Player Matchup

Fenrir
Fenrir
ByronToon
Fenrir
Level 38
God Stats
10W - 7L
1,502 SR
Queue Stats
107W - 130L
1,413 Elo+
Party 3
Yemoja
Yemoja
JozPolar
Yemoja
Level 158
God Stats
11W - 12L
1,563 SR
Queue Stats
121W - 138L
1,472 Elo+
Party 3
Scylla
Scylla
MichaelKenobi
Scylla
Level 35
God Stats
2W - 2L
1,660 SR
Queue Stats
105W - 104L
1,552 Elo+
Party 3
Cernunnos
Cernunnos
RoddyJP
Cernunnos
Level 19
God Stats
43W - 37L
1,184 SR
Queue Stats
92W - 115L
1,323 Elo+
Party 3
Heimdallr
Heimdallr
SilentBubbles63
Heimdallr
Level 32
God Stats
35W - 23L
1,560 SR
Queue Stats
130W - 116L
1,406 Elo+
Solo
Team Averages
Level 56
1,494 SR
1,433 Elo+

VS

Team Averages
Level 74
1,588 SR
1,512 Elo+
Nemesis
Nemesis
CheeseePeePee
Nemesis
Level 99
God Stats
12W - 6L
1,670 SR
Queue Stats
220W - 170L
1,609 Elo+
Party 2
Cupid
Cupid
MadaraTensengan
Cupid
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
fmjcj
Nu Wa
Level 23
God Stats
8W - 7L
1,440 SR
Queue Stats
67W - 58L
1,430 Elo+
Party 1
Ra
Ra
mrkidc2
Ra
Level 149
God Stats
6W - 3L
1,596 SR
Queue Stats
62W - 78L
1,413 Elo+
Party 1
Hercules
Hercules
poumpoumpewpew
Hercules
Level 37
God Stats
13W - 6L
1,733 SR
Queue Stats
215W - 128L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ByronToon
Fenrir
6
1 / 1 / 0
4,415
552
1,972
5,174
1,378
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
JozPolar
Yemoja
6
0 / 3 / 0
3,804
476
1,445
5,760
2,119
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,190
524
1,048
3,849
956
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
RoddyJP
Cernunnos
8
0 / 0 / 0
4,130
516
1,388
2,919
1,060
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
SilentBubbles63
Heimdallr
5
0 / 4 / 0
3,664
458
1,014
3,738
820
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
3 / 0 / 2
5,481
685
2,037
3,726
1,073
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 2
5,646
706
4,576
3,445
941
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
fmjcj
Nu Wa
9
3 / 1 / 2
5,164
646
3,579
2,764
762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 0
4,925
616
1,144
3,277
1,092
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
8
2 / 0 / 5
5,115
639
2,692
2,798
1,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ByronToon
Fenrir
1
1
0
1
W
Nemesis
3
0
2
4
L
Yemoja
JozPolar
Yemoja
0
3
0
0
W
3
0
2
4
L
0
3
0
0
L
Cernunnos
RoddyJP
Cernunnos
0
0
0
0
L
Heimdallr
SilentBubbles63
Heimdallr
0
4
0
0
W
Nu Wa
fmjcj
Nu Wa
3
1
2
4
W
0
0
0
0
W
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,867
Damage
14,028
21,440
Taken
16,010
6,333
Mitigated
5,009
5,387
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ByronToon
Fenrir
1,972
272
0
2,423
5,174
1,378
0
1,015
4,159
0
15,909
W
Nemesis
2,037
770
0
2,783
3,726
1,073
0
413
3,313
0
27,475
L
Yemoja
JozPolar
Yemoja
1,445
323
329
653
5,760
2,119
0
667
5,093
9,467
0
W
4,576
2,725
0
2,521
3,445
941
0
739
2,706
0
29,388
L
1,048
133
0
654
3,849
956
0
1,186
2,663
20,700
0
L
Cernunnos
RoddyJP
Cernunnos
1,388
450
0
1,148
2,919
1,060
0
1,201
1,568
0
15,894
L
Heimdallr
SilentBubbles63
Heimdallr
1,014
700
0
180
3,738
820
0
504
3,234
0
8,337
W
Nu Wa
fmjcj
Nu Wa
3,579
984
0
714
2,764
762
226
544
2,220
29,288
0
W
1,144
72
100
2,372
3,277
1,092
0
0
2,977
23,397
0
W
Hercules
2,692
572
0
1,593
2,798
1,141
0
797
2,001
0
7,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,203
Gold Earned
26,331
126
Minions Killed
237
0
Camps Cleared
0
667,045
Distance Traveled
748,305
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,415
552
32
4
0
174,896
2
W
Nemesis
5,481
685
52
7
0
172,413
4
L
Yemoja
3,804
476
18
2
0
134,870
3
W
Cupid
5,646
706
65
8
0
131,763
2
L
Scylla
4,190
524
34
4
0
139,667
2
L
Cernunnos
4,130
516
28
4
0
114,050
0
L
Heimdallr
3,664
458
14
2
0
103,562
0
W
Nu Wa
5,164
646
60
8
0
136,846
1
W
Ra
4,925
616
48
6
0
125,708
0
W
Hercules
5,115
639
12
2
0
181,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role