Player Matchup

Fenrir
Fenrir
Majkit123
Fenrir
Level 12
God Stats
9W - 16L
1,280 SR
Queue Stats
13W - 27L
1,114 Elo+
Solo
Cthulhu
Cthulhu
MythMaker007
Cthulhu
Level 18
God Stats
4W - 1L
1,520 SR
Queue Stats
52W - 52L
1,248 Elo+
Solo
Kukulkan
Kukulkan
blacksoul01
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
972 Elo+
Solo
Mulan
Mulan
michelcastilo-mi
Mulan
Level 14
God Stats
2W - 2L
1,461 SR
Queue Stats
20W - 21L
1,143 Elo+
Solo
Rama
Rama
spideyfan1967
Rama
Level 28
God Stats
9W - 8L
1,390 SR
Queue Stats
72W - 70L
1,185 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,133 Elo+

VS

Team Averages
Level 16
1,405 SR
1,181 Elo+
Olorun
Olorun
Jinear
Olorun
Level 30
God Stats
13W - 16L
1,339 SR
Queue Stats
296W - 372L
1,230 Elo+
Solo
Nemesis
Nemesis
Lordprime123374
Nemesis
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 6L
1,240 Elo+
Solo
Medusa
Medusa
MomToAnAngel
Medusa
Level 15
God Stats
0W - 3L
1,131 SR
Queue Stats
11W - 30L
1,126 Elo+
Party 1
Ao Kuang
Ao Kuang
Zooliming
Ao Kuang
Level 12
God Stats
2W - 5L
1,331 SR
Queue Stats
2W - 5L
1,159 Elo+
Solo
Pele
Pele
dc_worrior0613
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Majkit123
Fenrir
18
9 / 5 / 13
12,276
1,023
13,382
13,970
6,521
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cthulhu
MythMaker007
Cthulhu
20
8 / 2 / 14
12,901
1,075
14,887
21,588
27,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
blacksoul01
Kukulkan
20
3 / 1 / 22
12,808
1,067
16,919
6,940
4,220
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 0 / 20
13,114
1,093
19,620
14,752
17,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 0 / 15
13,418
1,118
16,759
5,568
2,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jinear
Olorun
17
2 / 5 / 2
11,570
964
17,625
16,709
6,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 8 / 1
11,154
930
16,021
16,860
7,975
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
15
0 / 8 / 4
9,938
828
2,068
17,375
13,285
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Zooliming
Ao Kuang
17
0 / 9 / 4
10,396
866
3,717
16,970
6,098
17
2 / 9 / 3
11,123
927
13,299
22,741
8,507
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
22
38
Kills
8
8
Deaths
39
84
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Jinear
Olorun
2
5
2
0.6
L
4
8
1
0.56
W
Fenrir
Majkit123
Fenrir
9
5
13
3.1
L
Medusa
0
8
4
0.25
W
Cthulhu
MythMaker007
Cthulhu
8
2
14
7.5
L
Ao Kuang
Zooliming
Ao Kuang
0
9
4
0.22
W
Kukulkan
blacksoul01
Kukulkan
3
1
22
14
L
2
9
3
0.39
W
8
0
20
18
W
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,567
Damage
52,730
62,818
Taken
90,655
58,146
Mitigated
42,700
3,485
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Jinear
Olorun
17,625
9,911
103
1,571
16,709
6,835
0
8,117
8,517
54,707
0
L
16,021
6,919
0
1,695
16,860
7,975
0
5,615
11,020
0
26,445
W
Fenrir
Majkit123
Fenrir
13,382
4,878
0
1,107
13,970
6,521
0
4,104
9,866
0
21,277
L
Medusa
2,068
1,127
0
0
17,375
13,285
0
3,161
14,089
315
3,563
W
Cthulhu
MythMaker007
Cthulhu
14,887
2,087
439
0
21,588
27,964
0
9,898
11,690
47,554
0
L
Ao Kuang
Zooliming
Ao Kuang
3,717
2,138
0
835
16,970
6,098
0
5,869
10,976
8,963
0
W
Kukulkan
blacksoul01
Kukulkan
16,919
3,108
0
0
6,940
4,220
0
2,391
4,549
37,292
0
L
13,299
5,005
0
404
22,741
8,507
0
9,044
13,422
0
32,654
W
19,620
4,984
0
1,218
14,752
17,266
0
3,767
10,985
0
26,718
W
16,759
13,417
135
586
5,568
2,175
0
1,497
4,071
0
26,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,517
Gold Earned
54,181
186
Minions Killed
156
5
Camps Cleared
3
1,126,647
Distance Traveled
1,000,441
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,570
964
82
7
3
175,340
0
L
Nemesis
11,154
930
23
2
0
233,878
0
W
Fenrir
12,276
1,023
11
1
2
230,254
0
L
Medusa
9,938
828
0
0
0
152,274
0
W
Cthulhu
12,901
1,075
65
5
1
236,746
0
L
Ao Kuang
10,396
866
6
1
0
192,230
0
W
Kukulkan
12,808
1,067
67
6
2
185,803
1
L
Pele
11,123
927
45
4
0
246,719
0
W
Mulan
13,114
1,093
17
1
0
266,749
0
W
Rama
13,418
1,118
26
2
0
207,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role