Player Matchup

Hercules
Hercules
KornFlakesNMilk
Hercules
Level 141
God Stats
1W - 1L
1,384 SR
Queue Stats
66W - 37L
1,670 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SADMEAT
Ah Muzen Cab
Level 134
God Stats
6W - 10L
1,488 SR
Queue Stats
229W - 253L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
ShireWanderer
Baron Samedi
Level 89
God Stats
0W - 1L
1,937 SR
Queue Stats
52W - 35L
1,551 Elo+
Party 2
Team Averages
Level 121
1,603 SR
1,576 Elo+

VS

Team Averages
Level 121
1,665 SR
1,435 Elo+
Nu Wa
Nu Wa
TribalLoner
Nu Wa
Level 114
God Stats
10W - 5L
1,630 SR
Queue Stats
233W - 193L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
cewabul1
Cthulhu
Level 102
God Stats
20W - 8L
1,729 SR
Queue Stats
523W - 470L
1,462 Elo+
Party 1
Neith
Neith
krasys
Neith
Level 148
God Stats
1W - 0L
1,637 SR
Queue Stats
3W - 2L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
10 / 3 / 12
20,609
625
28,868
58,415
84,608
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
SADMEAT
Ah Muzen Cab
20
13 / 7 / 9
21,153
641
37,497
36,462
11,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ShireWanderer
Baron Samedi
20
4 / 15 / 17
19,907
603
24,390
41,432
29,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 16
19,279
584
34,076
26,528
9,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
cewabul1
Cthulhu
20
16 / 9 / 8
23,154
702
47,023
47,593
62,801
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
krasys
Neith
20
6 / 7 / 14
21,276
645
30,206
32,983
14,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
63
27
Kills
25
25
Deaths
27
38
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
10
3
12
5.33
L
Ah Muzen Cab
SADMEAT
Ah Muzen Cab
13
7
9
2.5
L
Baron Samedi
ShireWanderer
Baron Samedi
4
15
17
0.83
W
3
11
16
1
W
Cthulhu
cewabul1
Cthulhu
16
9
8
2.22
W
Neith
krasys
Neith
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,755
Damage
111,305
136,309
Taken
107,104
125,837
Mitigated
87,398
48,797
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
28,868
5,865
0
22,665
58,415
84,608
2,280
26,801
31,614
2,069
91,508
L
Ah Muzen Cab
SADMEAT
Ah Muzen Cab
37,497
15,874
0
13,820
36,462
11,577
2,163
26,881
9,581
0
159,195
L
Baron Samedi
ShireWanderer
Baron Samedi
24,390
629
1,968
10,344
41,432
29,652
710
28,038
13,394
106,359
0
W
34,076
5,995
0
3,436
26,528
9,754
707
10,028
16,275
109,162
0
W
Cthulhu
cewabul1
Cthulhu
47,023
2,087
2,187
10,180
47,593
62,801
252
8,568
38,710
101,005
0
W
Neith
krasys
Neith
30,206
19,434
731
12,987
32,983
14,843
2,856
7,303
25,580
0
152,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,669
Gold Earned
63,709
408
Minions Killed
387
0
Camps Cleared
0
1,569,771
Distance Traveled
1,659,296
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
20,609
625
100
3
0
616,641
4
L
Ah Muzen Cab
21,153
641
209
6
0
511,633
2
L
Baron Samedi
19,907
603
99
3
0
441,497
3
W
Nu Wa
19,279
584
91
3
0
496,795
0
W
Cthulhu
23,154
702
96
3
0
623,158
3
W
Neith
21,276
645
200
6
0
539,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role