Player Matchup

Discordia
Discordia
SouthpawReignman
Discordia
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
111W - 103L
1,415 Elo+
Party 2
Rama
Rama
Trig1312
Rama
Level 47
God Stats
24W - 6L
1,789 SR
Queue Stats
228W - 221L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
TwoSeamz
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,509 Elo+
Party 2
Merlin
Merlin
WingedBeast22
Merlin
Level 27
God Stats
4W - 5L
1,320 SR
Queue Stats
42W - 57L
1,361 Elo+
Solo
Nemesis
Nemesis
jphoffmane
Nemesis
Level 29
God Stats
46W - 36L
1,574 SR
Queue Stats
134W - 130L
1,401 Elo+
Party 2
Team Averages
Level 29
1,537 SR
1,415 Elo+

VS

Team Averages
Level 24
1,463 SR
1,437 Elo+
Sol
Sol
Adept Lux
Sol
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 64L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
Rosy Enigma
Nu Wa
Level 5
God Stats
2W - 1L
1,814 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Cupid
Cupid
StevenMeaven
Cupid
Level 18
God Stats
6W - 7L
1,434 SR
Queue Stats
25W - 28L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
TTV ATOM1049
Ne Zha
Level 21
God Stats
0W - 3L
1,298 SR
Queue Stats
42W - 37L
1,462 Elo+
Party 3
Mulan
Mulan
TillingBaton922
Mulan
Level 64
God Stats
1W - 1L
1,271 SR
Queue Stats
45W - 48L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
3 / 5 / 17
12,525
545
12,432
17,376
6,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
20
21 / 4 / 4
15,368
668
32,188
27,247
11,138
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TwoSeamz
Cthulhu
17
2 / 6 / 13
12,017
522
7,893
17,445
14,984
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 8 / 11
12,572
547
11,132
15,634
5,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
jphoffmane
Nemesis
18
8 / 4 / 13
13,852
602
12,539
25,228
9,749
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
11,005
478
19,128
18,833
6,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 13 / 4
9,517
414
10,922
18,833
5,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 9 / 4
9,796
426
9,538
16,415
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
16
5 / 5 / 10
11,666
507
12,631
19,586
7,523
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
14 / 6 / 4
12,832
558
23,214
20,590
22,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
37
Kills
27
27
Deaths
38
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
1
13
4
0.23
W
Discordia
3
5
17
2.3
L
4
9
4
0.67
L
Ne Zha
5
5
10
2
L
14
6
4
2.67
W
Rama
21
4
4
5.75
W
Cthulhu
TwoSeamz
Cthulhu
2
6
13
1.42
W
3
8
11
1.06
W
Nemesis
jphoffmane
Nemesis
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,184
Damage
75,433
102,930
Taken
94,257
47,876
Mitigated
47,652
41,136
Healing
24,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,128
6,639
0
9,480
18,833
6,168
2,094
4,966
13,867
75,364
0
L
10,922
4,171
0
2,494
18,833
5,883
1,293
9,157
9,676
52,466
0
W
Discordia
12,432
565
409
4,539
17,376
6,637
880
7,777
9,115
68,320
0
L
9,538
4,789
557
3,323
16,415
5,106
572
5,741
10,674
0
31,029
L
Ne Zha
12,631
4,284
0
4,670
19,586
7,523
0
6,027
13,559
0
69,000
L
23,214
2,624
0
4,289
20,590
22,972
59
5,566
15,024
0
64,316
W
Rama
32,188
29,182
0
15,979
27,247
11,138
7,882
9,104
18,018
0
113,790
W
Cthulhu
TwoSeamz
Cthulhu
7,893
214
0
1,563
17,445
14,984
0
3,443
13,680
41,749
0
W
11,132
1,330
1,074
2,553
15,634
5,368
1,031
4,348
11,073
81,211
0
W
Nemesis
jphoffmane
Nemesis
12,539
5,798
1,552
13,467
25,228
9,749
1,206
6,567
17,812
0
75,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,334
Gold Earned
54,816
522
Minions Killed
430
0
Camps Cleared
0
1,925,075
Distance Traveled
1,836,008
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,005
478
106
5
0
354,274
3
L
Nu Wa
9,517
414
86
4
0
331,469
5
W
Discordia
12,525
545
99
4
0
390,572
0
L
Cupid
9,796
426
47
2
0
355,715
5
L
Ne Zha
11,666
507
96
4
0
404,685
1
L
Mulan
12,832
558
95
4
0
389,865
3
W
Rama
15,368
668
137
6
0
368,758
2
W
Cthulhu
12,017
522
67
3
0
354,576
1
W
Merlin
12,572
547
133
6
0
319,035
3
W
Nemesis
13,852
602
86
4
0
492,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role