Player Matchup

Ymir
Ymir
HiddenDictator
Ymir
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
25W - 26L
1,532 Elo+
Solo
Tyr
Tyr
KRIZSTIAN
Tyr
Level 127
God Stats
1W - 1L
1,705 SR
Queue Stats
39W - 32L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
SlickyRicky
Heimdallr
Level 86
God Stats
2W - 1L
1,595 SR
Queue Stats
348W - 318L
1,577 Elo+
Solo
Sol
Sol
SrCazza
Sol
Level 143
God Stats
1W - 0L
1,301 SR
Queue Stats
36W - 29L
1,587 Elo+
Party 1
Pele
Pele
Yehiihhi
Pele
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,598 Elo+
Party 1
Team Averages
Level 126
1,567 SR
1,565 Elo+

VS

Team Averages
Level 133
1,364 SR
1,553 Elo+
Janus
Janus
MrKoalaFreak
Janus
Level 129
God Stats
0W - 2L
1,229 SR
Queue Stats
109W - 99L
1,524 Elo+
Solo
King Arthur
King Arthur
Shibefu
King Arthur
Level 158
God Stats
1W - 5L
1,635 SR
Queue Stats
179W - 148L
1,566 Elo+
Solo
Nox
Nox
TheSillyBryBry
Nox
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
88W - 89L
1,579 Elo+
Solo
Osiris
Osiris
UamNoSuperSand
Osiris
Level 108
God Stats
2W - 6L
1,250 SR
Queue Stats
157W - 170L
1,567 Elo+
Solo
Bellona
Bellona
XlMrBloodylX
Bellona
Level 123
God Stats
1W - 1L
1,417 SR
Queue Stats
70W - 73L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 13
9,721
810
7,346
18,466
16,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 16
9,003
750
8,445
14,750
14,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SlickyRicky
Heimdallr
17
3 / 3 / 15
9,602
800
16,225
12,211
5,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
19
10 / 2 / 12
11,586
966
24,666
13,142
5,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
11 / 5 / 12
11,203
934
17,754
14,632
6,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 7
9,333
778
15,340
12,922
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Shibefu
King Arthur
15
2 / 4 / 11
8,901
742
13,868
25,272
23,193
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 7 / 9
9,523
794
14,478
11,304
5,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 7
9,240
770
9,327
17,537
24,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
XlMrBloodylX
Bellona
15
2 / 6 / 11
8,915
743
10,448
16,855
18,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
29
Kills
18
19
Deaths
29
68
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
W
2
4
16
2.5
L
5
8
7
1.06
L
King Arthur
Shibefu
King Arthur
2
4
11
1.88
W
Heimdallr
SlickyRicky
Heimdallr
3
3
15
3.5
W
Sol
10
2
12
8
L
4
7
9
1.21
L
5
4
7
2.13
L
Bellona
XlMrBloodylX
Bellona
2
6
11
1.25
W
Pele
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,436
Damage
63,461
73,201
Taken
83,890
49,448
Mitigated
76,184
25,380
Healing
23,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,346
820
0
901
18,466
16,403
176
7,759
10,166
12,147
0
W
8,445
1,385
1,211
4,861
14,750
14,491
504
5,538
8,638
0
13,443
L
15,340
453
1,429
1,347
12,922
5,004
0
4,935
7,987
25,694
0
L
King Arthur
Shibefu
King Arthur
13,868
811
2,083
10,089
25,272
23,193
0
9,793
15,479
0
23,417
W
Heimdallr
SlickyRicky
Heimdallr
16,225
7,325
1,785
3,102
12,211
5,703
1,306
7,334
4,709
0
32,650
W
Sol
24,666
10,063
825
7,153
13,142
5,857
2,990
6,339
6,553
43,949
0
L
14,478
1,402
1,152
1,044
11,304
5,387
0
3,973
7,331
22,604
0
L
9,327
2,753
812
3,389
17,537
24,320
67
8,002
9,535
0
17,773
L
Bellona
XlMrBloodylX
Bellona
10,448
3,596
1,036
1,394
16,855
18,280
394
5,309
11,546
0
21,339
W
Pele
17,754
4,322
417
5,125
14,632
6,994
930
2,848
11,252
0
28,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
45,912
124
Minions Killed
112
0
Camps Cleared
0
1,069,838
Distance Traveled
1,152,603
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,721
810
3
0
0
199,010
0
W
Tyr
9,003
750
5
0
0
241,075
0
L
Janus
9,333
778
14
1
0
190,330
0
L
King Arthur
8,901
742
19
2
0
271,521
1
W
Heimdallr
9,602
800
32
3
0
198,041
4
W
Sol
11,586
966
57
5
0
193,603
0
L
Nox
9,523
794
31
3
0
188,599
0
L
Osiris
9,240
770
19
2
0
269,184
1
L
Bellona
8,915
743
29
2
0
232,969
2
W
Pele
11,203
934
27
2
0
238,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role