Player Matchup

Medusa
Medusa
Diegolinan10
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
996 Elo+
Solo
Nu Wa
Nu Wa
Dzuko11
Nu Wa
Level 28
God Stats
8W - 14L
1,347 SR
Queue Stats
120W - 123L
1,211 Elo+
Solo
Neith
Neith
FuriousFists7
Neith
Level 5
God Stats
1W - 5L
1,110 SR
Queue Stats
2W - 6L
857 Elo+
Solo
Loki
Loki
GingerDegree432
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Odin
Odin
IceBox710
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,158 Elo+
Solo
Team Averages
Level 11
1,391 SR
1,144 Elo+

VS

Team Averages
Level 8
1,315 SR
1,355 Elo+
Vamana
Vamana
blacksoul01
Vamana
Level 6
God Stats
1W - 0L
1,101 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
ges100
Neith
Level 5
God Stats
6W - 9L
1,094 SR
Queue Stats
14W - 15L
1,048 Elo+
Solo
Ymir
Ymir
walmirrosol
Ymir
Level 27
God Stats
39W - 46L
1,380 SR
Queue Stats
127W - 160L
1,226 Elo+
Solo
Thor
Thor
xCaydn11
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Artemis
Artemis
おでんppap
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 19 / 2
9,899
300
2,107
20,814
6,439
Nu Wa
Dzuko11
Nu Wa
20
7 / 4 / 4
14,779
448
19,155
17,175
6,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 2 / 0
14,341
435
15,000
12,987
5,045
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 20 / 2
11,694
354
4,865
23,304
8,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Odin
16
1 / 12 / 0
11,733
356
4,022
21,947
17,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
10 / 2 / 3
16,094
488
7,490
19,649
22,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ges100
Neith
20
10 / 1 / 5
17,043
516
22,028
18,092
6,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
26 / 1 / 7
18,728
568
34,980
23,997
13,783
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
10
2 / 7 / 2
10,360
314
1,454
10,554
5,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
7
2 / 5 / 3
9,994
303
1,858
4,975
1,079
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
13
Kills
50
57
Deaths
16
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
19
2
0.05
L
Nu Wa
Dzuko11
Nu Wa
7
4
4
2.25
L
3
2
0
1.5
L
2
20
2
0.15
L
Odin
1
12
0
0.08
W
Vamana
10
2
3
5.75
W
Neith
ges100
Neith
10
1
5
12.5
W
26
1
7
29.5
W
Thor
2
7
2
0.43
W
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,149
Damage
67,810
96,227
Taken
77,267
42,893
Mitigated
49,338
9,203
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,107
763
0
0
20,814
6,439
407
9,291
11,498
0
16,357
L
Nu Wa
Dzuko11
Nu Wa
19,155
6,586
120
3,834
17,175
6,046
4,503
4,379
12,771
79,760
0
L
15,000
7,180
0
4,238
12,987
5,045
2,781
3,740
9,247
0
94,848
L
4,865
1,392
0
0
23,304
8,150
83
6,336
16,843
0
42,326
L
Odin
4,022
1,649
0
1,011
21,947
17,213
2,323
11,234
10,688
0
43,529
W
Vamana
7,490
3,676
0
5,418
19,649
22,286
5,619
3,131
16,518
0
68,602
W
Neith
ges100
Neith
22,028
13,561
0
6,792
18,092
6,488
3,218
6,701
11,391
0
146,650
W
34,980
4,148
0
3,066
23,997
13,783
2,590
5,190
18,807
150,962
0
W
Thor
1,454
331
0
612
10,554
5,702
62
2,902
7,652
0
12,040
W
Artemis
1,858
1,544
0
0
4,975
1,079
93
1,231
3,744
0
4,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,446
Gold Earned
72,219
407
Minions Killed
592
0
Camps Cleared
0
2,348,871
Distance Traveled
2,351,581
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,899
300
27
1
0
482,723
1
L
Nu Wa
14,779
448
104
3
0
397,913
1
L
Neith
14,341
435
149
5
0
555,894
0
L
Loki
11,694
354
65
2
0
466,086
0
L
Odin
11,733
356
62
2
0
446,255
1
W
Vamana
16,094
488
134
4
0
609,916
4
W
Neith
17,043
516
205
6
0
589,353
0
W
Ymir
18,728
568
239
7
0
552,124
0
W
Thor
10,360
314
7
0
0
445,095
7
W
Artemis
9,994
303
7
0
0
155,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role