Player Matchup

Pele
Pele
Andiiii2512
Pele
Level 7
God Stats
1W - 2L
1,841 SR
Queue Stats
5W - 4L
1,574 Elo+
Solo
Yemoja
Yemoja
Gold_PlagueBoy
Yemoja
Level 25
God Stats
2W - 1L
1,333 SR
Queue Stats
54W - 41L
1,389 Elo+
Solo
Guan Yu
Guan Yu
QcTarGETLOCK3d13
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Nu Wa
Nu Wa
xxCliquexx
Nu Wa
Level 16
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Neith
Neith
zang_daddy
Neith
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 7L
1,401 Elo+
Solo
Team Averages
Level 11
1,508 SR
1,474 Elo+

VS

Team Averages
Level 21
1,534 SR
1,488 Elo+
Nike
Nike
AldoMF324
Nike
Level 29
God Stats
2W - 1L
1,428 SR
Queue Stats
64W - 70L
1,564 Elo+
Solo
Thanatos
Thanatos
Beatsmithy
Thanatos
Level 27
God Stats
5W - 3L
1,526 SR
Queue Stats
102W - 90L
1,389 Elo+
Solo
Medusa
Medusa
NastyMooshka
Medusa
Level 16
God Stats
3W - 2L
1,499 SR
Queue Stats
9W - 7L
1,604 Elo+
Solo
Chang'e
Chang'e
Shoti19
Chang'e
Level 28
God Stats
4W - 2L
1,510 SR
Queue Stats
72W - 85L
1,366 Elo+
Solo
Da Ji
Da Ji
WEIRD0oo
Da Ji
Level 6
God Stats
4W - 5L
1,709 SR
Queue Stats
11W - 23L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 2
6,687
446
5,905
13,432
3,463
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 3
8,819
588
5,349
9,595
5,732
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 12 / 2
6,610
441
4,646
15,667
5,571
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
9
0 / 11 / 4
6,391
426
3,422
9,872
6,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
8
1 / 10 / 2
5,998
400
5,674
9,965
2,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 1 / 11
10,739
716
5,297
9,282
5,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Beatsmithy
Thanatos
16
24 / 1 / 6
11,503
767
14,509
11,658
4,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
15
10 / 1 / 4
10,402
693
10,701
11,089
3,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Shoti19
Chang'e
15
6 / 2 / 13
9,644
643
14,331
12,445
4,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
WEIRD0oo
Da Ji
10
1 / 4 / 6
7,347
490
1,787
7,916
3,909
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
8
Kills
47
47
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nike
6
1
11
11.5
L
2
12
2
0.25
W
Thanatos
Beatsmithy
Thanatos
24
1
6
27
L
2
2
3
1.75
W
Medusa
10
1
4
12
L
3
12
2
0.33
W
Chang'e
Shoti19
Chang'e
6
2
13
6.25
W
Da Ji
WEIRD0oo
Da Ji
1
4
6
1
L
Nu Wa
0
11
4
0.18
L
Neith
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,996
Damage
46,625
58,531
Taken
52,390
23,323
Mitigated
21,406
6,469
Healing
30,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,297
533
0
3,393
9,282
5,534
363
2,532
6,750
0
72,572
L
5,905
1,767
0
721
13,432
3,463
0
2,565
10,867
0
21,951
W
Thanatos
Beatsmithy
Thanatos
14,509
5,321
0
12,239
11,658
4,103
0
2,862
8,796
0
71,062
L
5,349
1,191
318
3,531
9,595
5,732
0
748
8,747
52,792
0
W
Medusa
10,701
7,038
0
6,173
11,089
3,745
1,864
2,418
8,671
0
76,683
L
4,646
1,958
275
1,114
15,667
5,571
0
5,513
10,104
0
12,171
W
Chang'e
Shoti19
Chang'e
14,331
2,204
833
7,315
12,445
4,115
1,025
1,485
10,960
55,824
0
W
Da Ji
WEIRD0oo
Da Ji
1,787
428
0
960
7,916
3,909
457
1,965
5,951
0
11,033
L
Nu Wa
3,422
962
0
0
9,872
6,100
187
1,803
7,969
22,407
0
L
Neith
5,674
3,016
0
510
9,965
2,457
448
3,702
6,138
0
24,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
49,635
214
Minions Killed
460
0
Camps Cleared
0
1,278,135
Distance Traveled
1,379,319
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,739
716
153
10
0
294,689
2
L
Pele
6,687
446
31
2
0
275,368
0
W
Thanatos
11,503
767
88
6
0
304,592
2
L
Yemoja
8,819
588
89
6
0
274,712
0
W
Medusa
10,402
693
114
8
0
260,910
1
L
Guan Yu
6,610
441
20
1
0
267,583
0
W
Chang'e
9,644
643
82
5
0
271,901
0
W
Da Ji
7,347
490
23
2
0
247,227
0
L
Nu Wa
6,391
426
34
2
0
232,903
0
L
Neith
5,998
400
40
3
0
227,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role