Player Matchup

Yemoja
Yemoja
Cryoseisms
Yemoja
Level 66
God Stats
9W - 12L
1,230 SR
Queue Stats
133W - 166L
1,284 Elo+
Party 1
Hera
Hera
Maru_Inuka
Hera
Level 58
God Stats
22W - 23L
1,397 SR
Queue Stats
97W - 128L
1,188 Elo+
Party 1
Aphrodite
Aphrodite
QBDaBest
Aphrodite
Level 85
God Stats
2W - 7L
1,283 SR
Queue Stats
53W - 60L
1,279 Elo+
Party 1
Team Averages
Level 70
1,303 SR
1,251 Elo+

VS

Team Averages
Level 85
1,626 SR
1,343 Elo+
Nox
Nox
ShyLlennC
Nox
Level 63
God Stats
4W - 1L
1,699 SR
Queue Stats
34W - 33L
1,417 Elo+
Party 2
Medusa
Medusa
Skizar13
Medusa
Level 63
God Stats
6W - 0L
1,541 SR
Queue Stats
17W - 35L
1,263 Elo+
Solo
Chaac
Chaac
SxjadoBeast
Chaac
Level 128
God Stats
4W - 1L
1,640 SR
Queue Stats
9W - 9L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cryoseisms
Yemoja
15
2 / 3 / 6
11,580
579
11,265
16,480
7,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 5
12,151
608
12,558
17,839
15,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
QBDaBest
Aphrodite
15
3 / 5 / 5
12,129
606
12,007
26,174
12,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
11,865
593
16,995
14,052
7,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Skizar13
Medusa
16
4 / 2 / 7
12,547
627
13,688
14,322
6,438
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 4 / 6
12,561
628
18,022
23,943
28,458
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
11
11
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cryoseisms
Yemoja
2
3
6
1.67
L
4
3
5
2.17
L
Aphrodite
QBDaBest
Aphrodite
3
5
5
1.1
W
2
4
6
1.25
W
Medusa
Skizar13
Medusa
4
2
7
3.75
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,830
Damage
48,705
60,493
Taken
52,317
34,928
Mitigated
42,248
34,859
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cryoseisms
Yemoja
11,265
1,222
5,758
5,283
16,480
7,313
366
3,384
13,096
35,726
0
L
12,558
1,841
173
2,086
17,839
15,561
500
7,151
10,688
47,082
0
L
Aphrodite
QBDaBest
Aphrodite
12,007
1,160
7,300
14,259
26,174
12,054
458
6,618
19,556
60,478
0
W
16,995
1,393
2,382
3,354
14,052
7,352
1,365
10,521
3,531
57,816
0
W
Medusa
Skizar13
Medusa
13,688
4,345
0
2,443
14,322
6,438
879
11,369
2,953
0
76,540
W
18,022
1,272
1,062
8,388
23,943
28,458
878
14,128
9,815
0
47,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
36,973
192
Minions Killed
208
0
Camps Cleared
0
1,089,160
Distance Traveled
1,062,638
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,580
579
43
2
0
338,927
0
L
Hera
12,151
608
67
3
0
411,160
0
L
Aphrodite
12,129
606
82
4
0
339,073
1
W
Nox
11,865
593
93
5
0
344,071
0
W
Medusa
12,547
627
81
4
0
346,440
2
W
Chaac
12,561
628
34
2
0
372,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role