Player Matchup

Thor
Thor
Faze_cuTMN
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Havoc x Ruin
Ra
Level 22
God Stats
10W - 11L
1,381 SR
Queue Stats
56W - 70L
1,237 Elo+
Solo
Bakasura
Bakasura
IGNACIOSANTOLIN1
Bakasura
Level 15
God Stats
1W - 3L
1,745 SR
Queue Stats
10W - 16L
1,263 Elo+
Solo
Sobek
Sobek
JaviQH
Sobek
Level 76
God Stats
10W - 8L
1,544 SR
Queue Stats
112W - 101L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
average_prodigy9
Cernunnos
Level 25
God Stats
21W - 27L
1,425 SR
Queue Stats
52W - 75L
1,232 Elo+
Solo
Team Averages
Level 28
1,519 SR
1,354 Elo+

VS

Team Averages
Level 28
1,462 SR
1,290 Elo+
Raijin
Raijin
Cylix_online
Raijin
Level 23
God Stats
4W - 14L
1,330 SR
Queue Stats
8W - 17L
1,127 Elo+
Party 1
Neith
Neith
MilkMan_McSniff
Neith
Level 26
God Stats
45W - 48L
1,479 SR
Queue Stats
62W - 66L
1,301 Elo+
Party 1
Chaac
Chaac
ShamesEm
Chaac
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
48W - 51L
1,246 Elo+
Solo
Susano
Susano
blackdoug_97
Susano
Level 44
God Stats
7W - 9L
1,443 SR
Queue Stats
56W - 63L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
r1ot-st0rm
Cthulhu
Level 29
God Stats
20W - 19L
1,559 SR
Queue Stats
36W - 39L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
5,365
358
871
10,574
2,655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 9 / 0
5,749
383
4,309
8,114
2,687
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 1
6,067
404
1,721
11,050
3,577
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
JaviQH
Sobek
11
2 / 3 / 4
6,756
450
3,497
13,664
10,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
9
4 / 8 / 1
6,105
407
6,381
11,062
3,561
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 2 / 6
8,100
540
4,923
5,012
1,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
11 / 2 / 3
9,006
600
13,681
7,742
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ShamesEm
Chaac
14
7 / 0 / 2
8,742
583
6,009
6,128
5,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
14
6 / 0 / 3
9,391
626
6,831
7,658
2,635
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
r1ot-st0rm
Cthulhu
11
2 / 4 / 10
8,224
548
7,999
9,133
5,669
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
28
29
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
2
6
2.5
L
1
5
0
0.2
L
1
9
0
0.11
L
0
4
1
0.13
L
Sobek
JaviQH
Sobek
2
3
4
1.33
W
11
2
3
6.25
W
Chaac
ShamesEm
Chaac
7
0
2
8
L
Cernunnos
4
8
1
0.56
W
Susano
6
0
3
7.5
W
Cthulhu
r1ot-st0rm
Cthulhu
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,779
Damage
39,443
54,464
Taken
35,673
22,923
Mitigated
18,214
7,049
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,923
535
135
1,488
5,012
1,615
1,525
1,602
3,410
38,320
0
L
871
214
0
1,000
10,574
2,655
0
1,746
8,803
0
19,989
L
4,309
617
64
824
8,114
2,687
0
2,335
5,554
22,824
0
L
1,721
1,396
0
2,017
11,050
3,577
0
2,250
8,725
0
18,110
L
Sobek
JaviQH
Sobek
3,497
269
234
2,910
13,664
10,443
0
3,741
9,873
14,548
0
W
13,681
8,430
294
3,148
7,742
2,702
1,300
1,461
6,271
0
38,990
W
Chaac
ShamesEm
Chaac
6,009
1,280
0
2,179
6,128
5,593
1,045
1,697
4,381
0
29,757
L
Cernunnos
6,381
3,374
0
0
11,062
3,561
0
2,850
8,212
0
25,953
W
Susano
6,831
811
0
3,086
7,658
2,635
1,932
542
7,116
0
51,606
W
Cthulhu
r1ot-st0rm
Cthulhu
7,999
558
621
1,102
9,133
5,669
0
2,504
6,629
26,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,042
Gold Earned
43,463
173
Minions Killed
283
0
Camps Cleared
0
1,229,815
Distance Traveled
1,413,543
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,100
540
52
3
0
260,482
3
L
Thor
5,365
358
26
2
0
284,018
1
L
Ra
5,749
383
42
3
0
199,643
0
L
Bakasura
6,067
404
51
3
0
277,778
0
L
Sobek
6,756
450
15
1
0
248,126
0
W
Neith
9,006
600
60
4
0
262,295
1
W
Chaac
8,742
583
61
4
0
255,223
5
L
Cernunnos
6,105
407
39
3
0
220,250
0
W
Susano
9,391
626
92
6
0
330,251
0
W
Cthulhu
8,224
548
18
1
0
305,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role