Player Matchup

Ymir
Ymir
Breadstick4371
Ymir
Level 4
God Stats
4W - 1L
1,339 SR
Queue Stats
4W - 1L
1,429 Elo+
Solo
Olorun
Olorun
GnarlyDoor66277
Olorun
Level 28
God Stats
11W - 16L
1,407 SR
Queue Stats
305W - 306L
1,369 Elo+
Solo
Discordia
Discordia
Korasila
Discordia
Level 7
God Stats
33W - 32L
1,410 SR
Queue Stats
76W - 78L
1,316 Elo+
Party 1
Ares
Ares
RagingRooster83
Ares
Level 21
God Stats
102W - 72L
1,547 SR
Queue Stats
344W - 359L
1,413 Elo+
Solo
Bastet
Bastet
TacoBell Nachos
Bastet
Level 69
God Stats
1W - 0L
1,300 SR
Queue Stats
219W - 219L
1,429 Elo+
Party 1
Team Averages
Level 26
1,400 SR
1,391 Elo+

VS

Team Averages
Level 12
1,532 SR
1,400 Elo+
Ymir
Ymir
Faze_totopo011
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Heraneitor
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,219 Elo+
Solo
Bakasura
Bakasura
immortal750car
Bakasura
Level 17
God Stats
2W - 7L
1,449 SR
Queue Stats
61W - 64L
1,227 Elo+
Solo
Set
Set
killerdragon249
Set
Level 29
God Stats
9W - 4L
1,713 SR
Queue Stats
55W - 61L
1,497 Elo+
Solo
Cerberus
Cerberus
ramijuegos05
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 24
10,992
999
7,864
15,339
18,764
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 2 / 29
12,035
1,094
13,599
11,006
5,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Korasila
Discordia
19
6 / 1 / 26
12,316
1,120
13,387
9,319
3,837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 33
12,120
1,102
19,933
18,180
15,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
35 / 0 / 12
16,980
1,544
48,756
10,483
5,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 11
11,416
1,038
10,777
30,865
22,683
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Heraneitor
Olorun
17
0 / 10 / 9
10,171
925
11,783
19,493
5,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
16
4 / 14 / 6
10,528
957
10,503
23,443
8,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 5
11,345
1,031
15,317
13,615
4,412
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ramijuegos05
Cerberus
16
3 / 12 / 6
11,156
1,014
7,563
25,173
14,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
52
49
Kills
15
16
Deaths
49
124
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
8
24
1.63
L
1
11
11
0.59
W
4
2
29
9.25
L
Olorun
Heraneitor
Olorun
0
10
9
0.45
W
Discordia
Korasila
Discordia
6
1
26
19
W
3
5
33
3.9
W
35
0
12
41
L
Bakasura
4
14
6
0.5
L
7
2
5
4.75
L
Cerberus
ramijuegos05
Cerberus
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,539
Damage
55,943
64,327
Taken
112,589
48,880
Mitigated
55,414
8,214
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,864
1,428
729
780
15,339
18,764
0
5,019
9,729
21,190
0
L
10,777
1,371
0
0
30,865
22,683
0
19,044
11,821
27,195
0
W
13,599
10,916
1,137
1,991
11,006
5,228
0
3,967
6,969
40,211
0
L
Olorun
Heraneitor
Olorun
11,783
6,809
1,374
4,926
19,493
5,964
0
9,135
10,358
27,114
0
W
Discordia
Korasila
Discordia
13,387
2,406
0
0
9,319
3,837
0
5,619
3,700
26,258
0
W
19,933
1,517
833
1,095
18,180
15,969
0
10,134
7,603
33,846
0
W
48,756
24,326
0
1,649
10,483
5,082
0
5,384
5,064
0
63,536
L
Bakasura
10,503
6,636
545
1,783
23,443
8,162
0
10,395
13,048
0
28,381
L
15,317
8,893
0
1,528
13,615
4,412
0
4,232
9,383
0
31,882
L
Cerberus
ramijuegos05
Cerberus
7,563
832
0
1,458
25,173
14,193
0
11,977
13,196
26,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,443
Gold Earned
54,616
178
Minions Killed
196
4
Camps Cleared
4
1,022,226
Distance Traveled
913,079
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,992
999
28
3
0
161,733
3
L
Ymir
11,416
1,038
38
3
0
194,752
0
W
Olorun
12,035
1,094
73
7
2
195,051
1
L
Olorun
10,171
925
39
4
0
146,789
2
W
Discordia
12,316
1,120
26
2
0
209,497
0
W
Ares
12,120
1,102
15
1
0
191,345
0
W
Bastet
16,980
1,544
36
3
2
264,600
0
L
Bakasura
10,528
957
52
5
1
166,153
1
L
Set
11,345
1,031
28
3
3
230,474
0
L
Cerberus
11,156
1,014
39
4
0
174,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role