Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Alaad-2
Hachiman
Level 18
God Stats
19W - 15L
1,363 SR
Queue Stats
33W - 47L
1,199 Elo+
Party 1
Hercules
Hercules
Alaad-3
Hercules
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 82L
1,205 Elo+
Party 1
Fenrir
Fenrir
littleblade0
Fenrir
Level 7
God Stats
44W - 38L
1,253 SR
Queue Stats
162W - 183L
970 Elo+
Solo
Anhur
Anhur
saadZ1
Anhur
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 125L
1,198 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,214 Elo+

VS

Team Averages
Level 11
1,480 SR
1,298 Elo+
Neith
Neith
AL_OSTOORAx
Neith
Level 25
God Stats
17W - 29L
1,402 SR
Queue Stats
56W - 67L
1,409 Elo+
Solo
Susano
Susano
NeMo_sirplay08RU
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
PuMmBa_MaN
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,009 Elo+
Solo
Medusa
Medusa
Splav_9515
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
duchy28
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
8 / 2 / 1
10,871
639
7,072
5,387
1,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Alaad-2
Hachiman
12
4 / 1 / 4
9,063
533
7,852
5,937
2,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Alaad-3
Hercules
11
4 / 2 / 6
9,229
543
5,214
9,315
4,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
12
1 / 3 / 6
8,640
508
1,794
10,977
4,037
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
saadZ1
Anhur
9
0 / 5 / 5
7,578
446
1,225
8,573
2,581
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 0
8,943
526
12,402
10,274
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 8 / 1
5,934
349
2,399
7,326
2,599
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
4
0 / 1 / 1
5,009
295
112
809
205
Medusa
Splav_9515
Medusa
4
0 / 2 / 0
5,139
302
1,253
2,136
483
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
duchy28
Thor
11
1 / 11 / 2
6,501
382
1,184
13,258
4,117

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
12
13
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
2
1
4.25
L
11
1
0
11
W
Hachiman
Alaad-2
Hachiman
4
1
4
6
W
Hercules
Alaad-3
Hercules
4
2
6
3.5
L
0
8
1
0.06
L
Artio
0
1
1
0.5
L
Medusa
Splav_9515
Medusa
0
2
0
0
L
Thor
duchy28
Thor
1
11
2
0.18
W
Fenrir
1
3
6
1.33
W
Anhur
saadZ1
Anhur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
17,350
40,189
Taken
33,803
15,467
Mitigated
11,473
10,686
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,072
2,573
231
1,768
5,387
1,761
5,346
0
5,387
69,228
0
L
12,402
4,900
0
5,281
10,274
4,069
577
2,707
7,567
0
52,211
W
Hachiman
Alaad-2
Hachiman
7,852
3,556
0
393
5,937
2,099
3,295
0
5,937
0
34,337
W
Hercules
Alaad-3
Hercules
5,214
1,616
0
3,159
9,315
4,989
1,109
112
9,203
59
17,470
L
2,399
417
0
450
7,326
2,599
8
3,289
4,037
0
13,874
L
Artio
112
112
0
0
809
205
0
24
785
608
0
L
Medusa
Splav_9515
Medusa
1,253
723
0
0
2,136
483
0
290
1,846
0
4,922
L
Thor
duchy28
Thor
1,184
1,027
0
0
13,258
4,117
383
786
12,472
0
8,717
W
Fenrir
1,794
727
0
5,135
10,977
4,037
2,418
0
10,977
0
32,063
W
Anhur
saadZ1
Anhur
1,225
624
0
0
8,573
2,581
331
0
8,573
0
25,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
31,526
309
Minions Killed
134
0
Camps Cleared
0
1,304,701
Distance Traveled
793,132
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,871
639
145
9
0
289,774
3
L
Neith
8,943
526
74
4
0
273,360
0
W
Hachiman
9,063
533
48
3
0
236,021
4
W
Hercules
9,229
543
21
1
0
286,131
3
L
Susano
5,934
349
27
2
0
177,612
2
L
Artio
5,009
295
1
0
0
20,452
0
L
Medusa
5,139
302
10
1
0
94,294
1
L
Thor
6,501
382
22
1
0
227,414
0
W
Fenrir
8,640
508
62
4
0
269,567
0
W
Anhur
7,578
446
33
2
0
223,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role