Player Matchup

He Bo
He Bo
Hao21
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,471 Elo+
Solo
Hercules
Hercules
KageNaruMono
Hercules
Level 13
God Stats
5W - 1L
1,739 SR
Queue Stats
29W - 13L
1,617 Elo+
Party 3
Artemis
Artemis
dingkick
Artemis
Level 15
God Stats
3W - 1L
1,603 SR
Queue Stats
37W - 20L
1,636 Elo+
Solo
Poseidon
Poseidon
ujiangay
Poseidon
Level 22
God Stats
34W - 21L
1,680 SR
Queue Stats
94W - 55L
1,625 Elo+
Party 3
Da Ji
Da Ji
ujinhuj
Da Ji
Level 29
God Stats
15W - 10L
1,695 SR
Queue Stats
109W - 77L
1,583 Elo+
Party 3
Team Averages
Level 17
1,644 SR
1,586 Elo+

VS

Team Averages
Level 9
1,667 SR
1,475 Elo+
Zeus
Zeus
Arkias1993
Zeus
Level 14
God Stats
1W - 1L
1,758 SR
Queue Stats
21W - 25L
1,460 Elo+
Party 2
Set
Set
DtapX
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,600 Elo+
Solo
Rama
Rama
Meggei706
Rama
Level 6
God Stats
2W - 2L
1,840 SR
Queue Stats
15W - 18L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Premiumplayer02
Cthulhu
Level 10
God Stats
8W - 8L
1,667 SR
Queue Stats
116W - 133L
1,374 Elo+
Party 1
Scylla
Scylla
Syrenic
Scylla
Level 9
God Stats
28W - 19L
1,571 SR
Queue Stats
76W - 83L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hao21
He Bo
19
2 / 3 / 23
11,811
984
5,028
8,661
3,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KageNaruMono
Hercules
19
10 / 1 / 22
13,404
1,117
12,630
14,743
11,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
dingkick
Artemis
19
8 / 1 / 16
12,241
1,020
22,628
5,177
2,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
ujiangay
Poseidon
20
11 / 1 / 22
13,525
1,127
34,849
9,874
3,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
ujinhuj
Da Ji
19
13 / 3 / 17
12,601
1,050
13,313
8,865
4,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 5
10,161
847
6,368
19,468
6,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
DtapX
Set
15
1 / 15 / 4
9,930
828
7,131
22,821
9,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
18
1 / 4 / 7
11,371
948
9,519
15,406
5,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 5
10,822
902
6,983
22,814
25,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Syrenic
Scylla
17
6 / 7 / 3
12,811
1,068
13,059
13,289
4,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
33
44
Kills
9
9
Deaths
46
100
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
14
5
0.18
L
Set
DtapX
Set
1
15
4
0.2
W
He Bo
Hao21
He Bo
2
3
23
4.5
W
Hercules
KageNaruMono
Hercules
10
1
22
21
L
Rama
1
4
7
1.13
L
1
6
5
0.58
L
Scylla
Syrenic
Scylla
6
7
3
1.07
W
Artemis
dingkick
Artemis
8
1
16
16
W
Poseidon
ujiangay
Poseidon
11
1
22
22
W
Da Ji
ujinhuj
Da Ji
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,448
Damage
43,060
47,320
Taken
93,798
25,919
Mitigated
52,512
10,990
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
988
0
662
19,468
6,923
0
8,750
10,718
29,738
0
L
Set
DtapX
Set
7,131
3,130
0
588
22,821
9,340
0
8,624
14,197
0
18,484
W
He Bo
Hao21
He Bo
5,028
671
0
1,783
8,661
3,503
0
3,876
4,785
14,263
0
W
Hercules
KageNaruMono
Hercules
12,630
2,392
0
4,086
14,743
11,992
0
7,563
7,180
0
22,900
L
Rama
9,519
7,917
0
1,579
15,406
5,977
0
7,404
8,002
0
31,357
L
6,983
1,181
360
201
22,814
25,671
0
8,132
14,682
28,884
0
L
Scylla
Syrenic
Scylla
13,059
1,296
645
1,069
13,289
4,601
0
6,967
6,322
36,857
0
W
Artemis
dingkick
Artemis
22,628
13,645
0
1,953
5,177
2,355
0
3,513
1,664
0
52,046
W
Poseidon
ujiangay
Poseidon
34,849
2,700
0
2,988
9,874
3,754
0
6,322
3,552
76,808
0
W
Da Ji
ujinhuj
Da Ji
13,313
2,673
0
180
8,865
4,315
0
5,136
3,729
0
22,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
55,095
236
Minions Killed
210
13
Camps Cleared
3
1,140,094
Distance Traveled
1,010,862
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,161
847
37
3
1
193,400
1
L
Set
9,930
828
20
2
1
177,948
0
W
He Bo
11,811
984
24
2
1
198,362
1
W
Hercules
13,404
1,117
14
1
5
214,310
0
L
Rama
11,371
948
46
4
0
196,595
0
L
Cthulhu
10,822
902
45
4
0
232,275
0
L
Scylla
12,811
1,068
62
5
1
210,644
0
W
Artemis
12,241
1,020
81
7
3
226,939
0
W
Poseidon
13,525
1,127
94
8
3
273,970
0
W
Da Ji
12,601
1,050
23
2
1
226,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role