Player Matchup

Kuzenbo
Kuzenbo
KittySaidMeow
Kuzenbo
Level 21
God Stats
3W - 2L
1,437 SR
Queue Stats
7W - 8L
1,454 Elo+
Party 1
Neith
Neith
analintruter
Neith
Level 28
God Stats
3W - 4L
1,675 SR
Queue Stats
53W - 35L
1,651 Elo+
Solo
Hel
Hel
xxmaverickxx028
Hel
Level 61
God Stats
1W - 2L
1,950 SR
Queue Stats
384W - 163L
1,638 Elo+
Party 1
Team Averages
Level 37
1,687 SR
1,581 Elo+

VS

Team Averages
Level 58
1,604 SR
1,669 Elo+
Hercules
Hercules
CocαColα
Hercules
Level 27
God Stats
19W - 6L
1,790 SR
Queue Stats
90W - 27L
1,653 Elo+
Party 2
Olorun
Olorun
DannySteele
Olorun
Level 128
God Stats
1W - 0L
1,482 SR
Queue Stats
35W - 28L
1,620 Elo+
Solo
Guan Yu
Guan Yu
Pяøƒεsøя
Guan Yu
Level 18
God Stats
1W - 1L
1,540 SR
Queue Stats
11W - 3L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 5 / 4
8,726
671
5,703
14,356
11,276
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 3 / 2
8,073
621
16,105
11,477
3,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 4 / 3
8,237
634
8,131
11,245
2,987
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CocαColα
Hercules
10
3 / 2 / 7
8,395
646
6,986
15,294
8,614
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
14
5 / 1 / 6
9,430
725
13,174
13,337
5,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 2 / 7
9,128
702
9,975
18,766
14,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
CocαColα
Hercules
3
2
7
3.25
W
Olorun
5
1
6
8
L
Kuzenbo
1
5
4
0.6
W
4
2
7
3.75
L
2
3
2
1
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
30,135
37,078
Taken
47,397
17,759
Mitigated
28,817
14,414
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CocαColα
Hercules
6,986
2,263
0
4,433
15,294
8,614
198
3,464
11,830
0
15,887
W
Olorun
13,174
6,672
2,115
4,758
13,337
5,451
2,576
3,739
9,598
54,672
0
L
Kuzenbo
5,703
2,062
0
0
14,356
11,276
14
6,229
7,734
8,374
0
W
9,975
1,826
4,162
9,775
18,766
14,752
331
6,653
12,113
0
32,367
L
16,105
7,534
0
2,556
11,477
3,496
726
2,817
8,485
0
45,097
L
8,131
855
6,958
4,900
11,245
2,987
322
4,259
6,786
29,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
26,953
102
Minions Killed
139
0
Camps Cleared
0
712,585
Distance Traveled
723,304
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,395
646
18
1
0
235,567
3
W
Olorun
9,430
725
78
6
0
230,378
0
L
Kuzenbo
8,726
671
7
1
0
251,699
6
W
Guan Yu
9,128
702
43
3
0
257,359
1
L
Neith
8,073
621
67
5
0
214,011
0
L
Hel
8,237
634
28
2
0
246,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role