Player Matchup

Fenrir
Fenrir
CaiovskiII
Fenrir
Level 34
God Stats
1W - 1L
1,196 SR
Queue Stats
4W - 1L
1,590 Elo+
Party 1
Cerberus
Cerberus
Haron Bones
Cerberus
Level 34
God Stats
7W - 8L
1,364 SR
Queue Stats
11W - 10L
1,390 Elo+
Party 1
Scylla
Scylla
ThatBush94
Scylla
Level 33
God Stats
110W - 63L
1,637 SR
Queue Stats
288W - 209L
1,643 Elo+
Party 3
Baron Samedi
Baron Samedi
VioletSoneca
Baron Samedi
Level 108
God Stats
1W - 0L
1,672 SR
Queue Stats
91W - 98L
1,473 Elo+
Party 1
Bellona
Bellona
reutotheben92
Bellona
Level 29
God Stats
13W - 9L
1,535 SR
Queue Stats
207W - 139L
1,684 Elo+
Party 3
Team Averages
Level 48
1,481 SR
1,556 Elo+

VS

Team Averages
Level 47
1,474 SR
1,453 Elo+
Discordia
Discordia
JustSayToph
Discordia
Level 81
God Stats
1W - 2L
1,468 SR
Queue Stats
46W - 61L
1,350 Elo+
Party 2
Khepri
Khepri
Popolodo5
Khepri
Level 37
God Stats
9W - 11L
1,454 SR
Queue Stats
84W - 89L
1,362 Elo+
Solo
Loki
Loki
The Yisus MG
Loki
Level 45
God Stats
26W - 26L
1,502 SR
Queue Stats
176W - 161L
1,455 Elo+
Solo
Raijin
Raijin
UHG0D
Raijin
Level 67
God Stats
0W - 3L
1,103 SR
Queue Stats
28W - 42L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
beeleroweme5
Kukulkan
Level 3
God Stats
2W - 2L
1,844 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaiovskiII
Fenrir
17
1 / 4 / 14
11,126
927
6,302
9,397
9,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Haron Bones
Cerberus
18
4 / 1 / 14
12,179
1,015
5,809
15,193
16,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
ThatBush94
Scylla
20
16 / 3 / 11
15,669
1,306
31,550
12,243
5,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
VioletSoneca
Baron Samedi
19
5 / 2 / 19
12,685
1,057
13,021
8,266
3,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
20
9 / 2 / 19
13,719
1,143
21,181
23,375
28,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustSayToph
Discordia
18
2 / 3 / 9
11,782
982
17,828
10,789
3,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Popolodo5
Khepri
18
1 / 8 / 7
12,098
1,008
5,731
20,425
27,134
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 9 / 6
11,873
989
14,481
18,851
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
UHG0D
Raijin
18
5 / 6 / 6
12,876
1,073
17,283
16,285
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
beeleroweme5
Kukulkan
15
0 / 9 / 4
10,021
835
6,064
15,646
5,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
35
Kills
12
12
Deaths
35
77
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaiovskiII
Fenrir
1
4
14
2
W
Cerberus
Haron Bones
Cerberus
4
1
14
11
L
Discordia
JustSayToph
Discordia
2
3
9
2.17
L
Khepri
Popolodo5
Khepri
1
8
7
0.56
W
Scylla
ThatBush94
Scylla
16
3
11
7.17
L
4
9
6
0.78
L
Raijin
UHG0D
Raijin
5
6
6
1.33
W
Baron Samedi
VioletSoneca
Baron Samedi
5
2
19
7.25
L
Kukulkan
beeleroweme5
Kukulkan
0
9
4
0.22
W
Bellona
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,863
Damage
61,387
68,474
Taken
81,996
63,862
Mitigated
47,381
14,463
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaiovskiII
Fenrir
6,302
1,719
917
1,263
9,397
9,515
0
5,278
4,119
0
14,493
W
Cerberus
Haron Bones
Cerberus
5,809
79
0
2,172
15,193
16,567
0
9,734
5,459
22,104
0
L
Discordia
JustSayToph
Discordia
17,828
2,247
176
1,235
10,789
3,915
0
6,695
4,094
37,681
0
L
Khepri
Popolodo5
Khepri
5,731
803
640
519
20,425
27,134
0
10,780
9,645
22,169
0
W
Scylla
ThatBush94
Scylla
31,550
1,467
0
375
12,243
5,297
0
8,031
4,212
71,330
0
L
14,481
5,197
190
1,063
18,851
5,618
0
13,263
5,588
0
25,856
L
Raijin
UHG0D
Raijin
17,283
2,436
128
557
16,285
4,986
0
10,921
5,364
43,786
0
W
Baron Samedi
VioletSoneca
Baron Samedi
13,021
313
2,725
1,939
8,266
3,808
0
6,261
2,005
38,410
0
L
Kukulkan
beeleroweme5
Kukulkan
6,064
1,494
0
154
15,646
5,728
0
8,721
6,925
11,680
0
W
Bellona
21,181
7,943
803
4,269
23,375
28,675
0
17,602
5,773
0
33,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
58,650
237
Minions Killed
182
11
Camps Cleared
3
1,019,020
Distance Traveled
1,007,947
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,126
927
17
1
1
142,648
1
W
Cerberus
12,179
1,015
38
3
2
209,094
0
L
Discordia
11,782
982
42
4
0
214,479
0
L
Khepri
12,098
1,008
19
2
2
206,451
0
W
Scylla
15,669
1,306
88
7
4
228,414
0
L
Loki
11,873
989
23
2
0
236,903
0
L
Raijin
12,876
1,073
81
7
1
217,125
0
W
Baron Samedi
12,685
1,057
68
6
0
215,587
0
L
Kukulkan
10,021
835
17
1
0
132,989
1
W
Bellona
13,719
1,143
26
2
4
223,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role