Player Matchup

Hercules
Hercules
Caiser89
Hercules
Level 29
God Stats
0W - 3L
1,661 SR
Queue Stats
62W - 62L
1,479 Elo+
Solo
Cthulhu
Cthulhu
SwagDaddy42O
Cthulhu
Level 28
God Stats
24W - 30L
1,425 SR
Queue Stats
68W - 57L
1,317 Elo+
Party 1
Fenrir
Fenrir
TheGamingFire
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 1
Izanami
Izanami
lifewf13
Izanami
Level 27
God Stats
90W - 55L
1,601 SR
Queue Stats
165W - 143L
1,543 Elo+
Solo
Poseidon
Poseidon
palolo-35
Poseidon
Level 26
God Stats
7W - 8L
1,573 SR
Queue Stats
222W - 249L
1,474 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,414 Elo+

VS

Team Averages
Level 30
1,582 SR
1,557 Elo+
Cupid
Cupid
Bruh40incli
Cupid
Level 15
God Stats
12W - 10L
1,547 SR
Queue Stats
65W - 58L
1,620 Elo+
Party 2
Eset
Eset
Envydepthness
Eset
Level 25
God Stats
80W - 67L
1,587 SR
Queue Stats
122W - 98L
1,598 Elo+
Party 2
Chiron
Chiron
TheNextPablo
Chiron
Level 82
God Stats
29W - 22L
1,620 SR
Queue Stats
448W - 433L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
UNKNOWNWRAITH
Kuzenbo
Level 13
God Stats
12W - 8L
1,656 SR
Queue Stats
26W - 21L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
jgvitucuqsbzdipq
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caiser89
Hercules
20
7 / 5 / 17
15,918
1,061
18,364
42,001
42,526
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
SwagDaddy42O
Cthulhu
20
3 / 11 / 23
14,675
978
19,098
32,345
18,487
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 11 / 12
14,171
945
9,381
26,235
10,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
lifewf13
Izanami
20
7 / 7 / 14
15,861
1,057
28,388
28,425
9,888
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
palolo-35
Poseidon
20
9 / 2 / 16
17,805
1,187
21,162
11,939
4,992
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 21
15,519
1,035
33,144
26,852
11,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 10 / 20
18,613
1,241
51,738
24,774
12,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
20
18 / 5 / 11
18,747
1,250
36,911
26,769
12,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
20
1 / 4 / 22
14,454
964
12,176
22,827
27,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 0 / 0
11,146
743
221
699
179
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
110
31
Kills
36
36
Deaths
31
82
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
12
21
1.29
L
Hercules
Caiser89
Hercules
7
5
17
3.1
W
12
10
20
2.2
L
Cthulhu
SwagDaddy42O
Cthulhu
3
11
23
1.32
L
5
11
12
1
W
Chiron
18
5
11
4.7
W
Kuzenbo
1
4
22
3
W
0
0
0
0
L
Izanami
lifewf13
Izanami
7
7
14
2
L
Poseidon
palolo-35
Poseidon
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,393
Damage
134,190
140,945
Taken
101,921
85,970
Mitigated
65,147
24,902
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,144
22,004
215
286
26,852
11,886
0
11,762
14,990
0
55,384
L
Hercules
Caiser89
Hercules
18,364
7,014
0
12,272
42,001
42,526
0
15,775
26,226
0
30,141
W
51,738
2,775
2,016
4,030
24,774
12,815
0
10,413
14,241
86,881
0
L
Cthulhu
SwagDaddy42O
Cthulhu
19,098
476
1,629
2,494
32,345
18,487
0
12,924
19,421
30,859
0
L
9,381
2,281
0
850
26,235
10,077
0
14,036
12,199
0
13,581
W
Chiron
36,911
21,493
3,813
8,087
26,769
12,435
0
11,792
14,924
0
92,460
W
Kuzenbo
12,176
3,829
996
1,303
22,827
27,832
0
5,633
16,927
24,540
0
W
221
141
0
200
699
179
0
120
579
828
0
L
Izanami
lifewf13
Izanami
28,388
24,225
1,230
6,427
28,425
9,888
0
15,973
12,452
0
83,683
L
Poseidon
palolo-35
Poseidon
21,162
2,052
0
0
11,939
4,992
0
5,427
6,512
82,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,430
Gold Earned
78,479
322
Minions Killed
285
14
Camps Cleared
5
1,484,174
Distance Traveled
1,242,142
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,519
1,035
59
4
1
274,450
0
L
Hercules
15,918
1,061
26
2
0
323,995
0
W
Eset
18,613
1,241
74
5
0
317,387
0
L
Cthulhu
14,675
978
27
2
0
281,884
0
L
Fenrir
14,171
945
7
0
1
279,925
0
W
Chiron
18,747
1,250
133
9
3
311,773
1
W
Kuzenbo
14,454
964
19
1
1
317,858
1
W
Kukulkan
11,146
743
0
0
0
20,674
0
L
Izanami
15,861
1,057
132
9
7
261,303
1
L
Poseidon
17,805
1,187
130
9
6
337,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role