Player Matchup

Cerberus
Cerberus
DevilishBook497
Cerberus
Level 23
God Stats
17W - 10L
1,601 SR
Queue Stats
17W - 10L
1,452 Elo+
Party 3
Nemesis
Nemesis
Kihtn
Nemesis
Level 41
God Stats
5W - 4L
1,180 SR
Queue Stats
26W - 22L
1,289 Elo+
Party 3
Set
Set
Richard_0703
Set
Level 66
God Stats
17W - 12L
1,506 SR
Queue Stats
216W - 218L
1,405 Elo+
Party 2
Ra
Ra
TheImaginaryHero
Ra
Level 20
God Stats
0W - 1L
1,396 SR
Queue Stats
24W - 19L
1,306 Elo+
Party 3
Ullr
Ullr
iSugarPretzel
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,551 Elo+
Party 2
Team Averages
Level 32
1,437 SR
1,401 Elo+

VS

Team Averages
Level 19
1,562 SR
1,205 Elo+
Vulcan
Vulcan
DirtyBirdFTS
Vulcan
Level 17
God Stats
2W - 2L
1,538 SR
Queue Stats
47W - 62L
1,229 Elo+
Party 1
Rama
Rama
KingMALWAR3
Rama
Level 8
God Stats
4W - 1L
1,721 SR
Queue Stats
11W - 11L
1,074 Elo+
Party 1
Achilles
Achilles
NavaNV1777
Achilles
Level 27
God Stats
97W - 89L
1,448 SR
Queue Stats
165W - 165L
1,308 Elo+
Solo
Hun Batz
Hun Batz
ShadowPlayz1331
Hun Batz
Level 26
God Stats
3W - 2L
1,674 SR
Queue Stats
47W - 77L
1,183 Elo+
Solo
Pele
Pele
Tacota-
Pele
Level 15
God Stats
5W - 3L
1,427 SR
Queue Stats
37W - 43L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
3 / 1 / 0
3,970
662
1,736
3,926
1,584
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Kihtn
Nemesis
5
2 / 1 / 1
4,031
672
1,831
4,092
1,040
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 2 / 0
3,756
626
1,255
3,352
1,065
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 2
3,764
627
908
3,067
782
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 2
3,687
615
1,270
1,684
370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
0 / 2 / 0
3,962
660
2,245
2,149
640
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 2 / 0
3,772
629
1,267
1,685
294
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
NavaNV1777
Achilles
7
2 / 1 / 0
4,244
707
2,347
3,096
1,074
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
6
1 / 0 / 0
4,176
696
318
3,792
906
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Tacota-
Pele
5
0 / 1 / 1
3,386
564
1,395
3,046
634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
1
0
3
W
Vulcan
0
2
0
0
L
Nemesis
Kihtn
Nemesis
2
1
1
2.5
W
1
2
0
0.5
W
Achilles
NavaNV1777
Achilles
2
1
0
2
L
1
2
0
0.5
W
Hun Batz
1
0
0
1
W
Pele
Tacota-
Pele
0
1
1
0.5
L
0
0
2
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,000
Damage
7,572
16,121
Taken
13,768
4,841
Mitigated
3,548
5,007
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,736
215
0
750
3,926
1,584
0
0
3,926
8,653
0
W
Vulcan
2,245
1,131
0
475
2,149
640
0
879
1,270
15,323
0
L
Nemesis
Kihtn
Nemesis
1,831
799
0
962
4,092
1,040
0
605
3,462
0
9,139
W
1,267
1,052
0
0
1,685
294
0
876
809
0
8,626
W
Achilles
NavaNV1777
Achilles
2,347
778
0
883
3,096
1,074
969
0
2,896
0
14,342
L
1,255
455
0
1,225
3,352
1,065
0
0
3,127
0
11,610
W
Hun Batz
318
94
0
1,582
3,792
906
0
0
3,792
0
15,893
W
Pele
Tacota-
Pele
1,395
342
0
841
3,046
634
0
889
2,157
0
5,330
L
908
207
54
1,326
3,067
782
66
1,640
1,427
12,262
0
L
1,270
695
0
690
1,684
370
50
0
1,684
0
11,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,208
Gold Earned
19,540
98
Minions Killed
122
0
Camps Cleared
0
532,703
Distance Traveled
632,096
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,970
662
13
2
0
118,939
0
W
Vulcan
3,962
660
29
5
0
128,798
2
L
Nemesis
4,031
672
13
2
0
147,218
3
W
Rama
3,772
629
20
3
0
121,027
0
W
Achilles
4,244
707
22
4
0
105,462
3
L
Set
3,756
626
24
4
0
80,027
0
W
Hun Batz
4,176
696
41
7
0
134,021
7
W
Pele
3,386
564
10
2
0
142,788
0
L
Ra
3,764
627
20
3
0
111,108
0
L
Ullr
3,687
615
28
5
0
75,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role