Player Matchup

Bellona
Bellona
Yaoni
Bellona
Level 16
God Stats
19W - 19L
1,376 SR
Queue Stats
80W - 108L
1,171 Elo+
Solo
Nemesis
Nemesis
malakokavlhs
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,218 Elo+
Solo
Hun Batz
Hun Batz
manutu420
Hun Batz
Level 17
God Stats
8W - 3L
1,608 SR
Queue Stats
29W - 37L
1,289 Elo+
Solo
Anubis
Anubis
raceevern
Anubis
Level 17
God Stats
0W - 1L
1,918 SR
Queue Stats
14W - 15L
1,376 Elo+
Solo
Janus
Janus
tolto15
Janus
Level 28
God Stats
3W - 4L
1,506 SR
Queue Stats
13W - 14L
1,445 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,300 Elo+

VS

Team Averages
Level 22
1,457 SR
1,347 Elo+
Mulan
Mulan
Louloudenia
Mulan
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 140L
1,338 Elo+
Solo
Ah Puch
Ah Puch
OFIRFRANKO102030
Ah Puch
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 1
Ra
Ra
arel2004
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,467 Elo+
Party 1
Ymir
Ymir
elza136
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,175 Elo+
Solo
Pele
Pele
ofek21
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Yaoni
Bellona
18
1 / 7 / 12
11,679
898
7,524
20,441
10,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
malakokavlhs
Nemesis
20
13 / 7 / 10
15,361
1,182
25,935
24,979
13,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
manutu420
Hun Batz
19
1 / 8 / 11
12,426
956
12,970
28,572
13,196
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
raceevern
Anubis
16
2 / 4 / 6
11,206
862
7,326
5,540
2,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
tolto15
Janus
20
7 / 4 / 11
14,488
1,114
22,809
13,206
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

3

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,745
827
3,380
10,623
7,829
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

19
7 / 5 / 14
13,753
1,058
24,973
14,591
4,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 5 / 16
15,914
1,224
25,878
18,147
8,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
elza136
Ymir
20
2 / 1 / 22
14,436
1,110
12,164
21,335
26,124
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
ofek21
Pele
20
9 / 7 / 11
13,705
1,054
20,659
17,499
6,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
100
24
Kills
30
30
Deaths
24
50
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
6
7
0.58
W
7
5
14
2.8
L
Bellona
Yaoni
Bellona
1
7
12
1
W
12
5
16
4
W
Ymir
elza136
Ymir
2
1
22
13
L
Nemesis
malakokavlhs
Nemesis
13
7
10
2.57
L
Hun Batz
manutu420
Hun Batz
1
8
11
0.81
W
Pele
ofek21
Pele
9
7
11
2.07
L
Anubis
raceevern
Anubis
2
4
6
1.25
L
Janus
tolto15
Janus
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,564
Damage
87,054
92,738
Taken
82,195
43,091
Mitigated
52,989
5,734
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,380
0
0
214
10,623
7,829
0
3,162
7,461
0
5,721
W
24,973
3,295
0
1,387
14,591
4,668
0
7,527
7,064
36,199
0
L
Bellona
Yaoni
Bellona
7,524
1,470
457
607
20,441
10,044
0
16,612
3,802
697
11,871
W
25,878
5,100
3,103
3,745
18,147
8,036
0
8,204
9,943
69,041
0
W
Ymir
elza136
Ymir
12,164
2,667
0
1,619
21,335
26,124
0
7,616
13,719
46,660
0
L
Nemesis
malakokavlhs
Nemesis
25,935
11,791
0
2,358
24,979
13,197
0
15,760
9,194
0
40,882
L
Hun Batz
manutu420
Hun Batz
12,970
3,183
0
474
28,572
13,196
0
17,053
11,444
0
31,694
W
Pele
ofek21
Pele
20,659
6,539
0
1,666
17,499
6,332
0
4,323
13,176
0
32,714
L
Anubis
raceevern
Anubis
7,326
445
0
1,057
5,540
2,179
0
4,473
1,067
18,182
0
L
Janus
tolto15
Janus
22,809
802
0
781
13,206
4,475
0
9,117
4,064
55,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,160
Gold Earned
68,553
209
Minions Killed
237
8
Camps Cleared
4
1,031,108
Distance Traveled
1,052,733
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,745
827
4
0
0
134,641
0
W
Ah Puch
13,753
1,058
22
2
0
222,008
2
L
Bellona
11,679
898
15
1
1
212,999
0
W
Ra
15,914
1,224
111
9
1
242,638
0
W
Ymir
14,436
1,110
78
6
1
237,180
3
L
Nemesis
15,361
1,182
32
2
1
280,183
3
L
Hun Batz
12,426
956
57
4
1
205,964
0
W
Pele
13,705
1,054
22
2
2
216,266
0
L
Anubis
11,206
862
21
2
1
75,360
0
L
Janus
14,488
1,114
84
6
4
256,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role