Player Matchup

Da Ji
Da Ji
Lonely0taku
Da Ji
Level 14
God Stats
25W - 23L
1,591 SR
Queue Stats
36W - 35L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
MustyGusty
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 38L
1,561 Elo+
Party 1
Chang'e
Chang'e
OneWildKermit
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Philuponyou
Cthulhu
Level 6
God Stats
23W - 20L
1,846 SR
Queue Stats
27W - 32L
1,668 Elo+
Solo
Zeus
Zeus
xXDelicatsum1Xx
Zeus
Level 14
God Stats
30W - 24L
1,562 SR
Queue Stats
57W - 42L
1,549 Elo+
Party 1
Team Averages
Level 13
1,600 SR
1,557 Elo+

VS

Team Averages
Level 25
1,605 SR
1,478 Elo+
Cerberus
Cerberus
Chojuroku
Cerberus
Level 25
God Stats
64W - 53L
1,592 SR
Queue Stats
188W - 158L
1,485 Elo+
Solo
Nox
Nox
TankyAnky
Nox
Level 27
God Stats
30W - 11L
1,679 SR
Queue Stats
125W - 102L
1,501 Elo+
Solo
Vamana
Vamana
krappolawil666
Vamana
Level 15
God Stats
3W - 4L
1,445 SR
Queue Stats
23W - 33L
1,398 Elo+
Solo
Rama
Rama
perroroncini
Rama
Level 27
God Stats
3W - 1L
1,807 SR
Queue Stats
189W - 165L
1,536 Elo+
Solo
Pele
Pele
zalbino
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 22L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 2
10,140
1,014
10,246
18,344
5,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
MustyGusty
Jing Wei
16
2 / 9 / 4
9,865
987
11,497
17,917
5,240
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
0 / 8 / 4
9,316
932
6,114
15,219
4,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Philuponyou
Cthulhu
16
0 / 6 / 6
9,557
956
6,553
21,636
22,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 10 / 3
9,641
964
6,989
15,438
4,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

18

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chojuroku
Cerberus
19
11 / 2 / 24
12,485
1,249
16,236
13,692
13,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 1 / 21
11,432
1,143
17,170
3,797
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 23
10,933
1,093
11,700
11,725
10,577
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 2 / 22
12,150
1,215
21,560
8,841
3,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
zalbino
Pele
18
8 / 2 / 21
11,699
1,170
14,369
8,200
3,586
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
155
8
Kills
44
44
Deaths
8
19
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chojuroku
Cerberus
11
2
24
11.5
L
4
11
2
0.45
L
Jing Wei
MustyGusty
Jing Wei
2
9
4
0.44
L
Chang'e
0
8
4
0.25
L
Cthulhu
Philuponyou
Cthulhu
0
6
6
0.5
W
9
1
21
19.5
W
5
1
23
16.5
W
11
2
22
11
L
2
10
3
0.35
W
Pele
zalbino
Pele
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,399
Damage
81,035
88,554
Taken
46,255
42,753
Mitigated
32,854
7,311
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chojuroku
Cerberus
16,236
776
0
3,247
13,692
13,411
0
5,439
8,253
38,904
0
L
10,246
2,259
0
101
18,344
5,754
0
6,987
11,357
0
17,761
L
Jing Wei
MustyGusty
Jing Wei
11,497
11,171
0
246
17,917
5,240
0
7,211
10,706
0
20,487
L
Chang'e
6,114
613
2,179
2,003
15,219
4,372
0
6,587
8,632
35,091
0
L
Cthulhu
Philuponyou
Cthulhu
6,553
352
545
685
21,636
22,521
0
7,335
14,301
25,475
0
W
17,170
1,044
0
220
3,797
1,541
0
1,381
2,416
30,405
0
W
11,700
6,220
0
2,218
11,725
10,577
0
5,335
6,390
0
21,567
W
21,560
13,868
0
1,095
8,841
3,739
0
4,074
4,767
0
38,102
L
6,989
1,029
992
560
15,438
4,866
0
5,286
10,152
17,591
0
W
Pele
zalbino
Pele
14,369
5,555
0
502
8,200
3,586
0
3,427
4,773
0
32,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
58,699
161
Minions Killed
216
3
Camps Cleared
6
866,961
Distance Traveled
933,834
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,485
1,249
61
6
0
217,463
0
L
Da Ji
10,140
1,014
12
1
2
166,683
1
L
Jing Wei
9,865
987
16
2
0
193,458
1
L
Chang'e
9,316
932
67
7
1
190,440
0
L
Cthulhu
9,557
956
41
4
0
178,411
2
W
Nox
11,432
1,143
43
4
3
197,464
0
W
Vamana
10,933
1,093
26
3
0
169,839
0
W
Rama
12,150
1,215
39
4
0
154,032
2
L
Zeus
9,641
964
25
3
0
137,969
0
W
Pele
11,699
1,170
47
5
3
195,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role