Player Matchup

Bacchus
Bacchus
Kazel5355
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,113 Elo+
Party 1
Set
Set
Kermit002
Set
Level 63
God Stats
2W - 5L
1,333 SR
Queue Stats
17W - 58L
1,112 Elo+
Party 1
Ra
Ra
kaifer777
Ra
Level 27
God Stats
5W - 8L
1,516 SR
Queue Stats
17W - 54L
1,206 Elo+
Party 1
Team Averages
Level 59
1,450 SR
1,144 Elo+

VS

Team Averages
Level 62
1,556 SR
1,487 Elo+
Yemoja
Yemoja
LunaticFitz
Yemoja
Level 12
God Stats
9W - 6L
1,558 SR
Queue Stats
18W - 19L
1,495 Elo+
Party 2
Scylla
Scylla
Nrmes
Scylla
Level 160
God Stats
5W - 2L
1,612 SR
Queue Stats
503W - 538L
1,521 Elo+
Solo
Rama
Rama
Syraited
Rama
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 32L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kazel5355
Bacchus
15
0 / 2 / 2
11,002
500
6,330
17,855
24,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 11 / 1
11,453
521
4,468
21,166
12,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

16
3 / 5 / 1
12,199
555
6,818
19,900
12,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 14
14,406
655
6,230
14,195
17,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
Nrmes
Scylla
19
9 / 1 / 7
15,139
688
26,581
9,718
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
8 / 1 / 10
15,013
682
20,168
12,968
5,639
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
18
18
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Kazel5355
Bacchus
0
2
2
0.5
L
1
11
1
0.14
W
Yemoja
1
2
14
4
W
Scylla
Nrmes
Scylla
9
1
7
12.5
W
Rama
8
1
10
13
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
52,979
58,921
Taken
36,881
49,305
Mitigated
26,759
17,790
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Kazel5355
Bacchus
6,330
398
0
3,762
17,855
24,194
0
10,346
7,509
29,736
0
L
4,468
2,977
0
1,639
21,166
12,256
0
8,715
12,451
0
29,646
W
Yemoja
6,230
954
1,871
3,645
14,195
17,247
581
5,678
8,517
24,323
0
W
Scylla
Nrmes
Scylla
26,581
1,125
0
391
9,718
3,873
822
4,576
5,142
115,989
0
W
Rama
20,168
12,165
0
6,555
12,968
5,639
1,734
3,618
9,350
0
111,815
L
6,818
143
5,715
6,674
19,900
12,855
0
14,249
5,651
79,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
44,558
204
Minions Killed
302
0
Camps Cleared
0
1,104,688
Distance Traveled
1,076,490
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,002
500
36
2
0
352,168
6
L
Set
11,453
521
45
2
0
333,503
0
W
Yemoja
14,406
655
23
1
0
335,441
0
W
Scylla
15,139
688
123
6
0
358,937
4
W
Rama
15,013
682
156
7
0
382,112
0
L
Ra
12,199
555
123
6
0
419,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role