Player Matchup

Pele
Pele
Sinananovic14
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SursBy
Sun Wukong
Level 27
God Stats
1W - 2L
1,180 SR
Queue Stats
53W - 44L
1,173 Elo+
Solo
Anubis
Anubis
Willimino
Anubis
Level 28
God Stats
7W - 13L
1,372 SR
Queue Stats
66W - 81L
1,216 Elo+
Solo
Kukulkan
Kukulkan
deanjamesOnline
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Nemesis
Nemesis
jorge12tabatha
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,196 Elo+
Solo
Team Averages
Level 13
1,410 SR
1,317 Elo+

VS

Team Averages
Level 23
1,417 SR
1,190 Elo+
Freya
Freya
Donnyredbull
Freya
Level 18
God Stats
22W - 26L
1,300 SR
Queue Stats
52W - 50L
1,218 Elo+
Party 1
Tyr
Tyr
InkTheProtector
Tyr
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 39L
1,196 Elo+
Solo
Zeus
Zeus
Pappa GG
Zeus
Level 30
God Stats
8W - 13L
1,347 SR
Queue Stats
122W - 146L
1,228 Elo+
Party 1
Vamana
Vamana
Rafael22-Rafy
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 33L
1,064 Elo+
Solo
Ra
Ra
alotofhotdogs
Ra
Level 24
God Stats
62W - 70L
1,437 SR
Queue Stats
73W - 80L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 14 / 0
9,087
293
1,171
16,474
4,352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
SursBy
Sun Wukong
20
4 / 5 / 2
13,100
423
14,387
26,344
22,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Willimino
Anubis
20
9 / 9 / 0
14,472
467
15,151
26,860
11,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
18
0 / 10 / 1
11,086
358
7,723
11,667
3,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 1
9,533
308
2,584
13,120
4,242
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
14,442
466
11,829
19,939
8,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
13 / 0 / 13
15,496
500
20,052
22,012
30,451
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
20
14 / 5 / 8
17,153
553
25,790
17,631
7,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 4 / 1
9,518
307
1,286
4,327
843
20
11 / 2 / 13
17,161
554
16,584
13,781
6,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
13
Kills
44
45
Deaths
14
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
13
0
13
19.5
W
Zeus
14
5
8
3.6
W
1
4
1
0.38
L
0
14
0
0
L
Sun Wukong
SursBy
Sun Wukong
4
5
2
1
L
Anubis
Willimino
Anubis
9
9
0
1
W
11
2
13
8.75
L
Kukulkan
0
10
1
0.05
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
75,541
94,465
Taken
77,690
46,017
Mitigated
53,783
14,616
Healing
41,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,829
4,659
0
8,550
19,939
8,158
2,016
6,544
13,320
97,708
0
W
20,052
4,801
597
9,127
22,012
30,451
1,590
8,004
13,933
0
77,744
W
Zeus
25,790
4,543
0
6,992
17,631
7,374
1,953
2,899
14,382
108,364
0
W
1,286
566
0
325
4,327
843
0
2,062
2,265
0
4,021
L
1,171
955
0
726
16,474
4,352
0
7,222
9,002
0
14,529
L
Sun Wukong
SursBy
Sun Wukong
14,387
3,408
0
2,088
26,344
22,590
673
20,486
5,783
0
80,810
L
Anubis
Willimino
Anubis
15,151
1,589
0
10,592
26,860
11,373
2,219
13,975
12,735
84,975
0
W
16,584
2,162
6,793
8,783
13,781
6,957
3,209
3,365
10,316
152,760
0
L
Kukulkan
7,723
791
0
0
11,667
3,460
963
7,251
4,291
47,879
0
L
2,584
1,203
0
1,210
13,120
4,242
100
5,269
7,776
0
22,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,278
Gold Earned
73,770
402
Minions Killed
630
0
Camps Cleared
0
2,102,100
Distance Traveled
2,332,715
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,442
466
132
4
0
525,587
0
W
Tyr
15,496
500
110
4
0
519,605
0
W
Zeus
17,153
553
163
5
0
464,380
0
W
Vamana
9,518
307
4
0
0
146,965
0
L
Pele
9,087
293
16
1
0
307,174
1
L
Sun Wukong
13,100
423
113
4
0
572,219
0
L
Anubis
14,472
467
149
5
0
428,762
3
W
Ra
17,161
554
221
7
0
676,178
0
L
Kukulkan
11,086
358
91
3
0
477,134
4
L
Nemesis
9,533
308
33
1
0
316,811
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role