats
2W - 4L
1,631 Elo+
Solo
Nike
Nike
Pascal3991
Nike
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
emmybone
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,201 Elo+
Solo
Olorun
Olorun
xleelok
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,910
708
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
13 / 1 / 17
15,453
1,104
37,228
12,890
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
25 / 1 / 11
16,802
1,200
42,596
18,893
7,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
dimka0618
Vamana
20
4 / 1 / 25
14,596
1,043
14,104
16,539
11,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
superfeu
Chang'e
14
0 / 0 / 0
8,410
601
0
0
0
Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anhellmar88
Tsukuyomi
16
1 / 6 / 0
11,140
796
8,856
13,673
6,245
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Brutur
Cthulhu
18
0 / 6 / 1
11,611
829
5,834
28,767
39,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 12 / 1
11,726
838
16,984
23,368
15,572
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
18
0 / 12 / 1
11,339
810
2,343
22,488
16,381
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
xleelok
Olorun
16
1 / 6 / 0
10,934
781
8,643
15,069
10,371
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
6
42
Kills
3
3
Deaths
42
53
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Anhellmar88
Tsukuyomi
1
6
0
0.17
L
Cthulhu
Brutur
Cthulhu
0
6
1
0.08
W
0
0
0
0
W
13
1
17
21.5
L
1
12
1
0.13
W
25
1
11
30.5
W
Vamana
dimka0618
Vamana
4
1
25
16.5
L
Pele
0
12
1
0.04
W
Chang'e
superfeu
Chang'e
0
0
0
0
L
Olorun
xleelok
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,928
Damage
42,660
48,322
Taken
103,365
24,597
Mitigated
87,846
16,097
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Anhellmar88
Tsukuyomi
8,856
2,885
0
209
13,673
6,245
0
0
13,673
0
31,599
L
Cthulhu
Brutur
Cthulhu
5,834
703
430
0
28,767
39,277
0
0
28,767
32,661
0
W
0
0
0
0
0
0
0
0
0
0
0
W
37,228
22,443
0
6,488
12,890
5,300
0
4,748
8,142
0
72,591
L
16,984
2,314
0
0
23,368
15,572
0
0
23,368
212
45,407
W
42,596
13,327
0
4,584
18,893
7,677
0
4,847
14,046
0
73,245
W
Vamana
dimka0618
Vamana
14,104
4,972
0
5,025
16,539
11,620
0
5,081
11,458
0
32,905
L
Pele
2,343
1,812
0
431
22,488
16,381
0
0
22,488
0
11,772
W
Chang'e
superfeu
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
xleelok
Olorun
8,643
4,730
1,002
1,113
15,069
10,371
0
0
15,069
22,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,171
Gold Earned
56,750
213
Minions Killed
226
3
Camps Cleared
7
793,067
Distance Traveled
1,050,546
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,140
796
36
3
1
200,824
0
L
Cthulhu
11,611
829
76
5
1
231,083
0
W
Ares
9,910
708
0
0
0
147
0
W
Neith
15,453
1,104
99
7
1
241,355
0
L
Nike
11,726
838
59
4
2
265,899
0
W
Susano
16,802
1,200
64
5
2
287,149
1
W
Vamana
14,596
1,043
50
4
0
264,416
0
L
Pele
11,339
810
20
1
2
183,671
3
W
Chang'e
8,410
601
0
0
0
0
0
L
Olorun
10,934
781
35
3
1
169,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role