Player Matchup

Yemoja
Yemoja
AELITE187
Yemoja
Level 26
God Stats
99W - 102L
1,378 SR
Queue Stats
141W - 154L
1,211 Elo+
Solo
Merlin
Merlin
DaveTheGoliath2
Merlin
Level 22
God Stats
6W - 7L
1,393 SR
Queue Stats
33W - 42L
1,245 Elo+
Solo
Hel
Hel
QJBJ
Hel
Level 26
God Stats
0W - 3L
1,204 SR
Queue Stats
199W - 231L
1,213 Elo+
Solo
Anhur
Anhur
UnknownHaCK240
Anhur
Level 16
God Stats
6W - 5L
1,382 SR
Queue Stats
51W - 34L
1,443 Elo+
Solo
Cupid
Cupid
lileddy111
Cupid
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 35L
996 Elo+
Solo
Team Averages
Level 20
1,371 SR
1,222 Elo+

VS

Team Averages
Level 25
1,420 SR
1,267 Elo+
Artemis
Artemis
Frijolito6866
Artemis
Level 28
God Stats
1W - 0L
1,232 SR
Queue Stats
30W - 35L
1,262 Elo+
Solo
Da Ji
Da Ji
Kuudere666
Da Ji
Level 20
God Stats
5W - 3L
1,361 SR
Queue Stats
30W - 25L
1,264 Elo+
Solo
Bastet
Bastet
Planktons-Ass
Bastet
Level 25
God Stats
53W - 45L
1,501 SR
Queue Stats
80W - 75L
1,378 Elo+
Solo
Aphrodite
Aphrodite
RainbohDash
Aphrodite
Level 21
God Stats
2W - 1L
1,445 SR
Queue Stats
4W - 10L
1,089 Elo+
Solo
Cerberus
Cerberus
iceninja12
Cerberus
Level 29
God Stats
14W - 6L
1,560 SR
Queue Stats
150W - 138L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AELITE187
Yemoja
18
0 / 5 / 7
11,723
837
12,904
18,562
11,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 5 / 8
12,609
901
24,478
22,260
9,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
QJBJ
Hel
18
0 / 10 / 4
11,481
820
7,124
18,381
7,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 5 / 1
14,088
1,006
22,435
27,147
10,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
18
0 / 14 / 6
11,653
832
6,607
21,776
8,885
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
16 / 3 / 15
16,507
1,179
36,855
16,837
14,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
19
6 / 2 / 11
12,865
919
11,123
14,753
11,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 17
13,647
975
24,942
15,546
10,733
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
RainbohDash
Aphrodite
20
4 / 1 / 24
13,301
950
10,809
12,499
14,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
iceninja12
Cerberus
20
2 / 2 / 19
13,914
994
17,058
22,037
28,396
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
11
Kills
39
39
Deaths
11
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AELITE187
Yemoja
0
5
7
0.7
L
2
5
8
1.2
W
Artemis
16
3
15
7.83
W
Da Ji
6
2
11
5.75
W
11
3
17
6.5
L
Hel
QJBJ
Hel
0
10
4
0.2
W
Aphrodite
RainbohDash
Aphrodite
4
1
24
16
L
9
5
1
1.9
W
Cerberus
iceninja12
Cerberus
2
2
19
5.75
L
Cupid
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,548
Damage
100,787
108,126
Taken
81,672
47,867
Mitigated
79,400
13,006
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AELITE187
Yemoja
12,904
3,577
3,287
782
18,562
11,926
0
4,160
14,402
29,573
0
L
24,478
2,167
0
0
22,260
9,241
0
7,224
15,036
52,242
0
W
Artemis
36,855
15,541
0
664
16,837
14,141
0
6,898
9,939
1,037
54,103
W
Da Ji
11,123
2,717
0
503
14,753
11,770
0
9,767
4,986
0
27,439
W
24,942
8,040
315
954
15,546
10,733
0
7,761
7,785
0
46,630
L
Hel
QJBJ
Hel
7,124
1,927
3,397
2,966
18,381
7,227
0
4,844
13,537
18,464
0
W
Aphrodite
RainbohDash
Aphrodite
10,809
2,469
5,661
6,065
12,499
14,360
0
7,828
4,671
21,160
0
L
22,435
15,014
1,387
1,015
27,147
10,588
0
7,116
20,031
0
41,031
W
Cerberus
iceninja12
Cerberus
17,058
1,374
753
4,913
22,037
28,396
0
12,252
9,785
60,877
0
L
Cupid
6,607
4,419
137
35
21,776
8,885
0
5,083
16,693
0
31,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,554
Gold Earned
70,234
254
Minions Killed
286
3
Camps Cleared
6
1,010,522
Distance Traveled
1,267,569
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,723
837
42
3
0
199,080
3
L
Merlin
12,609
901
51
4
0
243,691
1
W
Artemis
16,507
1,179
36
3
4
221,393
0
W
Da Ji
12,865
919
26
2
1
276,139
0
W
Bastet
13,647
975
50
4
0
289,019
1
L
Hel
11,481
820
22
2
0
179,056
0
W
Aphrodite
13,301
950
32
2
1
219,609
0
L
Anhur
14,088
1,006
62
4
3
221,013
0
W
Cerberus
13,914
994
142
10
0
261,409
2
L
Cupid
11,653
832
77
6
0
167,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role